Souless Squirrel
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Name one way competition has harmed the industry as a whole. Also, try reading up on quotation marks.
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Name one way competition has harmed the industry as a whole. Also, try reading up on quotation marks.
Microsoft's "competition" has arguably harmed this industry more than benefited it.
Name me one single good IP Microsoft's responsible for aside from Forza.
They greenlight/funded ME? Source? Marketing it doesn't mean they were responsible for the ip. It is on Playstation, if they funded it that is doubtful. . If it were an MS ip it would not be on PS now, MS didn't make Mass Effect at all.
By your logic Sony is responsible for GTA 3.
You don't know that they published first Mass Effect and it was originally Xbox 360 exclusive? If you trying to downplay positive sides of MS presence in console business, you should at least know wellknown things like ME origins.
They published the first ME for Christ sake.
Just because they didn't required the IP like Sony doesn't make their contribution any less than what it was. If anything it shows how much more Ms has made for the market for funding projects they didn't even own.
Name one way competition has harmed the industry as a whole. Also, try reading up on quotation marks.
When he makes a point of corporate changes meddling with games in development he has to provide at least a solid evidence for that.He is obviously not going to tell you the name of the game in question because it exposes the developer to something that if they wanted to air publically would be public.
That's very unlikely when in TGS 2014 the team was saying it was unfortunate that they couldn't announce the Mp components, but hinted this:I used it mostly as an example, but this sounds like what happened on Scalebound: it started as primarily single player experience with some multiplayer, and then shifted to a primarily co-op multiplayer experience.
Phantom Dust was basically the opposite - signed as a MP-focused "eSports" title, but then they decided they needed a strong single player campaign because the original game had one / fans would want one, and MS wouldn't renegotiate.
Where is your source MS funded ME?When he makes a point of corporate changes meddling with games in development he has to provide at least a solid evidence for that.
Specially when many of the games they funded didn't have the feature he claimed tackled on.
That's very unlikely when in TGS 2014 the team was saying it was unfortunate that they couldn't announce the Mp components, but hinted this:
http://www.ign.com/articles/2014/09/19/tgs-2014-scalebound-developer-teases-multiplayer
But as Kamiya touched on it earlier, we are not building this as a pure sort of linear boss [game. The] player can then go and go back if you want to and replay the entire game, so well kind of leave that up to your imagination."
Does this sounds like something tackled on, or a feature preeminent ever since the game got announced?
Again, do you have any first hand experience on that sort of interactions, or you are basing this on one sided info, sometimes even faulted information from "insiders"? Who by the way seems to have taken a few liberties to say the least when talking about Kamiya health state.
That according to one side of the story. Do you speak of any personal experience, or have any first hand information on that?
If increasing the scope of the project without paying anything more for that was anything common for Ms we would way more concrete info than that.
Forced parity.
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Name one way competition has harmed the industry as a whole. Also, try reading up on quotation marks.
In all fairness, did you expect Sony to say "The 360 kicked our ass and taught us a thing or two, so instead of splitting the memory pool like we did on PS3, we unified it. We made our focus on gaming, not media and ensured our architecture was as efficient as possible".
They literally took the 360 blueprint and re-used it. They're obviously going to disguise "Our competition did this so we copied" as "We spoke to developers".
You mean like what happened when Ps3 was an absolute disaster to develop for?
Sony did it first then if we are going by ridiculous arguments XD
Oh, and moneyhats? Sony went there first as well.
Forced parity.
Bullying Indie policy
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exclusive timed DLC.
Bullying Indie policy
Pay for online
exclusive timed DLC.
Sony never forced parity on anything. Plenty games in ps1/2/3 eras looked better or had more content on other systems.
Also don't change argument.
You need to chill out mate.
Are you seriously arguing that MS contributed nothing to the industry?
Pathetic.
If MS bullies indies and they go to Sony as a result, isn't that just proof that we need competition?
Exclusive timed DLC is something MS invented?
What about the roads? Irrigation? Aqueducts? Medication?
Source?
I don't play that game, if you've never heard of it at this point then you don't want to.
What the fuck? GTA 3 was published by Take-Two, why you keep bringing it as example? Microsoft published (that means it was funded by them, if you don't know english well) and helped with development of first Mass Effect, It's mentioned on wikipedia and in several interviews:Sigh, what does that have to do with them being responsible for the ip? so was Sony responsible for GTA 3? Being a third party exclusive doesn't make them responsible for the ip. MS never funded ME, don't own it, never developed it.
But of course, you can still be biased and keep shitting on Microsoft because you don't like them in some ways.The team worked closely with Microsoft on several elements of the interface to make sure the combat was tactical enough,and went through a lot of trial and error to balance the combat between role-playing game and shooter.
Source?
Sigh, what does that have to do with them being responsible for the ip? so was Sony responsible for GTA 3? Being a third party exclusive doesn't make them responsible for the ip. MS never funded ME, don't own it, never developed it.
What the fuck? GTA 3 was published by Take-Two, why you keep bringing it as example? Microsoft published (that means it was funded by them, if you don't know english well) and helped with development of first Mass Effect, It's mentioned on wikipedia and in several interviews:
But of course, you can still be biased and keep shitting on Microsoft because you don't like them in some ways.
Microsoft 100% funded Mass Effect 1, that's why the PS3 only had 2 and 3 for the longest time.
Cool. So you don't have a proper source. Then why even bring it up?
I'm a PC gamer. Why would I know about this?
"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available," it reads.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
This also applies to Xbox Live Arcade games. Other Online Content "must simultaneously release on Xbox Live Marketplace in all regions where the game is available". Any demo on Xbox Live Marketplace "must ship within the same week of its launch on other video game platforms or via magazines".
One representative from a publisher who wished to remain anonymous told Eurogamer Microsoft's policy blocks developers from taking advantage of other platforms' strengths.
"Microsoft is suggesting that anything but parity will result in them not carrying a title. They may think this is competitive, but it's not. They are killing any creative exposure of titles to make up for their own platform's shortcomings."
You know I think after this week and all the news I've read I'm pretty sure the Scorpio will be a steam / windows hybrid embedded platform with MS making money from commission sales. This is the only conclusion I can read into everything that has gone on and this is how MS will keep the gaming division afloat.
Current lack of investor confidence in the division
Literally no news of any new games
Win10 cross play
Digitial only at the start of the generation
Slowly pulling development of games
Legacy XO support out of the box
Half-hearted Windows Store support
360 Controller support within Steam already
It's Microsoft. They are PC.
This makes sense to me. I think Valve and MS might have something big up their sleeve this E3. Happy to be proven wrong with a stellar line-up pulled straight out of their arse, but I can't see it. I think this honestly makes good sense when looking at the big picture (pun intended). Drip feed some games then get out of the publishing biz to make your money on commission.
Who's with me?
WTF, were did I say they didn't contribute anything? Why are you jumping to silly conclusions? Someone asked a question, I answered. You need to chill out more like it.
Yes timed DLC was not a thing until MS started it.
Because you don't want to.
How does this hurt the industry?"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available," it reads.
"If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
This is straight up a positive.This also applies to Xbox Live Arcade games. Other Online Content "must simultaneously release on Xbox Live Marketplace in all regions where the game is available". Any demo on Xbox Live Marketplace "must ship within the same week of its launch on other video game platforms or via magazines".
This is speculation.One representative from a publisher who wished to remain anonymous told Eurogamer Microsoft's policy blocks developers from taking advantage of other platforms' strengths.
"Microsoft is suggesting that anything but parity will result in them not carrying a title. They may think this is competitive, but it's not. They are killing any creative exposure of titles to make up for their own platform's shortcomings."
Cool. So you don't have a proper source. Then why even bring it up?
I'm a PC gamer. Why would I know about this?
How does this hurt the industry?
I don't want to defend MS but: GTA 3. PC people had to wait ages for that one.
Feature & content parity, not graphically parity. Read man.Because you'll have a worst game on every platform if the 360 can't handle some improvements.
Just going to say this out-right. If developers don't have the right legally-binding contracts and agreements in-place to protect themselves, then it's their own fault.
Every client in the world tries to get everything for nothing. It's how you client.
Don't set up a game development company without the right business people, developers are developers.
Feature & content parity, not graphically parity. Read man.
How does this hurt the industry?
Source?
Living through the 360's run?
Mass Effect 1 was a Microsoft published game. BioWare was allowed to retain the IP. EA swooped in and bought BioWare and all their IPs, including ME1.
EA only had the publishing rights to 2 and 3, but not 1, even though they owned the IP itself.
http://www.gamespot.com/articles/ea-buying-bioware-pandemic-for-860m/1100-6180818/
https://www.engadget.com/2007/10/11/ea-owns-mass-effect-so-what-now/
As a PC gamer, you should install something called Chrome, Firefox, or use the built-in browser (you have to click the Windows key, and type 'Edge' to open it), and google it (type in www.google.com in the 'address' field of your chosen browser, following the steps above).
Type 'Xbox indie parity clause' into the search field and click 'enter'. Then, select any of the 8,800 results that appear.
Microsoft's "competition" has arguably harmed this industry more than benefited it.
Yeah. I should know to type "Xbox indie parity clause" into google whenever someone says "parity". Come on. Don't be an asshole. It's normal discussion etiquette to provide a source when you make a claim.
Publish is not funded........You still have shown they funded the game. If they did it would have never ended up on playstation.
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Sigh.
Companies can buy out publishing rights or wait for them to expire.
Just like Lego City Undercover, which was funded by Nintendo, is now going to release on PS4 and the One.
Just like how Nintendo funded Banjo Kazooie, Tooie, and Perfect Dark, and now all 3 of them are on the Xbox 360.
What? It's just agreeing on principles that both parties are happy with and then sticking to them. It's your own fault if you don't.A multibillion dollar global conglomerate might be used to treating contract negotiations like war, and send their best and trickiest lawyers to try and fuck over the other party as much as possible as a pre-emptive strike assuming the other party is trying to do the same.
But its hard to believe thats how a 2 man indie team are approaching things when they're thinking "cool, I get to release my game on console!"
What does can't handle improvements mean to you then?Where did I talked about graphical parity?
Again, witcher 2 was also published by MS....they never funded it, same with ME. There is a difference.