Wait up. That NES classic monstrosity is SIXTY FUCKING DOLLARS?
The number of people who rush to Nintendo's defense is always amusing/mind-boggling. Like, there are people who get paid to be aware ofroughly how many people would want something like an NES Switch. That's what happens when you're a global company--you make sure you KNOW things like this.
So let me see if I have this correct.
Nintendo ships more Wii units at launch than any console in history
Source: http://www.gameslave.co.uk/newscomm...=Wii-Launch-Biggest-Console-Launch-In-History
And continues production at full speed for almost a year to catch up with demand.
This is manufactured scarcity?
Nintendo realizing that this was a problem then tried to strengthen it's supply chains for the WiiU expecting it to sell the same gangbusters numbers as the Wii:
Source: http://www.genco.com/Logistics-Articles/article.php?aid=800872916
It did not sell well.
So when amiibos came out on the heels of a massive overproduction of WiiU consoles, what does a smart company do? They release a conservative number of figures putting out more of the characters that have historically proven popular. Seems reasonable.
OK, those sold way better than expected! Better make more when we launch the Animal Crossing ones (since animal crossing is a very popular game).
Again, there is a much bigger risk for overproduction and the conservative number might result in some lost sales but by over shipping relative to demand you risk losing a lot more money and causing retailer dissatisfaction.
I do not feel that Nintendo is "Manufacturing demand"I think they are just very poor at predicting demand. Also they should allow for more preorders of products they are unsure of demand for. They might be incompetent but I don't think they are purposely withholding anything.
Take the Famicom Mini. It sold a quarter of a million in it's first week in Japan. That is a crazy high number! It is hard to keep up with sales like that, or even predict sales that high.
And if we do feel there is malice in what Nintendo is doing I would like to point out that Playstation VR has been sold out for weeks. (http://www.sbs.com.au/news/article/2016/10/13/sony-psvr-glasses-sell-out-japan ).
Is Sony also doing this just to screw with the customers? Or did they want to try to prevent the overstocking disasters they had with PSP Go and Vita TV? Or can they simply not make enough quick enough to meet demand?
I don't know. This feels like just another gripe about Nintendo thread..
Wait up. That NES classic monstrosity is SIXTY FUCKING DOLLARS?
Nintendo doesn't want the mini nes to outsell the Wii U in a single holiday season.
Is this the 'lazy devs' of hardware manufacturing?
I'm honestly kind of surprised this theory still pops up. I have never seen anyone with even an inkling of understanding of manufacturing logistics spout on about this.
Is this the 'lazy devs' of hardware manufacturing?
I'm honestly kind of surprised this theory still pops up. I have never seen anyone with even an inkling of understanding of manufacturing logistics spout on about this.
I just want to say, my wife and daughter ensured my acquisition of this.
My daughters 10 and 16 love the Nes classic, specifically punch out and Kirby with no pressure from me.
The number of people who rush to Nintendo's defense is always amusing/mind-boggling. Like, there are people who get paid to be aware ofroughly how many people would want something like an NES Switch. That's what happens when you're a global company--you make sure you KNOW things like this.
there are people literally saying nintendo does this on purpose as some sort of psychological operation.
that is who is being argued with.
also can we get a gauge on the many here who are calling everyone nintendo fanboys, of how the fuck you supposedly know this about us? is anyone with a nintendo avatar who disagrees with you guys a fanboy?
fuck right off with that shit. please, show us substance, because calling people fanboys it couldnt be any more obvious you have no argument
It's the easiest way to dismiss an argument without having to come up with a good argument. It also makes that person look childish.
"There's a defence force for everything."
"X-fanboys are the worst"
I just remembered having that shit recently with someone whining that he'll sell off his amiibos and not buy the Switch because "Nintendo fanboys are the worst".
The main point I was making and why I felt the need to include a source is that: Nintendo shipped more Wii units at launch than any console in history No one had ever sold that much. It really was unprecedented demand. Literally.
There's your answer right there. A majority of people are (and with good reason) not interested in manufacturing and marketing.
Mario, Punch out, tetris, and kirby are literally the best first timer games of all time.
They all build hand eye coordination and critical thinking on a super simple controller and are ALWAYS fun no matter your experience level
"Artificial scarcity" doesn't actually make any sense. Hyping up customers doesn't do much if they have no way to actually buy your product from you. Especially something like the NES Mini, for which demand will plummet after Christmas. I don't believe Nintendo does it because it's too stupid a concept to begin with.
I love this graph so much.Correlation is not causation.
The launch shipment record goes up all the time. I remember Dreamcast and GameCube making similar claims.
You suggest that Wii's unprecedented demand was impossible to predict or keep up with, so... does that mean that Nintendo just woke up one day and said "Hey, our last console was a total bomb. So lets make more consoles than any console in the history of consoles, and just pray that everything works out somehow"?
Nintendo knew exactly how much demand there was for Wii. In the link that you posted, Reggie talks about being able to break down Wii preorder information by demographic, and about how he already knows before launch that there's going to be a shortage.
From a marketing standpoint, it's not ideal to give people everything they want as soon as they want it, it's ideal to give them everything they want minus one (or however many it takes to generate the right amount of hype). Always leave them wanting more.
Reggie wasn't hired to be entertaining in Nintendo Direct, he was hired to be VP of Sales and Marketing. He didn't sell the perfect amount of Wii consoles (slightly less than what people demand) by accident.
You suggested that Nintendo is bad at estimating and that they're making kneejerk reactions to things like Wii's success and Wii U's bombing, but as I posted earlier I think Nintendo had a very good idea of how the Wii U would sell, but they were trying to deny reality.
No message to consumers, no apologies for shortages, or "we'll get many more units to you soon" or anything. (Maybe I'm not fully up to date and such press releases have come out.) At the same time, they're a private corporation and don't own anyone anything. Just in the same way that consumers don't own them anything, and vote with their wallets (Exhibit A: Wii U).
Watched the whole thing. I generally enjoy the Jim Sterling videos. He's on the border of being a YouTube "yeller" type, but he's got some sort of charm -- maybe it's the accent? I also notice a pattern in his speech, as if he's almost "running out of breath" or something toward the end of his sentences. Can't describe it better, but it adds to his overall personality.
Anyway, there seems to be a lot of speculation being stated as fact, on both sides of this argument. One thing that doesn't help is that Nintendo is so secretive about everything. No message to consumers, no apologies for shortages, or "we'll get many more units to you soon" or anything. (Maybe I'm not fully up to date and such press releases have come out.) At the same time, they're a private corporation and don't own anyone anything. Just in the same way that consumers don't own them anything, and vote with their wallets (Exhibit A: Wii U).
A final note to Nintendo fans: people are allowed to express disappointment/anger/other negative feelings and thoughts towards the company. Don't take it so personally
:ConspiracyKeanu:
What if Nintendo created this artificial stock shortage for Amiibo and the NES Mini in order to lead people to believe that the switch will have the same issue, and in turn Switch files off the shelves thanks to consumer paranoia.
Nintendo you clever bastards.
:ConspiracyKeanu:
What if Nintendo created this artificial stock shortage for Amiibo and the NES Mini in order to lead people to believe that the switch will have the same issue, and in turn Switch files off the shelves thanks to consumer paranoia.
Nintendo you clever bastards.
Maybe you're joking, but that's absolutely the reputation they have. Noone will chance it and leave a purchase later when it comes to Nintendos products, at least from the outset of the launch.
They can make all the public statements they want, it unfortunately doesn't have much to do with their actual distrubition strategy.
This is something I don't get about it being artificial scarcity. People want this product, it's a bit of a risk to just purposefully undership it to somehow create more demand when people were wanting it already because people might end up changing their mind and then those units end up as dead weight losses.
Some people here have pointed out diamonds or Nikes and even I could throw in luxury cars with limited supply like McLaren as examples however, those are all status items, status items that the artificial scarcity have driven demand up and driven up price of the item.
The NES Mini Classic is a $60 novelty item that was targeted to the nostalgia crowd of people who owned one. That definitely makes it sound like they were expecting niche sales considering they were targeting a niche crowd, they definitely underestimated demand since they didn't have retailers take pre-orders.
It's just a little silly to compare it to status items like diamonds or McLaren F1s. Otherwise I'd have to be seeing Asian businessmen walking around with iPhones and NES Mini Classics in tow to show off their elite status.
Edit: Plus, how long can we expect this system to sell when it doesn't have the option to download games from the eShop? It's probably going to sell in very small volumes after 6-12 months.
Off topic, but I don't think that you can compare limited supply supercars to diamonds. After all, those limited supply cars are often sold at a loss, and are glorified R&D projects for the more available cars. Then again, diamonds did the false scarcity thing before everyone else (and are still doing it), so that also may not be the best comparison.
People who think Nintendo made a mistake by not getting the NesMini to retailers in time for Black Friday are crazy, it's REALLY likely that Nintendo doesn't want to sell NesMINI at any other price than the full MSRP.
People seem to be forgetting that there is ZERO money to be made later on with software for the NesMini, it's a one and done sale for Nintendo, and you can bet your ass they'll happily drive up demand by distributing next to none before the biggest sales weekend of the year to make people go absolutely bonkers. They want everybody and their dog to get one...AT FULL PRICE.
I think the notion that Nintendo has a bunch of bumbling buffoons handling their sales forecasting, manufacturing and supply chain logistics as a reason this keeps happening more insulting and far more unrealistic. I doubt they stay in business if that were the case.
Again, there is a much bigger risk for overproduction and the conservative number might result in some lost sales but by over shipping relative to demand you risk losing a lot more money and causing retailer dissatisfaction.
And if we do feel there is malice in what Nintendo is doing I would like to point out that Playstation VR has been sold out for weeks. (http://www.sbs.com.au/news/article/2016/10/13/sony-psvr-glasses-sell-out-japan ).
Is Sony also doing this just to screw with the customers? Or did they want to try to prevent the overstocking disasters they had with PSP Go and Vita TV? Or can they simply not make enough quick enough to meet demand?
I don't know. This feels like just another gripe about Nintendo thread..
Isn't it a bit bizarre that they so woefully underestimated demand for their product, though?
And that this seems to be a routine problem for them?
adidas and nike have been the kings of this shit, create like 1000 pairs of shoes worldwide and watch the hype go nuts.
hype adds value to products, don't think otherwise.
Isn't it a bit bizarre that they so woefully underestimated demand for their product, though? And that this seems to be a routine problem for them? I mean, they are either artificially constraining supply, or they are worse than any other video game company at meeting demand for their products. No matter how you look at it, it's bad business.
Too bad punch out is nearly unbeatable on this thing due to lag, even to expert players.
They are still around though, unlike a number of other big game companies in the past ten years that overproduced shit to hell and back, so they must be doing something right with this tactic.
Producing a 100.000 units and making a guaranteed 6 million bucks on this thing can be better business sense then producing a million and ending up with a loss, cause shelves are filled with them and nobody wants to buy one for 60 cause they'll end up half price in a few months anyways. That might be good for the consumer, but it's what killed several big companies in recent years.
OléGunner;225628577 said:Nintendo shipping single figure digit figures of NES mini consoles to stores is beyond baffling.
Seriously, this is either gross negligence, incompetence or systematic in execution (considering this is not new for them).
Jim hit the nail on the head when saying Nintendo are essentially toy makers with their approach to distribution. I mean how can you defend a store receiving only 2-3 consoles for a second shipment?!
It's 2016, supply chain management for re-purposed old tech should not be as hard as pulling teeth if planned correctly.
SoC: Allwinner R16 (4x Cortex A7, Mali400MP2 GPU)
RAM: Hynix (256MB DDR3)
Flash: Spansion 512MB NAND
PMU: AXP223
Uhh... They didn't grab a bunch of Wii internals and chuck it into an NES case.
The NES Mini classic is running off an ARM Cortex A7 and Mali GPU.
http://m.neogaf.com/showthread.php?t=1307319
OléGunner;225628905 said:Thanks for that correction. My fault, I worded that last bit of my post very poorly.
Of course the NES mini innards use updated technology to emulate the old games.
My point was are these components so rare that they heavily restrict production rates?
I find that very hard to believe.
The launch shipment record goes up all the time. I remember Dreamcast and GameCube making similar claims.
You suggest that Wii's unprecedented demand was impossible to predict or keep up with, so... does that mean that Nintendo just woke up one day and said "Hey, our last console was a total bomb. So lets make more consoles than any console in the history of consoles, and just pray that everything works out somehow"?
Nintendo knew exactly how much demand there was for Wii. In the link that you posted, Reggie talks about being able to break down Wii preorder information by demographic, and about how he already knows before launch that there's going to be a shortage.
From a marketing standpoint, it's not ideal to give people everything they want as soon as they want it, it's ideal to give them everything they want minus one (or however many it takes to generate the right amount of hype). Always leave them wanting more.
Reggie wasn't hired to be entertaining in Nintendo Direct, he was hired to be VP of Sales and Marketing. He didn't sell the perfect amount of Wii consoles (slightly less than what people demand) by accident.
You suggested that Nintendo is bad at estimating and that they're making kneejerk reactions to things like Wii's success and Wii U's bombing, but as I posted earlier I think Nintendo had a very good idea of how the Wii U would sell, but they were trying to deny reality.