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Yo! Shepard randomly dying, being brought back to life with no reaction beyond a shrug, and the characters not really caring about the fact that Shep was a zombie or that we could now bring people back from the dead was narrative genius!
Seriously. I also like how they just glance over it in the video like its not a big deal like people wouldn't notice. How do detonations work now? You set it up and hope your AI partner gets the memo when you tell them to attack a certain enemy? What do you do if you want the AI to set up the detonation?If anything, the removal of squad skills is a more important issue to address. It's been a major part in Mass Effect games and now it's gone.
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Anime tropes? In my Mass Effect?
It's more likely than you think.
She's look whimsical and cartoonish, like a fun-loving sidekick.I have to agree, this asari is a hype killer, something about that face just doesnt seem right
She's look whimsical and cartoonish, like a fun-loving sidekick.
What kind of facial animation fidelity do people expect from a character creation face? Have you ever worked with dynamic facial rigs that adapt to player creation? Procedural generation of blend shapes based on changing topology? I have no idea how to even achieve that.
It'll use the same rig regardless, since I'm assuming you can change them a ton. It's a limitation when you are in a big rpg... not trying to defend them but I feel people were more understanding back in the day.tbf that's default Ryder's face.
It'll use the same rig regardless, since I'm assuming you can change them a ton. It's a limitation when you are in a big rpg... not trying to defend them but I feel people were more understanding back in the day.
Should I get this on PC, or the Pro? Is the game built for the PC, or Ported(I think that's what folks call it)? Do they usually play well on the PC? I believe I have 1, 2, and 3 on my Origin launcher, but I can't remember.
People here are clearly far more interested in nitpicking and shitting on the game than they are in putting some genuine thought into why things are the way that they are.What kind of facial animation fidelity do people expect from a character creation face? Have you ever worked with dynamic facial rigs that adapt to player creation? Procedural generation of blend shapes based on changing topology? I have no idea how to even achieve that.
Ya guys are so critical nowadays. It's an rpg so the facial rigs and capture can't all be 100% custom tailored. They will be mainly procedural. Including all npc's.
Is it just me or does it not look that great visually. I was kind of expecting more from.a frostbite game
It's not just you, it doesn't looks really good at all, especially animation and facial character, Bioware never were technical genius though so whatever I guess ? i'm more concern about the the story and lack of personality of my future teammates....
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Do you know what their specs are?Giantbomb preview said that it didn't run smoothly on pc, i'd personally wait and see
We still don't know who the composer(s) will be for this game?
John Paesano
Anime tropes? In my Mass Effect?
It's more likely than you think.
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I hate Peebee's face. I hate it so much. It looks so fucking dumb.
For some reason reminds me of the Shiva Bike from FFXIII. The way he rocks backwards is so rigid haha Someone should edit the shif to have them speed off like a motorbike.
Eurogamer: Why BioWare ditched the power wheel from Mass Effect Andromeda (and with it, the ability to use your squad's power abilities)
Is it just me or does it not look that great visually. I was kind of expecting more from.a frostbite game
I wonder if they set out to make the Ryder twins less iconic looking than default male Shepard to encourage people to customise or if they really just did a bad job picking actors because I'm really excited for more Mass Effect but I honestly can't decide which I want to play as least.
Peebee has a dumb name and face. Lol
^You can hate the superficial design of a character
This thread is the perfect example of how superficial people truly are. We know essentially nothing about her character, but merely the way she looks is enough to "hate her" or find her "annoying". I guess we know where the sentiment to generally homogenize video game characters comes from.
Shepard was iconic looking when the first game came out? I guess somewhat, in that they made him have features that allude to Generic Action Hero Joe. But other than that, it's their first game. You don't just "create" someone iconic. That requires time.