I think we have reached a point where we now have a standard for how TPS plays because that's what works best just like CoD4 set the standard for fps on consoles. When you ask people what they want they say "next-gen gameplay" what's next-gen gameplay?
Sure you can add brutal AI, destructible environments, make it open world, but the game will still play like a tps. You run, you take cover and you shoot.
Yeah but having smarter AI, destructible environments and bigger levels/firefights does dramatically change gameplay. Sure you are still running, taking cover and shooting but you are still having to play the game in different ways.
The problem with cover shooters is that they've now become boring. We've had a whole 6 years worth of them and they all play pretty similarly.
Players generally have more fun when they have options. Imagine a game where you just run through pretty corridors then enter 'kill rooms' where you sit behind cover and kill enemies that just stand there and return fire. Now and again you have to melee or do a QTE.
That's fine once or twice but it gets boring.
Now imagine the same third person shooter but this time enemies flank you, they aggressively bounce over cover and charge you down, they try and distract you while others climb up walls and attack you from above.
Cover that is constantly chipping away and breaking so you have to stay active and you have choices. Do I stay behind this wall or do I blow up that car and use that for cover then try and punch a whole in that wall with my rocket launcher so that I can create an alternate route and flank the enemy.
Shall I attack from the left or descend underground and try to surprise the enemy from the rear.
That's what I want. Choices, different ways to play the same game. A variety of enemies that I have to fight in different ways and are smart enough and self aware enough to attack me with multiple different strategies and methods so that I'm constantly having to evaluate my plan of attack and make decisions.
It's a natural evolution of the gameplay that should come with better hardware.
Fuck fancy textures, high polygon character models and impressive lighting. That shit doesn't add anything to the gameplay.
I'm not saying dont improve graphics but use the extra power for gameplay features as well!