Blow brings up some good points. Fair video imo.
Shit is seriously embarrassing. Tons of personal attacks because somebody didn't like a game they like. So fucking childish.
I've been playing through on the Wii U and at times, even with the updates ect. the framerate still seems almost unplayable in a uncomfortable unpolished feeling way... I have NO idea how they didn't get reamed for this. Is the Switch version much much better?
And I never been a stickler for framerate, I don't care if its 30fps or even has drops. But it baffles me in this day and age where everyone rates a game by its framerate that this game got a pass...
Breath of the Wild is Nintendo's take on Farcry with some neat design touches, but it is not an incontestable masterpiece (as that isn't a thing that exists)...
When people say that they mean Far Cry 2, not the more recent installments. Far Cry 2 was and is the high watermark for open world, systems-driven gamepalyWhile I agree it isn't some incontestable masterpiece, it's so far divorced from "Nintendo's take on Far Cry" that i'm struggling to determine what you mean.
The person you quoted, and your reply, pretty much sums up NeoGAF in a nutshell nowadays.
One person likes thing, the other does't like thing; they like something else. An anecdotal explanation war ensues, with each trying to under-mind each others personal tastes/experiences by providing anecdotes. If this goes no where, then the list wars begin.
In the case of this stream, however, I agree (not the approach) that the critiques were not supported by what was being showed on the screen. It was awkward to watch, as a highly regarded developer fumbled around a game, that is also regarded as pretty basic as far as controls go, then follow up with contradictory commentary.
With that said, if he does not like Zelda, or did not like that game, I fail to see why make a stream to begin with. I also feel people should accept that people just do not like Zelda. Likewise, people do not like TLoU, DS, BB, etc. The faster people realize this, the better the threads will become, instead of "my anecdote is better than yours" type of arguments.
Well I think it'll become divisive just as a result of the praise resulting in more people checking it out. It was universally praised as a step forward for not only Zelda games, but open world games as a whole. That'll naturally attract people who either never played a Zelda game or did but ended up dropping them, and if they (like you) aren't into the main loop of the game, you'll see it be more divisive. And then there's the Zelda fans who aren't into how different this one is, and those also will attribute to the delayed criticism.
As for your point about the "chore" nature, I could see that. BotW is all about the exploration and discovery in the game, and playing around with the different systems its created. I think it was Austin Walker that wrapped up his review talking about how it was the first time in a while he felt like an actual adventurer resting instead of just playing a game. And that's what it was for me. I actually felt like I was in this mysterious world where I'd discover something new and unexpected around every corner, whereas in most other games I generally have an idea of what to expect. A new town/outpost, some new enemy type, some crazy castle, etc. But BotW was so surprising so many times, and I could point to the exact moment where I fell in love with it (but it would be spoilery). But if you aren't into that aspect, then the story is mediocre, the dungeons are sparse and disappointing, the combat can be a drag, enemy variety is lacking, and there are UI problems. And I'm also interested for the DLC to come out since I think I'll do a second playthrough, and since the things I loved about the game were discovering its secrets, I'm curious if I'll still get that same feeling once I know everything
Fans of game defend said game. I'm not sure how it's any different than anything that goes on in any other thread here.
Not surprised. He thinks Zelda is overrated and had inflated scores, and he doesn't like Japanese games. This dates all the way back to when Phil Fish made that rude comment at GDC.
While I agree it isn't some incontestable masterpiece, it's so far divorced from "Nintendo's take on Far Cry" that i'm struggling to determine what you mean.
When people say that they mean Far Cry 2, not the more recent installments. Far Cry 2 was and is the high watermark for open world, systems-driven gamepaly
Thing is, BOTW doesnt need defending. Its the highest rated game in a long time but people still wont accept any kind of criticism.
It's definitely true that some people won't accept any kind of criticism, but nobody should accept that kind of criticism that comes from someone who hasn't and refuses to learn how to play the game.
No way you could watch the video and think it was fair.
Nah he's not far off especially with Pro Mode. It's hilarious to see so many people on GAF go all elitist watching somebody on a blind playthrough. BotW isn't perfect. You could rant for hours on the inventory system alone. And we have! So some guy has an opinion. Sooo scary!
It... just is. It takes the basic structure of a Far Cry game. Everything from the towers, to the enemy camps, to the open world. It does different things with those basic components, it focuses more on puzzles, and it definitely adds some flourishes; however, it is clearly iterating (slightly) on a specific style of open world game that was essentially created by Far Cry.
I think you're giving Far Cry far too much credit in order to minimize the differences between them. It didn't innovate open worlds, location towers, or enemy camps either. Those had been staples of other genres, and even other Ubisoft games before it. I think Zelda draws inspiration from a lot of successful RPG and Open World Action games to create it's world. It's hard not to notice elements of Studio Ghibli in it's art direction, Minecraft in it's chemistry, the Elder Scrolls games for it's ambitious scale, Assassin's Creed and Far Cry for it's towers and traversal, and even Shadow of the Colossus with it's giant beasts. Hell, I'd even mention the Arkham Games, for how much the Korok Puzzles remind me of the Riddler Trophy Hunting. There's probably a lot of influence from other Japanese games like the Souls Series and Dragon's Dogma for various gameplay and presentation elements.
We can make these comparisons for just about every game. What really matters is how well you execute what you borrow, how you integrate it with your own ideas, and if it forms a cohesive package when you're done. There are a few things I would have like to change about BOTW, namely early game stamina and late game enemy AI, but on the whole it's quite a well rounded experience. Inventory could use a revisit for the next one as well.
It's not embarrassing for a dev to do that. He basically says that he's not interested in the game. Just because you're a video game developer that doesn't mean you need to be open to every game. Everyone has biases and Blow is pretty blatant and honest about his.True, Damn embarrassing for a dev to do this and cant accept japanese kind of games are back, levine take on botw is more real even he starts the game skeptic, and enjoyed it after.
To be fair, watching the video, he didn't even know how to light a fire to cook food. He just sort of expected Link to light it just being next to it instead of pressing a button for a context sensitive action (he does eventually figure it out though).
Inventory has plenty of criticisms, even I wish it was better. But Blow's moments in the game and what he talks about is just not very good and a lot of nonsense to wade through to find actual good criticism.
Actually, why is he doing this in the first place?
He released an incredibly well received game a little over a year ago. He doesn't need to worry about relevancyTrying to stay relevant. Like when CliffyB played/streamed The Order 1866.
Actually, why is he doing this in the first place?
Trying to stay relevant. Like when CliffyB played/streamed The Order 1866.
Thing is, BOTW doesnt need defending. Its the highest rated game in a long time but people still wont accept any kind of criticism.
The first thing I thought within the first 4 hours was holy sheet, this is far cry.While I agree it isn't some incontestable masterpiece, it's so far divorced from "Nintendo's take on Far Cry" that i'm struggling to determine what you mean.
Who?Jonathan Blow
I haven't watched that part of the video yet, but a shameful admit is I took few moments to know how to light the pot as well and I did try to just stand next to it, because that's how the torch get lit.
I think some forget that some people didn't see all the trailers and gameplay vids before playing and just went blind into the game which I presume showed some of the game mechanics. For me, I didn't watch most trailers and Breath of the Wild is my first Zelda game and I felt that even though the game doesn't hold your hand it shows you the ropes extremely well.
Actually, why is he doing this in the first place?
Had to stop watching due to his unbearable personality. Really seems like a miserable guy. Who doesn't like the Zelda jingle? Like come on!
Actually, why is he doing this in the first place?
Trying to stay relevant. Like when CliffyB played/streamed The Order 1866.
I'm sorry to say that you're liking the worst part of the games by quite a bit.I've liked a lot of puzzles in Zelda games and puzzles are the only gameplay mechanic I like in them.
I've finished the game and did all the shrines (still not done with the koroks because seriously who is? and I'm not gonna use a guide, I like being paid when I work).They most certainly are the meat of the series to me. And all the puzzles I've seen in BotW so far have been shit. The main problem is that the open structure of the game simply doesn't lend itself well to puzzle design.
Blow brings up some good points. Fair video imo.
I basically consider him a Nazi now.
Some people specifically recommended it to him (particularly citing similarities to the environmental puzzles in The Witness)
thisisneogaf.gifVery odd progression of thought.
Thing is, BOTW doesnt need defending. Its the highest rated game in a long time but people still wont accept any kind of criticism.
Maybe outside GAF, but debating it here, it sometimes sounds like it's the low point of the franchise to quite a few people. I'm more interested discussing specific issues with the game rather than be told "the game reviewed well, just let it go and let us complain all we want".
Maybe outside GAF, but debating it here, it sometimes sounds like it's the low point of the franchise to quite a few people. I'm more interested discussing specific issues with the game rather than be told "the game reviewed well, just let it go and let us complain all we want".
Oh please.
There's a difference between giving constructive criticism and simply being a whiny pretentious baby.