HomerSimpson-Man
Member
In retrospect I would find it strange that with increasing game created asset sizes to fill up RAM that suddenly DVD would be enough considering devs were filling up just 32 MB of RAM on PS2 with every load and you still easily would have games already magnitudes higher in the gigs as is.
Now with 512 MB of RAM to fill up HD assets per load, well, you get the picture...relative RAM to storage capacity ratio has shrunk immensely with DVD.
Now with 512 MB of RAM to fill up HD assets per load, well, you get the picture...relative RAM to storage capacity ratio has shrunk immensely with DVD.