Wow.......I don't know what to say. Level Designers and Level Artists don't work side by side, next to each other?! What?!
I'm a modeler and I work WITH a Level Designer AND a Level Artist and we're next to each other. Communication is a top priority where I work. The flow is unparalleled and the dynamic every little team has on the project in mind-boggling. We have team reviews every Monday, we criticize, suggest and help everyone on the project and we're the fastest team the studio has ever seen, so how come freakin' Rockstar Games can't realize this?!
This is just sad. I worked with a guy on a previous project, a friend of his worked at Rockstar Toronto and the shit he had to go through is just....ugh. After a long day of work, they used to call him back when he got home. Jesus.
Sure, there isn't a studio that's 100% perfect (Well, except Valve and ND maybe
), but all the BS I thought we had is nothing to the serious BS they have at Rockstar. Wow.