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Media Create Sales: 03/30 - 04/05

duckroll

Member
Joe211 said:
They should release these games at a special price or develop them for the psp.

I don't see how that makes any difference. They work exclusively on 2D games, and they're like literally 10 guys or so that take over a year on every game they work on because they have to do everything by hand.
 
Cosmonaut X said:
Deca Sports 2 should be a relatively big seller - the original did 240k+ IIRC, so I'd expect a similar performance (though I'd be hesitant to call it anything like a certainty given the relative unpredictability of the Wii market).
Hmm. I haven't really paid attention to Deca Sports 2, but I wonder how pressured they felt to get it out before Wii Sports Resort and Motion+ stole everyone's attention. If I was them last year hearing about a "spring" launch, I probably got nervous.
 

Spiegel

Member
schuelma said:
Again, I'm not at all claiming these releases are like actually big, but it seems more consistent than the first quarter:

Deca Sports 2 next week
MH G 4/23
another power pro 4/29
WE 09 5/14 (sent to die of course)
Tact of Magic 5/21
Kizuna 5/28
Arc Rise Fantasia 6/4

Then Wii Sports Resort in June sometime as well

New Play Control! Mario Tennis 01/15
Haruhi Suzumiya no Gekidou 01/22
Fragile: Farewell Ruins of the Moon 01/22
Final Fantasy Crystal Chronicles: Echoes of Time 01/29
Another Code R: Gateway of Memory 02/05
Dead Rising: Chop Til You Drop 02/19
One Piece Unlimited Cruise: Episode 2 02/26
New Play Control! Pikmin 2 03/12
Phantom Brave: We Meet Again 03/12
Jikkyou Powerful Pro Baseball Next 03/19
Suzumiya Haruhi no Heiretsu 03/26

Releases were consistent in the first quarter. It's just that they sold poorly and did nothing for the hardware.

From your list, I see the same type of games and Monster Hunter G. If the MH3 demo doesn't bump the hardware nothing will do it until the release of Wii Sports 2.
 
frankie_baby said:
well firstly it seems that it's a very expensive game at 8,800yen (on amazon), so it all depends on the budget if its quite low budget then they probably will make money especially as these are just first day numbers and we do have golden week coming up so assuming they get another shipment outit could finish up with not too bad numbers, add in the eventual worldwide sales and it should at least make a profit
Its not 8800Y, thats from a reseller for the game with pre-order goodies, the game MSRP is the standard 7140Y, and amazon sells the game at their usual 20% off too, 5712Y.
 

cvxfreak

Member
So, I bought the Xbox 360 bundle pack with Biohazard 5 today because of a semi-price collapse from ¥34,800 to ¥29,800.

I doubt this will affect 360 sales noticeably, because it's limited to literally one company's main Shinjuku shop. Still, it made BH5 free, since it's a regular Japanese 360 with a 60GB HDD inside. The 60GB goes for ¥29,800 in Japan as well.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Spiegel said:
New Play Control! Mario Tennis 01/15
Haruhi Suzumiya no Gekidou 01/22
Fragile: Farewell Ruins of the Moon 01/22
Final Fantasy Crystal Chronicles: Echoes of Time 01/29
Another Code R: Gateway of Memory 02/05
Dead Rising: Chop Til You Drop 02/19
One Piece Unlimited Cruise: Episode 2 02/26
New Play Control! Pikmin 2 03/12
Phantom Brave: We Meet Again 03/12
Jikkyou Powerful Pro Baseball Next 03/19
Suzumiya Haruhi no Heiretsu 03/26

Releases were consistent in the first quarter. It's just that they sold poorly and did nothing for the hardware.

From your list, I see the same type of games and Monster Hunter G. If the MH3 demo doesn't bump the hardware nothing will do it until the release of Wii Sports 2.

I see your point, but I wasn't trying to suggest that the list I made is going to spur hardware sales (outside of maybe a temporary bump for MHG)- merely that it would stop the bleeding until Wii Sports Resort hits in June. I also was more speaking of the February and March period as being particularly weak (should have said as much instead of just saying 1st quarter)- the only games out those 2 months that could reasonably be expected to even approach 100K would be One Piece and a gamecube port. I mean once you get past Another Code there is really little there. Phantom Brave? Dead Rising? Really?

By contrast, I would argue that Deca Sports and MHG could hit 200K, and the releases following should at least be enough to stop sales from going lower than this past week. I probably shouldn't have said "more consistent", I'll give you that.
 
Spiegel said:
New Play Control! Mario Tennis 01/15
Haruhi Suzumiya no Gekidou 01/22
Fragile: Farewell Ruins of the Moon 01/22
Final Fantasy Crystal Chronicles: Echoes of Time 01/29
Another Code R: Gateway of Memory 02/05
Dead Rising: Chop Til You Drop 02/19
One Piece Unlimited Cruise: Episode 2 02/26
New Play Control! Pikmin 2 03/12
Phantom Brave: We Meet Again 03/12
Jikkyou Powerful Pro Baseball Next 03/19
Suzumiya Haruhi no Heiretsu 03/26

Releases were consistent in the first quarter. It's just that they sold poorly and did nothing for the hardware.

From your list, I see the same type of games and Monster Hunter G. If the MH3 demo doesn't bump the hardware nothing will do it until the release of Wii Sports 2.

Well, most of those games didn't/won't go on to sell a considerable (>90-100K) amount, as most of the PS3's 'big hitters' did. I tried to revise your list to include titles that may hit around that threshold:

New Play Control! Mario Tennis 01/15
New Play Control! Pikmin 2 03/12
One Piece Unlimited Cruise: Episode 2 02/26
New Play Control! Pikmin 2 03/12
Jikkyou Powerful Pro Baseball Next 03/19

It's definitely a respectable amount of games, but comparing these releases to the PS3's is strange because most of these aren't 'new' games that can rope in more customers. One Piece already had its first episode released (which is tracking higher than Episode 2 atm), Power Pro is in a similar situation where the console had already seen some releases (which are still strong on PS2) except it isn't tracking behind the previous games. Then you have the NPC games, which definitely have appeal to non-GC owners, but I have a hard time imagining a large amount of people wanting a Wii to play updated GC games.

When compared to the PS3's releases of: RE5, Yakuza 3, and SFIV, the series' first next-gen sequels and WKC and Demon's Souls, original RPGs, most of which have far outsold the ltd's of the previously mentioned Wii games, its hard to say the Wii has experienced as consistent an amount of 'system-selling' software as the PS3.

edit: the upcoming releases look slightly more comparable. MHG/3 are going to be the series' first releases on the Wii much like the PS3's Q1 software, and ARF, an original RPG, may do well (70-100k) based off of Imageepoch's recent success, it being a 'traditional JRPG', as well as previous JRPGs doing somewhat respectable numbers on Wii (ToS2, Rune Factory).
 

Spiegel

Member
I probably shouldn't have said "more consistent", I'll give you that.

Yep, that was my point. 2nd quarter lineup has more potential thanks to MHG but outside of that game, the potential sales of both quarters lineups are not that different.
Until Wii Sports 2, of course.

kiruyama said:
Well, most of those games didn't/won't go on to sell a considerable (>90-100K) amount, as most of the PS3's 'big hitters' did. I tried to revise your list to include titles that may hit around that threshold (...)

:/

Who's talking about PS3 here?

I've made that list to prove my point (Wii also had a consistent lineup in the 1st quarter compared to the 2nd quarter) to schuelma.
 

swerve

Member
cvxfreak said:
Nintendo needs to do something. Iwata's words at the Foreign Correspondence Club were pretty frightening.

You think so? I took them as pretty confident. If he wasn't confident that they could prop up demand with new software, he'd never have been so insistent that a price cut won't help.

If he's serious that Nintendo's competition is 'apathy towards games', Iwata was making an admission that they haven't stepped up to that challenge well enough lately.

Everything he's said in Japan this year has had an element of 'we're working on it', and an acknowledgement of the responsibilities Nintendo have to generate the demand for their products and the industry at large.

What would be frightening to me, would be if no one was saying that.
 

jeremy1456

Junior Member
Spiegel said:
New Play Control! Mario Tennis 01/15
Haruhi Suzumiya no Gekidou 01/22
Fragile: Farewell Ruins of the Moon 01/22
Final Fantasy Crystal Chronicles: Echoes of Time 01/29
Another Code R: Gateway of Memory 02/05
Dead Rising: Chop Til You Drop 02/19
One Piece Unlimited Cruise: Episode 2 02/26
New Play Control! Pikmin 2 03/12
Phantom Brave: We Meet Again 03/12
Jikkyou Powerful Pro Baseball Next 03/19
Suzumiya Haruhi no Heiretsu 03/26

Releases were consistent in the first quarter. It's just that they sold poorly and did nothing for the hardware.

From your list, I see the same type of games and Monster Hunter G. If the MH3 demo doesn't bump the hardware nothing will do it until the release of Wii Sports 2.

To be fair Spiegel only a few of those that bombed were a big surprise. FFCC, Another Code, and Phantom Brave sales numbers were pretty shocking.

Nobody expected several of those games to do well, and the 2nd quarter definitely has bigger releases. I really wouldn't call the first quarter consistent.
 

Spiegel

Member
jeremy1456 said:
To be fair Spiegel only a few of those that bombed were a big surprise. FFCC, Another Code, and Phantom Brave sales numbers were pretty shocking.

Nobody expected several of those games to do well, and the 2nd quarter definitely has bigger releases. I really wouldn't call the first quarter consistent.

I agree, definitely the second quarter has "bigger" releases (Wii Sports 2 and the MH3 demo)

I'm saying the first quarter also was consistent compared to the second quarter in quantity of games released (i.e. in both quarters there were/are games released almost weekly).
 

Rolf NB

Member
I wanted Muramasa to sell better than that. Not least because it seems to me like another one of those "test" core games that other publishers are watching closely.
*sigh*

I hope they advertise the classic controller support. It's very important!
[/Phoenix Wright]
 
jeremy1456 said:
To be fair Spiegel only a few of those that bombed were a big surprise. FFCC, Another Code, and Phantom Brave sales numbers were pretty shocking.

Nobody expected several of those games to do well, and the 2nd quarter definitely has bigger releases. I really wouldn't call the first quarter consistent.
Phantom Brave?

$70 PS2 2D - port

Not really. ;)
 
slaughterking said:
Marvelous expected 56k from Oboro Muramasa. Seems about right after these first day sales.

Pretty much. Odin Sphere sold FAR better in America and I'd assume Europe as well then it did Japan.

bttb said:
Famitsu First Day Sales (04/09)

[PSP] Sengoku Basara: Battle Heroes (Capcom) - 46,000 (50%)
[WII] Oboro Muramasa (Marvelous Entertainment) - 16,000 (50%)
[PS2] Suggoi! Arcana Heart 2 (AQ Interactive) - 8,000 (40%)
[NDS] Zaidanhoujin Nippon Kanji Nouryoku Kentei Kyoukai Kounin: Kanken DS3 Deluxe (Rocket Company) - 2,000 (5%)
[PSP] Ken to Mahou to Gakuen Mono., PSP the Best (Acquire) - 500 (10%)

http://dubai.2ch.net/test/read.cgi/ghard/1238913717/505

Encouraging Muramasa sales.
 
AniHawk said:
Dunno about day one, but the first week, it did 59,248.

So yeah. Muramabomba

So it's a bomba because it met it's shipment call? The games sales expectations weren't that high to begin with.

It was expected to sell 56k and at the rate it's going it will probably reach or get near that that by the end of its LTD.

Now I'm not referring to you in this part, but I think people have to readjust their sales expectations for game releases in Japan, especially the console market. It's a whole different ball game now then it was last generation.

gantz85 said:
How does this company make money?

World-Wide? Odin Sphere performed 150k in America alone.

duckroll said:
Princess Crown = Atlus

<Director goes jobless for a decade>

<Forms Vanillaware>

Grim Grimoire = Nippon Ichi
Odin Sphere = Atlus
Kumatanchi = Dimple
Oboro = MMV

I'm sure you see a pattern there...

Grim Grimoire and Odin Sphere were developed at the same time and released like a month apart. And Odin Sphere sold very well and I'm pretty sure that Princess Crown passed the 200k mark. So I don't think the problem of publishers not pulling in profits for ALL their games is entirely true due to two games being developed at the same time being published by two different publishers (with one finding radical success) and it's predecessor (from my understanding) fairing well as well. And from the looks of it this game isn't doing too shabby toward its expectations. To me it just seems like Vanillaware has to talk to as many publishers as possible to help them work on their games as they are more risky (in terms of production and appeal) then your average game.
 

markatisu

Member
jeremy1456 said:
To be fair Spiegel only a few of those that bombed were a big surprise. FFCC, Another Code, and Phantom Brave sales numbers were pretty shocking.

Nobody should have ever expected FFCC EoT Wii to do well, it was an experiment of porting a DS game to Wii with no enhancement and failed miserably (as it should), I would argue even if EoT had sold more than RoF it the Wii port still would have bombed because of was it was.

Thankfully that Wii port seems to have failed in every single region so maybe Square will think twice before doing something like that.
 

jeremy1456

Junior Member
markatisu said:
Nobody should have ever expected FFCC EoT Wii to do well, it was an experiment of porting a DS game to Wii with no enhancement and failed miserably (as it should), I would argue even if EoT had sold more than RoF it the Wii port still would have bombed because of was it was.

Thankfully that Wii port seems to have failed in every single region so maybe Square will think twice before doing something like that.

Yeah I know, but it still had the Final Fantasy name on it. Even complete crap usually sells well as long as it's got that name recognition.
 
markatisu said:
Nobody should have ever expected FFCC EoT Wii to do well, it was an experiment of porting a DS game to Wii with no enhancement and failed miserably (as it should), I would argue even if EoT had sold more than RoF it the Wii port still would have bombed because of was it was.

Thankfully that Wii port seems to have failed in every single region so maybe Square will think twice before doing something like that.

It's a real shame too. It's a really cool concept, but just executed terribly and quarter-assly.
 

xaosslug

Member
i've been saying this since forever, but I'd just like to reiterate that if/when Oboro Muramasa comes to teh Americas I'll be buying a Wii (unless a PS2 port gets announced...!!!) for it! So, potential future sale: +1 :D


:lol
 

markatisu

Member
jeremy1456 said:
Yeah I know, but it still had the Final Fantasy name on it. Even complete crap usually sells well as long as it's got that name recognition.

The DS game did not come close to its previous iteration, this had nothing to do with name recognition and everything to do with the game itself. EoT fixed next to none of the issues that plagued RoF and added a laggy online experience to an already broken game, with the DS version down compared to its predecessor there was no hope for an experimental Wii version.
It's a real shame too. It's a really cool concept, but just executed terribly and quarter-assly.

Exactly, a better experiment would have been to release a Wii version of DQIX using the DS to Wii engine a few months after the DS release to bridge the gap between DQIX DS and DQX Wii

It would have been more popular to "try" then a game which did not have the best word of mouth on the DS of all systems
 

Eteric Rice

Member
Captain Smoker said:
Phantom Brave?

$70 PS2 2D - port

Not really. ;)

Pretty much this.

Do not port shit unless it's Wii-mote enhanced in a neat way (RE4).

And for fuck's sake, don't charge a high price for a port. What the fuck NIS?
 

HK-47

Oh, bitch bitch bitch.
Stopsign said:
Muramasa didn't exactly catch the Wii in its prime either.

What? There is no competition for it. And shouldnt this be the Wii's prime? Its 2 years old and some change. PS2 was 7.

And both games launched in the spring
 
markatisu said:
Exactly, a better experiment would have been to release a Wii version of DQIX using the DS to Wii engine a few months after the DS release to bridge the gap between DQIX DS and DQX Wii

It would have been more popular to "try" then a game which did not have the best word of mouth on the DS of all systems

I'd always imagine something like having a Wii version and a DS version that you'd have to play simultaneously to progress.
 

Eteric Rice

Member
gantz85 said:
How does this company make money?

Those are first day numbers.

Though I don't expect it to do well anyway. But 16k isn't bad for first day in comparison to the others.

Nintendo needs to find a way to hype Wii games in Japan, though.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
HK-47 said:
What? There is no competition for it. And shouldnt this be the Wii's prime? Its 2 years old and some change. PS2 was 7.

And both games launched in the spring


Don't know how much attention you've been paying lately, but Wii is having its lowest weekly sales every single week.
 

Cygnus X-1

Member
schuelma said:
Tact of Magic 5/21

Already?

I just don't like Nintendo's way to announce games. And the way they ignore potentially interesting games, neglecting them having a decent commercialisation, is actually disgusting.
 

HK-47

Oh, bitch bitch bitch.
schuelma said:
Don't know how much attention you've been paying lately, but Wii is having its lowest weekly sales every single week.

I said should be in its prime. Not that it actually was.
 

Joe211

Member
duckroll said:
I don't see how that makes any difference. They work exclusively on 2D games, and they're like literally 10 guys or so that take over a year on every game they work on because they have to do everything by hand.
People don't buy 2D games on home consoles at full price, so there's two options if you want to sell your games.
Lower the price of your products to attract more customers or release it on a system where 2D games will have a massive audience DS or PSP.
 

donny2112

Member
Y2Kev said:
I thought it was sarcasm. like lol wii

:lol

Serious Question:
Has the PS3 just had its prime in Japan? 360 last year starting with Vesperia?

Note:
One game does not make a system have a new "prime," in my opinion, so I wouldn't count FFXIII's release alone as a "prime" part of the PS3's life in Japan.
 

Wollan

Member
donny2112 said:
Serious Question:
Has the PS3 just had its prime in Japan? 360 last year starting with Vesperia?
FFXIII is still in the future (and seemingly after another likely price drop) so a definitely no.

donny2112 said:
Note:
One game does not make a system have a new "prime," in my opinion, so I wouldn't count FFXIII's release alone as a "prime" part of the PS3's life in Japan.
In terms of sales FFXIII and Gran Turismo 5 will most likely provide the biggest console sales for the console in Japan.
 

HK-47

Oh, bitch bitch bitch.
Wollan said:
FFXIII is still in the future (and seemingly after another likely price drop) so a definitely no.

Generally a system prime would be more then a spike for a month before a plummets back to the depths though. And lots of good software release
 

Wollan

Member
HK-47 said:
Generally a system prime would be more then a spike for a month before a plummets back to the depths though. And lots of good software release
Good software is abundant, I'm just not sure if there's too much Japan centric releases besides the two upcoming mega games in FFXIII and GT5.
 

jeremy1456

Junior Member
Wollan said:
FFXIII is still in the future (and seemingly after another likely price drop) so a definitely no.


In terms of sales FFXIII and Gran Turismo 5 will most likely provide the biggest console sales for the console in Japan.

FFXIII will likely only spur sales for a short while. The PS3 has had a decent run recently.

And when the hell is Gran Turismo 5 supposed to come out, and for that matter, Gran Turismo Mobile? Is it safe yet to classify them in the same category? :lol
 

donny2112

Member
Wollan said:
FFXIII is still in the future (and seemingly after another likely price drop) so a definitely no.

In your opinion, was the PS2 in its prime when FFXII came out?

Wollan said:
In terms of sales FFXIII and Gran Turismo 5 will most likely provide the biggest console sales for the console in Japan.

As far as individual game spikes, that's reasonable. There's probably a good number of potential FFXIII buyers that have already bought the system, but I can still see it causing a significant spike, especially with a reduced price PS3. GT5 keeps having the Prologue stuff come out, though. How much is that going to dilute a GT5's eventual impact?

If Sony can work it to have a significant price drop along with a lot of other currently unknown games come out around one or both of those, I can see it having a sustained impact. :)
 

Wollan

Member
donny2112 said:
In your opinion, was the PS2 in its prime when FFXII came out?
FFXIII is releasing on the 3rd anniversary of the PS3. FFXII released on the PS2 6.5 years into it I believe?

The 3-4th year was usually the prime for previous generations.
 

donny2112

Member
Wollan said:
FFXIII is releasing on the 3rd anniversary of the PS3. FFXII released on the PS2 6.5 years into it I believe?

Right at 6 in Japan. If FFXIII is delayed due to DQIX's delay, it'll be released ~3.5 years into the PS3's life. Still very different timespans, but I was just pointing out that the main Final Fantasy release doesn't mean the system has to be in its prime. DQIX is certainly not launching in the DS's prime, for example.

Wollan said:
The 3-4th year was usually the prime for previous generations.

There were certainly exceptions, though. GameCube took a major fall following Year 2, for example. Xbox's prime was probably its launch month.
 
donny2112 said:
:lol

Serious Question:
Has the PS3 just had its prime in Japan? 360 last year starting with Vesperia?

Note:
One game does not make a system have a new "prime," in my opinion, so I wouldn't count FFXIII's release alone as a "prime" part of the PS3's life in Japan.

FFXIIIVersus? Gran Turismo 5? The big games are still to come.
 

spwolf

Member
donny2112 said:
:lol

Serious Question:
Has the PS3 just had its prime in Japan? 360 last year starting with Vesperia?

Note:
One game does not make a system have a new "prime," in my opinion, so I wouldn't count FFXIII's release alone as a "prime" part of the PS3's life in Japan.


well, based on that, PS3 had its prime month ago, fact that it continues to sell well is quite interesting. I dont think anyone understands whats going on....
 

LiquidMetal14

hide your water-based mammals
Haven't we all learned that this gen of gaming trends does not exactly mirror the past? Many things that have happened have kinda baffled.
 

androvsky

Member
spwolf said:
well, based on that, PS3 had its prime month ago, fact that it continues to sell well is quite interesting. I dont think anyone understands whats going on....

It had several big releases in close proximity to each other with a Final Fantasy demo imminent, doesn't seem that odd to me. What will be interesting is Golden Week; iirc there's usually a big spike in sales since everyone has the week off. Normally I'd say the Wii would clean up here, but with the FFXIII demo having just come out, Sony might not do too badly. Well, on the home console front anyway, I don't expect the PSP will get boosted over the DSi.
 
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