xenorevlis
Member
My major problem with 1 wasn't the visuals, but the auto-headshot enemies that could kill me while I was zipping / flying / falling away. Like, you shot me off the roof, I'm falling, STAHP damnit. You mention something uber important though..If the first game had been graphically impressive, it would have been a damn near perfect game. Everything about it was on point, especially the urban wasteland tone to the atmosphere. Sucks the sequel went in such a weird direction.
Also, the music was fucking amazing.
Seriously, listen to these:
Anything for Trish
Alden Strikes
Dinner with Sasha
Amon Tobin's work on inFamous is INCREDIBLE. The in-game ambiance and amount of time the music comes on doesn't seem to do it justice. Ever since Splinter Cell Chaos Theory I've been a huge fan of Amon Tobin and was delighted when I saw he was involved with inFamous.