That part of the fanbase is too far up their own asses to be taken seriously.The sheer amount of people saying you can't consider this a great game if you're a "true" MGS fan are giving me aneurysms.
That part of the fanbase is too far up their own asses to be taken seriously.
I find them easy to ignore.
That's not actually required to continue seeing new unique content.
okay guys i havent finish the game yet.
but as a huge metal gear fan i wanted to talk about a little bit of the game with you without spoiling.
ive playing for few hours and i dont like what ive being playing in fact i dont want to go back.
i think metal gear solid 5 is one of most boring open world games i ever played.
why that game went full open world? mgs4 and 3 have better level design than that.
the opening that a lot of people were praising its just boring. and to make it worst kiefer sucks at voice acting.
now the gameplay is a huge step up from the previous entries but pick up missions is just boring.
im glad that mgs brand is dead now, and will still love the old games
but notlikethis.gif
Are you sure? I sort of hit a dead end afterand not taking on any of the other repeat missions.Mission 49
How does Eli transition to hate BB? Right now he just comes across as a brat. No reasons given.
What happens with Sehalanthropus? Eli steals it... then thats that. no resolution to that.
What happens to kid mantis?
This could've added tension between Kaz and BB, leading to a better explanation why Kaz decides to side with the clones rather than BB.
Ocellot could've had more insight on why he is supporting him through those events.
I can keep going.
lol we never know what we want when it comes to metal gear
did you want raiden?
what im saying is every metal gear u didnt need to play more than five hours for you to fall in love.
do you remember mgs2 opening
the halo jump in 3
the war has changed speech in 4
i mean its just my opinion
You surely recognize the difference between multiplayer deathmatch and highly polished and produced singleplayer content yes? Look at typical open world mission design in most games and think of the number of restrictions and fail states most have, then compare that to something like MGSV.
Metal Gear Solid V = WORST story, BEST gameplay.
MGS 3 > MGS 1 > MGS V > MGS 2 > MGS 4
Are you sure? I sort of hit a dead end afterand not taking on any of the other repeat missions.Mission 49
I mean, you have to remember that MGSV, according to Konami, isn't the final MGS game.I was annoyed by the ending with the kids taking Sahelanthropus until I realized that they could probably make a whole game out of Venom and crew trying to chase after the kid crew and retake Sahelanthropus.
Its not that unusual for a piece of media to have cliffhangers/untied story thread.
Yeah, ok, whatever. Not a real fan, right? Heard this nonsense before. You can be a real fan of MGS and not care for the ridiculous amount and length of cutscenes, mind blowing I know.
I appreciate more subtly in my stories which Kojima has no profiencency in, if you take one look at MGS4.
Im no MGS fan and i watched one of my buddies play the opening and i have to say, i was bored as fuck watching him. What a bore fest. Plus, i kinda figured out the whole story spoiler thing within the first 20 minutes. Really not my type of game.
Usually when games are rushed out the door they suffer from gameplay bugs and graphical issues. I didn't see either with MGSV. It could just be that they polished all that from the beginning and then put work into the rest though.
Resolves what exactly? I think you're overvaluing what that single mission added. I watched it and it didn't really add much of anything for me.
I think most MGS fans can agree is MGSV is simply not a MGS game. Only those who love it are not past MGS fans or MGS fans who hated linear gameplay.
This is a crazy thing to say about a game with so much content such a high level of polish.
I played 62 hours saying to myself:
"this can't be it, this is universally loved MG game, there must be a moment where this game pops and becomes awesome"
The moment never came, barre wasteland, boring missions, ever worse boring side ops repeated to hell and back and no fucking story, I'm really sad I spent $60 in this game
I played 62 hours saying to myself:
"this can't be it, this is universally loved MG game, there must be a moment where this game pops and becomes awesome"
The moment never came, barre wasteland, boring missions, ever worse boring side ops repeated to hell and back and no fucking story, I'm really sad I spent $60 in this game
When people say that they find the story in this one bad do they mean because it is so sparse or because it is so ridiculous?
You mean the OP? Indeed I agree. Wonderful gameplay but terrible MGS game. The story it's awful and mostly because incomplete, the levels structure feels rushed and a fuzzy 'mosaic'.Wrong on so many levels.
Decent game, but a terrible Metal Gear. I'll never play it again.
If you like to call content to what it is basically fetch quests, ok, lots of content.
I like the game, but that is cheap content, just like Assasin's Creeds or Far Cry collect a tons. It's just filler.
Withcer 3 by contrast is what hand crafted quests with some production look like, real content. I feel that , that was the original scope of MGSV and somewhere at sometime they just had to cut corners.
Pretty much. Almost worth the 20 dollars I paid for it, not worth 60 as a MGS fan though. The mission structure is shit. The bosses if they can be called bosses, is shit and annoying. The story is non-existent. The pacing is absolutely terrible because of the open world influence. Open world was pointless, all it did was add in time running to one spot to another, waiting in a box, or going to the heli and back on the battlefield to get to the desired spot.
I played 62 hours saying to myself:
"this can't be it, this is universally loved MG game, there must be a moment where this game pops and becomes awesome"
The moment never came, barre wasteland, boring missions, ever worse boring side ops repeated to hell and back and no fucking story, I'm really sad I spent $60 in this game
Don't forget the cool deployment every time on the ACC that you can't skip. So cinematic!
Finish the game, or maybe play more than a few hours before you jump to saying it's a bad MGS game?
I'm trying to forget it. Don't give me credit PTSD.
Yeah, its a very repetitive boring game.
Waste of money tbh.
Phenomenal gameplay, different MGS game IMO. I mean, Kojima stated they would be doing things differently, very differently, and he just hoped that everyone would like it. Obviously it's an apples & oranges kind of situation, but it is what it is. Personally I think the gameplay is amazing, but everything else, while I love, is off. Be it because of the whole Konami + Kojima thing, or just other reasons entirely, I mean there's a lot of variables. All in all I still really enjoyed the game, I just wish we could've gotten the complete final product that Kojima originally planned to deliver. I think I got my money's worth regardless, especially after the amount of time I put into it.
Also, I didn't have a problem with Kiefer's voice acting. But I suppose I may be a minority.