But for what really? At what cost?Replace 'SE' with 'basically any dev', really.
There's something to be said about being part of the arms race and not being beholden to another entity (licensing) as a matter of pride but at some point it all just boils down to reinventing the wheel.
Never seemed worth it unless you're a first (or second) party studio With a pretty good safety net.
Shit, middleware engines were one the reasons the ps2 gen had so many releases.
Renderware was the shit