Now I am looking at Super Glyph Quest... anyone can vouch for it? Its good?
I had started typing a reply right after this post, but then got caught up with things that took me away from my computer all day. Anyway, Super Glyph Quest is easy to recommend. If you've played the first one, it's very much the same (as many "super" games are) but with a ton more content. If you haven't played the first one, it's one of my favorite games this year... though, I guess it could be replaced by the new one.
The problem I have with SGQ is that it feels really grindy at the moment. Early on, before you get to the depth that makes the game shine, the story quests are unbalanced, and you'll die unfairly a lot. What makes it more frustrating is that the levels you can repeat to grind out exp give you only a little bit each round.
The developer has been active on the TA forums, and said they were looking into some rebalancing. I have a feeling that if getting to the real meat, where you are matching different elemental glyphs in the same turn, becomes a bit easier, it could be on my GotY list.
Uggghhh that place, a site that supports and promotes freemium and clones... no thanks but I will buy it tonight along with Woah Dave! and The Banner Saga.I will buy it tonight along with Woah Dave! and The Banner Saga.
I don't really get the TA hate here. I've always thought they put an honest effort into covering both games they are personally excited about, and games their readers want to know about. I mean, a lot of their coverage is driven by buzz on their forums.
I also think there's too much writing off of F2P games going on, despite the fact that there's a huge range of how gross the model can be. I understand it's not everyone, but looking at even just the last couple pages in this thread shows that many people are willing to lump them all together.
I'd probably put Year Walk and Device 6 high in my list of absolute must-plays for iOS. Really enjoyed both of those, 80 Days too.
What surprises me the most is that Simogo put out both Year Walk and Device 6 in the same year. They do hire outside help, but they're really only two people at their core.
If anyone is worried about playing just one of them, or in which order, just know that you can finish either one in a few hours. I played through Year Walk three times the day it came out. With Device 6, I took a couple breaks throughout the game to think about the puzzles, but I think the total play time was quite short. I ended up playing through again right after I finished the first round.