GavinUK86
Member
Is that Horizon GIF supposed to be in its favor? Looks like the dude's face is being controlled by a puppeteer on speed.
Well to be fair, at least he's showing some emotion.
Is that Horizon GIF supposed to be in its favor? Looks like the dude's face is being controlled by a puppeteer on speed.
Horizon's facial animations are a nice step above ME:A's. Both of these gifs of the games are with NPC's using the conversation wheel rather than some important story cutscene too. In Horizon's case, this was with some side quest character.
ME
HZD
Looks nice. I hope the HDR implementation is well done on PC
You'll need a TV that supports Dolby Vision since that's all they've mentioned support for so far.
In total there are 16 options that affect image quality, most of which have several detail levels. Additionally, Mass Effect: Andromeda players with a HDR television, or a G-SYNC HDR monitor, can enable the best implementation of HDR seen to date on PC with one flick of a switch in the Video menu.
Where is the ambient occlusion in those shots?
Now I'm really curious on how this would run on a i7-6700k, 1070 and 16GB RAM. Also, why Windows 10 for recommended?
It will depend on how much bigger the world's are to compensate for its size, speed and jump. If the world's are more flat and open it wouldn't mind as much but still going to get tedious.I get that. I was actually getting frustrated with the Storm Coast until I got a grasp of all the treaded paths up and down those hills. I didn't loathe it nearly as much in my second run through the game because I knew right where to go.
It probably didn't help that I never really used the mounts after I completed that timed course in the Hinterlands. Never wanted to miss out on any of the party banter, and it felt more optional than mandatory. With Andromeda, using the Nomad seems more like a necessity for traversal as the Mako was for the first Mass Effect, and they've got an all-wheel drive mode for the Nomad to tackle that kind of rough terrain. So... I'd wager it won't feel nearly as cumbersome to get around? We'll see.
Welp, guess I'll use the EA Access trial to give BF1 a shot, see how it runs on a 2600K and a GTX580.
Does it have HDR or not? Only mentions HDR in the GeForce experience section, but referring to streaming.
Need to know this too. Would be pissed if there isnt HDR support for PC. Hopefully HDR10 on top of DV hDR.
Oo, can't wait to test out HDR with the new QLEDs soon. The game looks like a decent improvement over Inquisition in terms of visuals. I don't really care about the animation talk, such a big deal over tiny flaws in slowed down gifs you look at hundred times in a row. In reality those will be hard to even notice during gameplay. People have such unrealistic expectations these days where open world rpg's should have Uncharted levels of motion capped animation for everything, smh.
You'll need a TV that supports Dolby Vision since that's all they've mentioned support for so far.
I would be surprised if the PC version launched with the promised Dolby Vision support and expect it to come via patch sometime in the future.maybe read the OP?
Is that Horizon GIF supposed to be in its favor? Looks like the dude's face is being controlled by a puppeteer on speed.
ELI5 what resolution scaling is? I've never bothered with it
In game down or up sampling, more or less.
"bu...bu...Commander Ryder!"
Fuck this shit. There's no way 1070 can handle the game in native 1080p 60 at all times and with all high settings (let alone mix of ultra and high). I just knew it would be another DAI which did run sort of okay only on 980 or with SLI.For those wondering, the minimum and recommended specs are for 30fps
BioWare you're the worst! This is like at the level of CGI from early 2000s for fuck's sake, in 2017!benzy said:
Is that Horizon GIF supposed to be in its favor? Looks like the dude's face is being controlled by a puppeteer on speed.
Still looks miles better than what Andromeda is showing in my opinion. That looks like a real person in flesh to me, not a synthetic robot.
Then if we're down to the details even his fur is better rendered than Mass Effect's hair.
If some of those facial bugs have been corrected in Andromeda than all the better though.
Neither of them looks particularly good. In fact, you could have easily slapped the HZD one in a thread of it's own and gone "LOOK AT THIS TERRIBLE ANIMATION ". Because it is terrible, just terrible and like a bad puppet on speed, where the ME:A one is terrible and zombie-like.
I don't think anyone is claiming ME:A is cutting edge, but claiming it's "early 2000s" and similar nonsense is just shenanigans. It looks like a mildly enhanced version of the animation in ME3. It's not up there with the best, but it never was, and the best will have approximately 1/10th as many characters and conversations (or far less!), I guarantee it.
Andromeda on the other hand.... Many people, myself choose to give them a pass because we love other parts of the game but they would gain much from having more believable human characters considering you spend a decent amount talking to people.
Rumor has it that the day one patch is supposed to address some of those issues so there's still some time for Bioware to turn around some of the iffy facial animations.
Uh prior to the game coming out there was a Horizon thread critizing that very thing (dude on drugs.gif) The facial animation is not consistent and the lipsync is bad, (but not Wildlands bad) but I've said it many times, the Horizon faces look great, they look like proper human beings, while also showing lots of details and the hair is done well.
Andromeda on the other hand.... Many people, myself choose to give them a pass because we love other parts of the game but they would gain much from having more believable human characters considering you spend a decent amount talking to people.
Even botox intoxicated celebs have more emotion than that ME gif man.
Meet Colby.
Its getting hard out here for a fan of both ME and HZD... smh
well completed ME2 yesterday and now onto ME3. can't wait for ME:A.
I don't know why this is NOT still a standard thing these days. 16x AF is my default setting since I own my very first PC that allows such settings (Radeon TNT2 I guess?). And even nowadays the texture filtering on some console games seems to be less than 8xAF or even no AF while it cost, at least on PC, almost no performance at all.Is the texture filtering maxed out in these shots? Because it looks poor.
Had to gasp a couple of times.
Update (March 10): We've received a little clarification on the question of exactly how well Mass Effect: Andromeda will perform on a 3GB GTX 1060. At PAX East today, we asked producer Michael Gamble if the card would really deliver 30 fps at best on high.
"No, I mean, it depends on your machine," said Gamble. "And it's really hard to benchmark individual machines. We're just saying that that's the bare minimum that it'll run at. It'll probably run at higher than that for most of the game, it's just really hard to be specific about it. We just want to do the minimum and we want to do the recommended. The recommended, at least on my machine at home, I have a 1060, I run at higher than 30 [fps] for the majority of the game. But it's hard to actually to say, 'This is the specs, and this is exactly what you'll run at.'"
This is wrong. Just google and you will see that they have said the game supports bothYou'll need a TV that supports Dolby Vision since that's all they've mentioned support for so far.
Just noticed this PC Gamer article has been updated today.
Mike Gamble of Bioware reckons the 30fps wording is just being conservative. He has a 1060 at home and it runs above that most of the time. Sure, 35fps is technically above that but I presume he means more 60 than 30.
Just noticed this PC Gamer article has been updated today.
Mike Gamble of Bioware reckons the 30fps wording is just being conservative. He has a 1060 at home and it runs above that most of the time. Sure, 35fps is technically above that but I presume he means more 60 than 30.