Uh, it's Nintendo games that are graphical smoke and mirrors, not the other way around. Also, I'd say the gameplay of Grand Theft Auto V, or something like the upcoming Witcher 3 will actually give you more gameplay than any Zelda game ever has. Give me the gameplay of an Assassins Creed II, Red Dead Redemption and Skyrim over what Skyward Sword gave any day.
AC is the perfect example of what he's talking about. Especially AC3.
The game uses one button for running and doing parkour. You hold it an the game does everything for you in the direction you point.
If you mash the counter button, you can
avoid the majority of attacks from soldiers. The difficulty there is timing.
AC3 made these things much, much easier and streamlines what little actual game play the series actually had.
Skyward sword as a whole has more gameplay than AC3.
And Skyrim... The wanderlust runs out after a couple of hours of using fast travel and doing very similar quests with different names.
Actually you're making his words ring even more so.
I don't know the Witcher series and RDR is copying a lot of themes from Spaghetti Westerns, but does introduce a good amount of gameplay mechanics.
You're a bigger idiot than I thought. Jobs never insulted Windows users; he said "You can be cool like this Mac guy or you can be boring like this PC guy; be cool like us!" He never said, "Screw you Windows users! You never want the stuff we put out."
Also Nintendo does not a "good relative market share" in console. Whatsoever. Stop your spinning; it's not working. Nintendo definitely does not have 90% of the games market; are you on crack?
You must not really pay attention then.
Steve Jobs, 1984 Ad, called all PC users robots and called the Macintosh the harbinger of freedom from "The Man".
No need for name calling.
Also go back and RE-read what I wrote. Obviously they don't have 90% market share. This isn't the late 80s- early 90s.
They'll never have that number again because they operated a monopoly in the US. The market is much more complex and more competitive now compared to then.
But they can still turn a profit and remain relevant with 35-45% console market share and 40-50% handheld market share. They don't need to be "risky" like Sony and MS is, and offering 2 consoles with zero backwards compatibility and a heavy reliance on launch titles, timed exclusives, and indie digital titles, many of which you may or may not fully own(the verdict is still out on digital ownership).
And turning a profit is what business is about. Hardware an software isn't a zero sum game as you're making it out to be.