Any company that you issue a chargeback for is going to react harshly. It's not just a Sony thing. Chargebacks costs companies thousands of dollars and companies do not react greatly to that.
If it was an issue of no contact with the money was made, I think a better method would be to reroute the money to the party that didn't get it and then sending an email explaining what happened.
We'll probably never get a definitive answer, but multiple reports are indiciating that it was a payment failure due to Sony closing the wrong payment account.
A payment failure is not a chargeback. And if this is the case, it is 100% on Sony.
As for chargebacks themselves, they are 100% a legitimate tool. Any company that accepts credit cards has to agree to a merchant agreement to accept their use.
Like any tool chargebacks can be abused (just as a hammer can be abused) but it is wrong to say "Chargebacks are ALWAYS bad" just as it is wrong to say "Hammers are ALWAYS bad."
It is unethical for Sony to auto-ban for any chargeback. Chargebacks are a dispute process that requires investigation and documentation.
For a valid example, Sony may not like it if they get duped by someone using a stolen CC number, but that is on Sony for not validating the purchase. The person whose card number got stolen shouldn't have to decide between losing $$$ or having Sony steal all their digital games.
Im absolutely baffled that there wasn't some bean counter or something somewhere in the middle whom gets some automatically daily generated report saying "Increase of 120000% in auto-bans yesterday" and escalate it immediately.
So much this. Any competent engineer would have this on a dashboard and it would be alarmed.
It sounds like this is mostly on Sony for incorrectly concluding transactions and funding accounts from transactions that weren't complete...
If Sony had never properly received the funds then why did they ever apply the wallet balance?
Not surprised Sony CS is still awful. I had big trouble with them last year over an account that got bugged. I had to use developer ties to resolve it and in the end it was bugged. Really sad that I had to use developer ties to deal with a consumer issue.
Sony has never heavily invested in CS and it shows.