I completely disagree. Rare could make the games they specialize in and do well selling them all digitally for 20 to 40 bucks per title. They should be putting out at least one title a year.
possibly.
but "do well" in what context? and why do they need to be sold at a lesser price compared to most games?
also, by relegating their games to digital only, aren't they essentially admitting defeat on the xbox retail landscape?
and as gamers, by advising them to back peddle and make download-only titles, are we not confirming that their games cannot hold their own at retail anymore?
the point is: the games rare have traditionally made in the past
are still viable retail games that have potential to sell well (as shown by other similar multi platform games in genres they're great at)
just not on the platform they have to make them on.
OR, rare changes tactics and makes games that WILL sell on xbox.
i have no idea why, for example, they haven't made another perfect dark since the launch of the 360. pdz sold fairly well, correct?
i have no idea why a new KI was only made recently, when games like SF4 have proven years before, that there is a viable market for this genre; especially on xbox.
no one's doing anything with the james bond licence anymore. why doesn't MS give it back to rare and see what they can do with it?
racing games do great on xbox. how about a new RC pro am title in the vein of the 'v-rally' series?
or how about completely new franchises tailored to the tastes of the xbox user base?
western rpgs? a 3rd person shooter? maybe a new fantasy shooter? their own line of sports titles? simulation racers?