picsou said:
and they will prefer the ps360
so if you love third party games (resident evil,ff,mgs,gundam,dbz,...) , pick up a ps360 .
what's change since gamecube ? nothing ?
I'm not sure why you say DBZ when there's been two mainline DBZ releases on the Wii and 0 on the PS360 (although one is coming soon). Gundam there's been two on the Wii and two on the PS360.
Resident Evil there's been 2 on the Wii with one coming soon and 0 on the PS360, although admittedly RE5 is coming to the PS360. I expect to see other RE games appearing on the Wii.
FF is not PS
360, it's just PS3. In the mean time, the Wii is looking to get 2 FF spin-off games and Enix's only next-gen title so far has also been on the Wii. MGS is also not PS
360
So, again, of the ten biggest franchises on the PS2: One is gone from consoles and the Wii is the likely target if it ever comes back, one is PS3 exclusive, although the Wii is getting spinoffs, one is gone from consoles, one is all platforms, one is dead, two are Sony first-party, two are PS3 exclusive, one is PS360 exclusive.
Adding the next two biggest franchises, one is Wii exclusive and the other is Wii60 right now but with the company stating that the DS and the Wii are the major destinations for the series as of 2007. So instead of looking at the mixed bag that is last gen's franchises,
let's consider what the breakout hit next-gen franchises in Japan are... Oh wait, there haven't been any in Japan except for first-party Wii titles. If you want to look at second tier games, I would say that each system has proven itself capable of delivering, although each has also proven itself of being capable of major bombas. The question is whether or not you have a team that can effectively design and market a title that appeals to the audience, and what the budget of the game is going to be.
Now, let's ask ourselves -- can we name any major Japanese titles that have been announced since the Wii has started to dominate? The list is very short. Resident Evil 5 is probably the most notable title announced in that time period, but even then it's hard to say that RE is a "Japanese" title per se given that it's sold better in the West for at least the last 7 years or so.
So, I see one of three major trends happening:
- The Japanese giving up making games for the Japanese (Capcom)
or:
- The Japanese giving up making games for the Japanese on consoles (happening to a minor degree with every publisher so far)
or:
- Support for the Wii well in excess of the Cube, although not near as much as the PS2 (Namco)
On another note,
the last time I argued that Wii third party sales were quite poor, I was told that while my arguments were correct based on currently available data, there were three conditions I needed to wait for before being proved right:
1) I needed to wait for the sales of high profile Wii games. I reject this premise, since it's similar to Sony nutcases saying "Wait for <x>", where x is a moving goalpost. If the criterion for evaluating Wii third-party success is to wait for successful third-party games for the Wii, then it's not an honest analysis at all. A system is just as much defined by its mediocre titles as its megaton titles.
2) I needed to wait for off-chart growth of sales to show up in year-end charts so I could see the slow growth of titles. I was told I needed to wait because first-year PS2 sales were by far and large quite poor. I waited for this, and I'm happy to say that off-chart growth has been kind to a few titles. While Zack and Wiki is still a bomb, it's in line with the kind of numbers we ended up seeing from low-profile year-one PS2 titles in Japan!
3) I needed to wait for the sales of newer games, even low-level games, to see whether or not the Wii would pick up like the PS2 did. The evidence here is mixed, I feel. Two trends were contributors to my original argument--the first was that Wii/PS2 multi-plat titles were bombing on Wii, the second was that original B-grade and C-grade titles on the Wii were bombing. Since then, we haven't seen many absolute bombs. We've seen a number of successes. It seems like Wii titles lifetiming at 50-100k is now a lot more common than 10-30k, which is a decidedly good sign. Wii-targeted games, even shitty ones, are now doing better supporting the conclusion that games made for the Wii sell better than games that are incidentally on the Wii. For multi-plat titles, the jury is still out. PES sold OK but not really great. The next DBZ game is PS360 and I genuinely believe that's because DBZ:BT3 uptake on the Wii was too low and they wanted to leave PS2 behind, so that's bad news.
Summary:
- Your assertion that PS360 are getting all the big games is double not-true. First, because there haven't been any big-game announcements in a relevant time period. Second, because the actual distribution of titles is mixed.
- I see one of three things happening: No Japanese-focused games, No Japanese-focused console games, or significantly improved Wii support.
- As someone who has repeatedly argued that the Wii has been a failure for third party games, I'm happy to admit that I was at least partially wrong. The situation has improved a good deal both with more recent games and more recent sales for games that were previously megabombas. If this trend continues, the Wii very well could be a great place for third parties.