You're right, but you got what I mean.EatChildren said:Only the Quarians harbour a grudge against the Geth. The Geth are pretty chill.
You can have a relationship with Morinth, albeit a short one.The Bookerman said:I want a relationship with Samara in ME3.
Hopefully they'll fix that. They alluded to that in me2, and I hope it's possible in ME3.
yeah, didn't last very long. I did an evil walkthrough, and kept her instead of Samara.Kurtofan said:You're right, but you got what I mean.
You can have a relationship with Morinth, albeit a short one.
You'll probably have to get the Krogan and Salarians to work together, with a better chance if Wrex and Mordin are still alive.Ignis Fatuus said:I just realized something. Don't tell me we'll have to pick between Geth or Quarians, Krogan or Turians, etc.
How lame would that be?
The Bookerman said:She's a sexy evil bitch, while Samara is sexy and the lone wolf in the group. Kinda like wolverine and the xmen
gillFTR said:I wish they would get rid of the paragon/renegade system...it's broken and useless.
gillFTR said:I wish they would get rid of the paragon/renegade system...it's broken and useless.
Gui_PT said:The hell are you talking about? It's one of the coolest things in the game.
Gui_PT said:The hell are you talking about? It's one of the coolest things in the game.
Gui_PT said:You guise should go work at Bioware.
I like how it works. You have to earn your share of paragon/renegade points before you get to see or use the colored options.
Opinions, I guess.
Edit: I know what you guys are saying though.
gillFTR said:It's like Lo-volt pointed out before, I didn't mind it ME1 because we could invest our points into charm/intimidate. It's in ME2 where I started disliking it. As I said when I'm playing an RPG I want to say and make the choices I want to, but the paragon/renegade speech options which are usually the best force a player to choose between paragon and renegade.
Take the neutral option, nobody forces you to choose anythinggillFTR said:It's like Lo-volt pointed out before, I didn't mind it ME1 because we could invest our points into charm/intimidate. It's in ME2 where I started disliking it. As I said when I'm playing an RPG I want to say and make the choices I want to, but the paragon/renegade speech options which are usually the best force a player to choose between paragon and renegade.
Arjen said:What makes you think it will be on earth only?
It will probably be the endgame.
Calm the fuck down people, we hardly know anything about the game.
Kurtofan said:Take the neutral option, nobody forces you to choose anything
Hey welcome to an RPG, you don't have access to every option/mechanics at all times.gillFTR said:I take the option that I would choose as commander shepard. All I was saying is, it sucks that these speech options are restricted for me because I'm not going full paragon or renegade.
Kurtofan said:Take the neutral option, nobody forces you to choose anything
subversus said:I definitely like it more in ME2.
I was using it in ME1 without really investing myself in choices. Like let's put some points in there so I can intimidate fuckers later and get some renegade points.
Here I started as a renegade character and wanted to do it renegade way but being asshole just because I wanted renegade points sucked (also Shepard was getting ugly so fast). It actually added more plausibility and integrity to the character. It felt less gamey.
You have to make choices, that's the point.Confidence Man said:It more or less did if you wanted to keep the loyalty of all your companions, as without a maxed out meter you wouldn't be able to resolve the second party member argument.
By playing it down the middle you would lose someone's loyalty at the end.
Lostconfused said:Hey welcome to an RPG, you don't have access to every option/mechanics at all times.
Kurtofan said:You have to make choices, that's the point.
You can finish the game with some dead teamates.
Kurtofan said:You have to make choices, that's the point.
Confidence Man said:What do moral/ethical choices have to do with being able to convince someone of something?
Persuasion should be a skill that you choose to invest in or not, it shouldn't be tied into whether I've been an asshole for the whole game or not. It benefits you to play to an extreme, but there isn't any benefit to playing it down the middle. What kind of a choice is that?
Playing down the middle has less benefit because it's less convincing by definition.Confidence Man said:What do moral/ethical choices have to do with being able to convince someone of something?
Persuasion should be a skill that you choose to invest in or not, it shouldn't be tied into whether I've been an asshole for the whole game or not. It benefits you to play to an extreme, but there isn't any benefit to playing it down the middle. What kind of a choice is that?
gillFTR said:I take the option that I would choose as commander shepard. All I was saying is, it sucks that these speech options are restricted for me because I'm not going full paragon or renegade.
IoCaster said:Which para/ren dialogue branch really bothered you? Obviously the Miranda vs Jack* and Legion vs Tali** choices would probably count, but other than those two what problems did you have?
*This resolution is weighted toward the renegade choice.
**This one is weighted toward the paragon choice.
By this I mean that the weighted choice is easier and requires less para/ren points. As far as the Jack vs Miranda conflict is concerned it's better to get it done early since less para/ren points will be required.
Explaining the basics:
The way it works is that every time you enter a location the game tallies all available para/ren points for the area. That includes trivial encounters or decisions like "favorite store on the Citadel", the idiot kid on Archangel recruit mission and so on. The game keeps a running tally of points acquired/missed and you can't make those points up. If you missed or ignored those opportunities you fall behind on possible para/ren score and it makes it difficult to get those dialogue options late in the game. It's not the best system by any stretch, but it works for the most part. There is certainly an advantage to importing an ME save with the para/ren score bonus to ease things along.
If you go to the BioWare forums and search for posts by Kim Stolz you'll find a much better and informed explanation about how the persuade system works in ME3.
gillFTR said:It wasn't a certain branch, but like you said the system isn't perfect and none are. I'm a huge fan of ME and Bioware, but The Witcher's system happens to be better(maybe its just personal opinion I don't know because it seems me I might be getting tired of the Bioware formula).
Also thanks I'm happy to hear about the persuade system changes.
Well still good as I will be playing through ME2 again on my PS3, so Ill try to max my morality as much as I can while I make my choices.IoCaster said:I edited my original post to correct an error. I meant to type ME2 for the Kim Stolz explanation info.
gillFTR said:Well still good as I will be playing through ME2 again on my PS3, so Ill try to max my morality as much as I can while I make my choices.
IoCaster said:N7: Javelin Launch
Gui_PT said:Do you know which choice gives you the most paragon points?
IoCaster said:Save the colonists gives you paragon points. If you choose to save the spaceport you'll get renegade points instead.
Just do your self a favor and don't ever look into the story discussion thread.thekad said:The first few pages of this thread...
smh
gillFTR said:I agree, but as a neutral or slightly paragon should I not have the same chance because I did not make the choices within the pre-confined paths of paragon/renegade instead I made choices as me .
Gui_PT said:Semi related question.
Does anyone know where I can get some good Mass Effect-ish music?
Working on a video where that kind of music would fit perfectly, but can't find anything decent.
Gui_PT said:Semi related question.
Does anyone know where I can get some good Mass Effect-ish music?
Working on a video where that kind of music would fit perfectly, but can't find anything decent.
Blade Runner OST. ME's music was basically influenced by it.Gui_PT said:Semi related question.
Does anyone know where I can get some good Mass Effect-ish music?
Working on a video where that kind of music would fit perfectly, but can't find anything decent.
Mindlog said:
LCfiner said:Tron Legacy soundtrack.
LiK said:Blade Runner OST. ME's music was basically influenced by it.
Gui_PT said:Semi related question.
Does anyone know where I can get some good Mass Effect-ish music?
Working on a video where that kind of music would fit perfectly, but can't find anything decent.
That track is all over the place :]Gui_PT said:I'm interested in something like this , with a retro feel.
Mindlog said:That track is all over the place :]
One of the riffs is a direct homage to the Vangelis Bladerunner theme. I don't have my list with me so one or two bands are escaping me.
Off the top of my head the only other unmentioned orchestral-synth-sometimes retro-cinema styled group I can think of is, In the Nursery.
Hymn Noir
L'Esprit
some others
Gui_PT said:Semi related question.
Does anyone know where I can get some good Mass Effect-ish music?
Working on a video where that kind of music would fit perfectly, but can't find anything decent.
Mindlog said:That track is all over the place :]
One of the riffs is a direct homage to the Vangelis Bladerunner theme. I don't have my list with me so one or two bands are escaping me.
Off the top of my head the only other unmentioned orchestral-synth-sometimes retro-cinema styled group I can think of is, In the Nursery.
Hymn Noir
L'Esprit
some others
The Bookerman said: