Those industries don't have the endemic problem that the games industry does, though, in that costs to create this entertainment keep rising, and yet more and more people are choosing to buy used and cut the content creators out of the equation.
Used sales are legalised piracy, essentially. Not from the consumer's perspective (they certainly aren't guilty of anything), but from the end result.
I feel like there's a huge contradiction here on GAF. People are appalled by this, which is a move to cut out the used game problem that is killing off developers and even publishers, yet they want increasingly diverse and original entertainment.
That's not how it works. If the only games people buy new are shooters, then that's all people will make, because the fear of two big budget, original titles failing and tanking a huge company is very real. People might buy these off the wall, original IPs, but they're more likely to do it used at half the price.
I'm not thrilled about not being able to borrow Call of Duty from my friend when I fancy the odd game of zombies, but I'm not distraught about it, either. I'd be more bothered if my favourite developer went under or every game that game out involved killing things in some capacity, which is where this industry's going.