Low resolution and psp-quality models
More here
http://playfront.de/about/mortal-kombat-vita-screen/
If looks like if it weren't for no Unreal support on 3DS, the system could easily handle it. Hell, as Spiegel says, even PSP could.
So does Dead or Alive: Dimensions.Super Street Fighter IV 3D Edition for 3DS has much better character models.
Super Street Fighter IV 3D Edition for 3DS has much better character models.
Doesn't that run on MT Framework though?
Post them at the size/resolution of the Vita screen. It also looks beautiful in motion.
Also, resolution != screen size.
Post them at the size/resolution of the Vita screen. It also looks beautiful in motion.
These screens are at the exact same res as the Vita's screen.
OP means 3DS and not vita, right?
Reals?
Reals?
Yes, but the Vita's screen isn't as big as the native resolution of the images. It has a higher pixel density. So, the image looks better on the screen.
Every image posted is 960x544 which is the exact same as the Vita's screen.
What? Vita's screen is eaxctly the same as the native resolution of the images.
what the fuck? I was going to buy this game, but I'm not paying 40$ for something like this. new game modes are cool, but come on... seriously? I hope they will prepare a demo version.
That's Tekken on the 3DS, it runs at 60 FPS even with the 3D on and looks better than this.
Though give Netherrelm some credit, first to use the UE3 engine on the PSV, and got it to run at 60 FPS. Probably would've been better to use a custom engine, or make my dreams come true and use sprites.
Every image posted is 960x544 which is the exact same as the Vita's screen.
What? Vita's screen is eaxctly the same as the native resolution of the images.
lol the vita screen is not that big.
Yes, but looking at the images on a monitor is very different to looking at them on a screen the size of the Vita's. Resolution does not equal screen size.
What? Vita's screen is eaxctly the same as the native resolution of the images.
You have absolutely no idea what you're talking about.
Every image posted is 960x544 which is the exact same as the Vita's screen.
What? Vita's screen is eaxctly the same as the native resolution of the images.
OP means 3DS and not vita, right?
It's probably gonna look like this on the Vita.
The screen isn't that large. If these images were converted to the actual size of the Vitas screen, they'd look a lot better.
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The pixel density is much larger in those images, that makes a massive difference.
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The screen isn't that large. If these images were converted to the actual size of the Vitas screen, they'd look a lot better.
I know, that was my point.
But even if you downscale them to the Vita's screen size, those screens are pathetic. They really need to ditch UE3.