I read all the messages. There are small things like for instance last night when I popped it in for the first time, I died against the wolf, ok, that's purposeful, then I got the weapons in the dream world, went back in, and it didn't explain how to even equip them, unless I missed it. I spent a few minutes trying to figure it out until I did. I like to think I'm not really a fool when it comes to discovering things in game, but it just seemed unnecessary. All you have to do is just put a little popup message "Go into your menu to assign weapon to slot" etc.It does explain most of the game mechanics via the messages on the floor in both the beginning area and around the Hunter's Dream area.
And there's a game manual in the game info area in the OS if you press down.
Make sure to read all of the little notes. Many are left behind by other real players, but a number of them (especially early in the game and in hunter's dream) are left to teach you the basic mechanics.
I just beat [second boss] (which was actually the first boss I stumbled upon) and I have a different opinion than the OP. for the early early game, LEVELS DO MATTER. I was getting 2-hit at lvl 4, but since physical D rises with level in a way that matters early on, I tried again at lvl 19 and wrecked him.
point is, level to 20 if you are stuck.
I also recommend getting vit to 15 in those first bunch of levels.
Thanks for this.
I'm enjoying the game a lot, and I do enjoy a challenge, but what I don't like is obtuseness for the sake of being obtuse. Throwing you into a world and not explaining things well in-game isn't challenging to me, it's just frustrating and bad design. But this should help a lot.
'Souls' noob here. I died at the VERY first enemy right after you wake up, lol. Not sure I'm happy with the way my character looks so I may start over since I'm still at the very start anyways.
'Souls' noob here. I died at the VERY first enemy right after you wake up, lol. Not sure I'm happy with the way my character looks so I may start over since I'm still at the very start anyways.
'Souls' noob here. I died at the VERY first enemy right after you wake up, lol. Not sure I'm happy with the way my character looks so I may start over since I'm still at the very start anyways.
'Souls' noob here. I died at the VERY first enemy right after you wake up, lol. Not sure I'm happy with the way my character looks so I may start over since I'm still at the very start anyways.
Well I learned something. Apparently I completely missed the Cleric Beast. I thought Gascoigne was the first boss.
Like, the way you need to summon a friendly co-op player is quite literally like casting a weird obscure spell in this game, it's fucking hilarious. You need a certain magic bell, your buddy needs another kind of magic bell, and there's a password, etc. It's preposterous. Of course it's made this way, it's not bad design; it's being obstinate and belligerent, because that's the sort of game this is. It's an asshole. It wants to fight with you, fight all of us, because it wants you to get help at certain points, collaborate or git gud, to provide that feeling of having displayed.. I suppose, a certain mastery of skill and arcane knowledge?
Well, that's the point of the enemy there; you are supposed to die there, heh.
you will die, you should not think you are supposed to beat everything first look. souls lesson 0.
you are supposed to die there It sends you to the Dream Refuge which is part o f the story
I think you're 'expected' to die there, kind of like the intro to Demon's Souls. I punched it in the ass and killed it. But afterwards was very confused because until you find the Hunter's Dream on your own you are weaponless against several more enemies.
I was the same exact way. I didn't enjoy Demon's Souls at all (probably because I was fairly impatient back then lol). I'm enjoying Bloodborne a lot.Played Demon's Souls back in the day. Didn't like it. Tried harder for a few days. Finally decided I was not the target and resold it.
Working in the industry, I've followed the hype around the two Dark Souls, wondering what made them so special to gamers.
Didn't bat an eye when I heard Bloodborne was the next DS. But I have to admit watching a bunch of videos and reading through what you guys write is kinda getting me on board more and more.
Conflicted ...
LMAO, well that makes me feel better. I've been wondering about that since I had no weapons or anything. Duh!
Make sure to read all of the little notes. Many are left behind by other real players, but a number of them (especially early in the game and in hunter's dream) are left to teach you the basic mechanics.
Also, where do you actually level up your stats? I know where to buy armor, but you spend blood to level up your stats too, right? Is that unlocked from the start?
What shortcutd do i need to reach the 2nd boss in 30 secs?
I'm enjoying the game but I hate the constant nagging feeling that I may be accidentally skipping/overlooking/missing stuff. Like levers to open gates and whatnot. I beat the first boss last night and was expecting that to open up a new place to go, but it didn't really and now the only area I can find to progress is the creepy rat-filled sewers with the badass dudes patrolling the area above the rats. I get destroyed down there. It makes me feel like I missed something, but maybe I'm just supposed to get gud and make it through there.
What shortcutd do i need to reach the 2nd boss in 30 secs?
It's the latter.
What shortcutd do i need to reach the 2nd boss in 30 secs?
I didn't care about this game *at* *all* until yesterday and now I feel like I have to have it. What other games is it like?