The Sims 2 20M milestone was announced when the game was already out for variety of consoles so you can't attribute that figure solely to the PC version, though it's likely to be a fair share of it.I checked this list a couple months ago. Both the Sims and the Sims 2 were listed as being above Minecraft, the Sims 2 being at 20 million units. It was changed at around the same time as Tetris had its total boosted to some absurdly high number.
Yes, there was a time when he wasn't lazy, actually giving a shit about his product. Your point?
Yes, there was a time when he wasn't lazy, actually giving a shit about his product. Your point?
They still havent added splitscreen and controller support. Fuck it all, just get your cash and dont look back i guess.
I do not believe that Civ 5 sold less than a million copies.
Yes, there was a time when he wasn't lazy, actually giving a shit about his product. Your point?
I do not believe that Civ 5 sold less than a million copies.
I had no idea Blizzard held this title previously with Diablo III.
What is your metric of "ok now he's done enough, I'll stop attacking him for not continually adding things to this game that I haven't made a single penny for in the last few years"?
Have you played Diablo 3 since Launch? They've made lots of huge changes to the game since launch.That's the biggest new for me in all this, and it pretty much confirms that all hope is lost for the franchise then ...
My first reaction was.. God damn, it only took 16 million to have the title of best selling PC game? Not trying to take away from the awesome accomplishment, but the disparity between best selling PC games and best selling console systems games gave me a little pause.
If you believe Notch hasn't made any money off of Minecraft in the last few years, you're highly delusional.
The mobile version actually makes up the majority of the sales.These numbers are weird. There's no way WoW is 14 million... didn't they peak at like 12 million concurrent subscribers?
Also pretty funny since Minecraft's all-platforms sales are over 50 million. PC gaming ain't shit compared to console.
Shame development is so slow.
You would think that with such success and money the devs would be releasing way bigger updates way more frequently.
I love Minecraft.It's not like it was constantly updated for two years with support provided for easy modding.
Yeah, we know games like Civ V and Skyrim sold over 6 million copies on PC, and they aren't on that list, not to mention some of the numebrs for other games on this list have obviously never been updated in a decade or more or ever.
The list is highly inaccurate.
Someone should use the data from the Steam piece from ARS and official publisher/dev data to clean up that list!
That's insane! Surely that must be a mistake?!?
Diablo 3 is the second highest which is a MASSIVE achievement for only a 2 year old game. Most games in the chart have been out for years. Minecraft took 5 years to get to number 1.
I love Minecraft.
But the support is basically quantity over quality here if we say quantity=time and quality=effort. I appreciate the long-term support, but it still feels like the game could be so much more, especially now that Mojang is pouring rich like Scrooge McDuck. For all that, there's still only a small handful of people working on it and the game is still Java-based, with no intentions of making an up-to-date Minecraft 2. Mod support is decent, but not great. Still involves hassle and most all mods break every update, which is a headache and a half for both mod users and mod creators.
It deserves its success cuz its a brilliant game, but it has the potential to be so much more and Notch is just too god damn unambitious to make it happen and that's supremely disappointing.
Mojang is doing the right thing with keeping the team small. Games get soulless with to many people working on them.
If you believe Notch hasn't made any money off of Minecraft in the last few years, you're highly delusional.
To refuse to implement the most basic of features in your creation is indeed a douchebag move and he regularly takes a shit on his paying customers by doing so. I do like to point it out!
They still havent added splitscreen and controller support. Fuck it all, just get your cash and dont look back i guess.
I had no idea Blizzard held this title previously with Diablo III.
That's insane! Surely that must be a mistake?!?
Yeah there is absolutely no way that Minecraft has sold more copies than World of Warcraft. No way.
How many Xbox 360 or PS3 exclusives have sold more than 16 million copies? ( and no VG you know who numbers please). I can't think of a single one.
The only games that sell more than that are multi-platform games available on all consoles and PC.
Do you enjoy any game at all? Or is being very angry about Videogames and swearing at developers just your shtick?It is hardly a basic feature for PC games, but it is a very basic feature, as is controller support. Both are left out by ignorant and lazy devs for inane reasons. I do agree, fuck Bioware too, they are bottom of the barrel developers and it shows in their recent work. Absolutely putrid.
Yup.One of my biggest irks about Mojang's handling of Minecraft. This game could/should of been way more than what it is now. It's friggen depressing.
It shouldn't take 6+ months for them to make an update that contains less than 10 new blocks, some new mob(s), and probably some useless new food item. But time and time again this is what usually happens and what we usually get...
It's a wrong affirmation, but even if it wasn't, there is a middle ground between 2-3 ppl and 100/200ppl ( peak for some games like assassin creed I think ? or is it even more ? ) working on a game.Mojang is doing the right thing with keeping the team small. Games get soulless with to many people working on them.
Half-Life 2 only 1.7 million ?
Don't blame them though. They have the money. Why bother updating. Take it easy and release a small update every few months by copying an easy mod.
embarrassing