evanft said:I can judge how a game's story plays out by one line from a preview done 8 months before the game is released.
shadyspace said:Name one other "deep space abombination" that systematically comes in to destroy galactic civilization, sets the clock back to relative zero, leaves undeveloped civs. intact, and departs.
C.T. said:Wait, incompetent? Fanatical? - I give you that. But incompetent? He financed the Lazarus Project. Cerberus seems to be well organised and financed.
Lyphen said:It's done by the same team that did Mass Effect 2, the same company that gave us Dragon Age 2 and the same lead writer that gave us Evolution. I think being a little pessimistic and fearful for the future of a franchise we love (for whatever reason) is warranted.
Nils said:I understand that, although I wouldn't put "same team that did ME2" on my list of negatives but there's a line between being a little pessimistic and jumping on every bullet point of info we get and proclaiming the sky is falling.
-Tali is a confirmed squadmate
Jerk said:In terms of writing, "same team that did ME2" is most certainly a negative.
Mr_Zombie said:I think that was my most WTF moment in the game; not the terminator baby-Reaper, but Miranda saying she isn't sure that giving TIM Collectors' technology was a good idea... and she was "Cerberus' cheerleader" through the whole game (she was even able to give reason to all Cerberus' wrong doing in ME1).
don't worry, she'll get resurrected by CerberusMister Wilhelm said:Brb, must "forget" to do her loyalty mission and send her in the tubes.
DADDY ISSUES.
Mister Wilhelm said:Brb, must "forget" to do her loyalty mission and send her in the tubes.
Nils said:Exactly what irritates me most about the discussion of this game here. Every single PR quote or tidbit is automatically interpreted in the most pessimistic way possible. Sure you could argue Bioware set a precedent with DA2 but that was a different team. I also know lot of people in this thread were disappointed with ME2 but it's still a shortsighted way of analyzing whatever bone of info they throw us without knowing the full context.
Bowdz said:Bioware has given me two prime examples of why not to trust their judgement completely with ME3 and when small pieces of information come out that indicate that they are headed in the same direction as before, I don't think it is that unfair to be worried.
To each his own. Most of the stuff I've heard (except for some storyline details) has got me excited. Replaying ME1 and 2 only added to that.Ickman3400 said:This is the exact reason why I'm so negative about it. Almost none of the info that has been released is good.
Same thing happened with ME2 but because 1 was so good I was nervous but kept hope. After 2 there is no hope and just pessimism now. I'm still buying it but I'm not going to be excited about it.
Ickman3400 said:This is the exact reason why I'm so negative about it. Almost none of the info that has been released is good.
Same thing happened with ME2
Fimbulvetr said:It sucks her death scene doesn't show her face even though she clearly took a rocket to the head.
Jerk said:In terms of writing, "same team that did ME2" is most certainly a negative.
Yeah, I'm really confused about people who claim to be huge fans of ME1 and think all of the writing in ME2 is shit. Can someone give me examples of the brilliant writing in ME1 that wasn't present in ME2? With REAL examples, not hyperbolic quoting, or just saying "this story sucked" or "the characters were dumb" because that's not.... even acceptable analysis in a junior high class. Give me real examples of how the writing is better.Gestahl said:In terms of writing, "Bioware" is a negative. KotOR and Mass Effect 1 weren't exactly pinnacles of storytelling either.
Ickman3400 said:This is the exact reason why I'm so negative about it. Almost none of the info that has been released is good.
Same thing happened with ME2 but because 1 was so good I was nervous but kept hope. After 2 there is no hope and just pessimism now. I'm still buying it but I'm not going to be excited about it.
SilentProtagonist said:Yeah, I'm really confused about people who claim to be huge fans of ME1 and think all of the writing in ME2 is shit. Can someone give me examples of the brilliant writing in ME1 that wasn't present in ME2? With REAL examples, not hyperbolic quoting, or just saying "this story sucked" or "the characters were dumb" because that's not.... even acceptable analysis in a junior high class. Give me real examples of how the writing is better.
whatevermort said:I can absolutely see criticisms of ME2's storytelling, but to criticise the quality of the writing? Jesus. It was a well-written game.
Fimbulvetr said:Why not?
It's not shortsighted. As Bioware's Doctors THEMSELVES said in the past: "You're only as good as your last game."Nils said:Exactly what irritates me most about the discussion of this game here. Every single PR quote or tidbit is automatically interpreted in the most pessimistic way possible. Sure you could argue Bioware set a precedent with DA2 but that was a different team. I also know lot of people in this thread were disappointed with ME2 but it's still a shortsighted way of analyzing whatever bone of info they throw us without knowing the full context.
Gestahl said:In terms of writing, "Bioware" is a negative. KotOR and Mass Effect 1 weren't exactly pinnacles of storytelling either.
Not arguing against this. ME2 has a way better cast than ME1.whatevermort said:It had some good characters
whatevermort said:some excellent dialogue
whatevermort said:some interesting turns of event.
whatevermort said:Fine: you might not like that the story arc was smaller
whatevermort said:that it was more personal stories than a big old 'event' story
whatevermort said:but the actual quality of the writing was great.
SilentProtagonist said:Yeah, I'm really confused about people who claim to be huge fans of ME1 and think all of the writing in ME2 is shit. Can someone give me examples of the brilliant writing in ME1 that wasn't present in ME2? With REAL examples, not hyperbolic quoting, or just saying "this story sucked" or "the characters were dumb" because that's not.... even acceptable analysis in a junior high class. Give me real examples of how the writing is better.
Confidence Man said:Compare that to how Ashley reacts to the resurrected Shepard. "I don't care you was dead, WHY HAVEN'T YOU CALLED ME! AND WHY ARE YOU WORKING WITH CERBERUS THO.".
Or "Hey, I can't be with your squad because you haven't called me in two years."Fimbulvetr said:Yeah. Like when Shepard instantly decides to trust Cerberus despite any misgivings he would have.
Or when Shepard becomes Space Jesus and his(as well as most other people's) reaction to this is "oh okay".
Blue Ninja said:The resurrection bit was stupid to begin with, imo. There were numerous ways they could've started it off a bit more plausibly.
Oh well, that's water under the bridge. Or over. Or whatever.
HK-47 said:If you ignore everything except the story, then yeah.
Count of Monte Sawed-Off said:For it's not the writing was better in ME1, because it's not, but what happened in the game was a lot more exciting. I had high hopes for the "Suicide Mission" but it was a pretty dull affair compared to what happened in ME1 starting with Virmire.
You know what would be great? Not centering the entire story around recruiting a crew! That whole concept is dumb beyond belief. Great, yes. Let's take the most common mechanic in party based RPGs, and make it the plot. That will go over REAL well.Nappuccino said:the main issue is that there is no build up too it. All the side-loyalty missions are just that; fairly well done side missions. There plot arc from beginning to end is wake up, go to attacked colony, go to colony still under attack, go to iff ship, suicide mission. It really could have used a few more plot related missions after you got your team together.
Dark FaZe said:All I need is Ash by my side.
Garrus can come too.
If they're integrating it into ME3 without killing Shepard a second time, I can't see why they couldn't do it in ME2. Heck, they could've started it off like the first one, with Shepard's "personnel file" corrupted and needing manual recovery. If the player wanted to retcon Shepard's look, let them actually retcon it without shoe-horning in a meaningless death sequence. Heck, if you change your appearance, people still recognize you, so the whole death-angle's just a very lame excuse.thetrin said:How else were they going to shoehorn in their dumb face-changing mechanic?!
thetrin said:I don't know why I'm even excited about Me3. ME1 and ME2 proved that no matter what direction they go in with the series, Bioware has no fucking clue how to handle it. Either it's RPG heavy, and utterly broken, or it's a simplistic shooter and it's utterly boring.
I was actually referring to the ridiculous "you get scars because you're EEEVIL" bullshit that they carried over from KOTOR.Blue Ninja said:If they're integrating it into ME3 without killing Shepard a second time, I can't see why they couldn't do it in ME2. Heck, they could've started it off like the first one, with Shepard's "personnel file" corrupted and needing manual recovery. If the player wanted to retcon Shepard's look, let them actually retcon it without shoe-horning in a meaningless death sequence. Heck, if you change your appearance, people still recognize you, so the whole death-angle's just a very lame excuse.
...when it was convenient. Other times, they were just wacko.Confidence Man said:Mass Effect didn't have brilliant writing, but characters acted and reacted to events in a way that was consistent and believable.
Oh wow, I forgot about that. Another lame design decision I choose to ignore. :lolthetrin said:I was actually referring to the ridiculous "you get scars because you're EEEVIL" bullshit that they carried over from KOTOR.
I really don't care about the combat if they don't completely overhaul the skill tree. It needs more complexity, and it needs more flexibility. Otherwise, no amount of dynamic combat will get me interested.Fimbulvetr said:Well they seem to be taking steps towards making the combat better.
And if combat is as common as it was in ME2, that's a pretty big deal.
I loved the recruiting in ME1. You get most of your crew in the first couple of hours and then you tackle some missions for the plot.thetrin said:You know what would be great? Not centering the entire story around recruiting a crew! That whole concept is dumb beyond belief. Great, yes. Let's take the most common mechanic in party based RPGs, and make it the plot. That will go over REAL well.
Blue Ninja said:The resurrection bit was stupid to begin with, imo. There were numerous ways they could've started it off a bit more plausibly.
Oh well, that's water under the bridge. Or over. Or whatever.
Man, didn't they learn anything from Metroid?Rahxephon91 said:They killed Shep because Bioware thought it would be cool and a clever way to explain why you don't have all your powers.
I hope they kill him off again. So he can be resurrected again as space Jesus.