Noisepurge
Member
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
What is a stab precision attack? A headshot?
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
I'll repeat the request/wish for more granular control options for controller. I own the game on PC and PS4 (gotta be able to play upstairs too!) and every controller scheme leaves me feeling like there's at least 1 action that's completely misplaced for me. Using bumper jumper feels like a fundamental requirement in a game with so much mobility/shooting potential, but that places blindfire onto the dpad which is just bananas. I'd love to see a fully customizeable option...maybe this has already been addressed for future consideration?
we're looking at adding more configs in the short term for a future patch, doing full custom controls is actually quite a bit more work so that's may come later. for now, if you tell me exactly what config you want, I can get it added.
You want a bumper jumper config but with blindfire not on d-pad?
What is a stab precision attack? A headshot?
That's a minor nerf
I'm pretty okay with it though. The damage is still there, it just requires a bit more precision. If anything, a good Wraith shouldn't even feel the difference.
This is the key: "Enemy impulses now affect Wraith's Wasp Stab and Slide abilities."
Instigator shots should now knock them back when they are lunging, just like it does to dashing Assassins.
What is a stab precision attack? A headshot?
Yeah, just nerfing the fun.
Honestly, I am not happy that BK is starting off with nerfs. Perfect balance is not fun, and I will not play this game if it eventually turns into teamshooting fest like Destiny.
For example: Why was GS knife headshot nerfed? It was so rare to see a knife kill from one full health, but felt very satisfying.
Again, nerfing the fun.
What would you rather them do? They state GS has been dominant in terms of combat, and I'm sure they aren't just making that up. They have the statistics, we don't.
Would you rather them nerf a different part of GS' kit that is combat related?
I get that nerfing some fun (albeit rare) stuff feels bad, but if the role is overperforming relative to everyone else, something has to give. It's not like the class is even close to being ruined or anything.
The knife was never an issue, don't know why it was touched - all I'm saying.
we're looking at adding more configs in the short term for a future patch, doing full custom controls is actually quite a bit more work so that's may come later. for now, if you tell me exactly what config you want, I can get it added.
You want a bumper jumper config but with blindfire not on d-pad?
Loving the game so far...my confusion is what the heck are metals and holos in the stash drops?
I just played with Harrier. She feels fine still. Definitely not nerfed to oblivion.
Wraith is now more skillbased. If you land the knife, you do the same amount of damage.
It's fine overall imo
They are stickers for your weapons iirc. If you go on an individual character and customize their weapon, you should see them
Precision attack means the crosshair was directly over the target when the damage is dealt. The hitbox on the Wasp stab is fairly generous, so this means if you're accurate with it you'll get the full damage, if you're off target it will still hit but deal less damage. Has nothing to do with headshots. Same mechanic right now exists on Assassin blades and it works pretty well there.
Nerfs too early can kill a game. I'd rather see buffs than nerfs.
Nerfs too early can kill a game. I'd rather see buffs than nerfs.
Wraith's nerf is fine in my eyes. Given the movement advantage in terms of jump reset over Assassin I always felt it was unfair to me Assassin was the only one to get that treatment.
"fully charged Omega damage and reduced the headshot multiplier on the TAC-knife so that it no longer one-shots squishy enemies."
Partly agree here in the omega damage but that Tac knife change seems unneeded for such a skilled and rare move.
Happy with Harrier change it was more annoying than anything for me but the change isn't that big and maybe I get to escape surprise Convergence now LUL.
On another note loving this game to pieces. Remembers me of the time I felt playing RL and still do!
This is going to be great. I hated how I could Pulsar right into a Wraith's face and he could still just slide/stab straight through it into me.Enemy impulses now affect Wraith's Wasp Stab and Slide abilities.
Fair point I appreciate that view. Really though the changes you guys have been making having been quite fair in my eyes.About the tac-knife change - philosophically we feel like the game is more fun when the combat dance has some back and forth to it, and so we try to stay away from one shot kills as much as possible because they leave little room for counterplay.
You guys watch, Wraith will be considerably worse - at least on the ps4. I always wonder why devs go with these crazy nerfs. Why not subtly tweak and see how it performs?
Could be worse, they could always go the Plants Vs Zombies Garden Warfare 2 route and nerf the movement speed of every single character in the game by 75% lol
They ruined the entire game with that one nerf after they spent years developing the moment to moment gameplay and maps around a high speed pace. They dropped movement speed across the board by a massive amount, 75%!!!, because people were complaining about balance issues that were not issues at all. People didn't want to switch characters and play appropriate counters so the devs decided to remove the need for switching at all by making every character slow enough to catch every other character. To this day it remains the worse nerf/poorly thought out balancing I've ever seen in a game.
I love watching people play assassin badly, running around swinging their blades hoping to kill someone. As battle medic I just fly up a little and blast them in the face, certainly a class that takes a good amount of time to get good at.So when is Assassin getting buffed to be not absolute garbage.
How the fuck is the tether this difficult to land on enemies and it's a one hit kill.
Yep, so many people complain over their own mistakes. It's one of the worst things about modern day competitive gaming. Something is always "op" instead of the player just being bad. The Wraith nerfs were completely unneeded.
I'd love to be proven wrong.
Assassin is absolutely amazing if played right. Use the shotgun and charge your shots. Charged shots from the shotgun do ridiculous damage. The tether is definitely hard to land but I only use it when I need to get around the map quickly.So when is Assassin getting buffed to be not absolute garbage.
How the fuck is the tether this difficult to land on enemies and it's a one hit kill.
I just today discovered that you can blind fire boost through zero g fields. Was this common knowledge? I feel like I don't see anyone doing it, on ps4 at least.
I just today discovered that you can blind fire boost through zero g fields. Was this common knowledge? I feel like I don't see anyone doing it, on ps4 at least.
I just today discovered that you can blind fire boost through zero g fields. Was this common knowledge? I feel like I don't see anyone doing it, on ps4 at least.
I do it all the time but I learned it from watching streamers. I don't see to many people on the PS4 doing it either.
Patch notes: http://forums.lawbreakers.nexon.net/discussion/12298/pc-patch-notes-1-1
Why in the world is wraith getting nerfed again?!
It's because it's impossible.
Try holding down d-pad and using both analogs at the same time.
Whoever came up with that should be fired.
And also whoever came up with Harrier.
It's because it's impossible.
Try holding down d-pad and using both analogs at the same time.
Whoever came up with that should be fired.
And also whoever came up with Harrier.
Nerfs too early can kill a game. I'd rather see buffs than nerfs.
You don't actually need to use left stick while blind firing, the game simulates as though you're pressing forward when you blindfire so that you can boost through zero g zones. This was a really tricky problem to solve because a lot of players hated blind fire on L3 due to accidental presses that would interrupt your shooting. Ultimately there's different config options so if you hate it on d pad you can just select another one. I'm also adding a couple more configs for a future patch.