That's not the same thing. The AA might be bullshotted, but that's from downsampling to the lower resolution screens. It's meaningless to how the game is actually running and at what settings. Are you saying that draw distance will be effected? Precision of effects will be noticeably worse, or that poly/textures will take a noticeable hit? The ONLY case of that from Sony first party so far is that there are less active lights during the flight scene in Shadowfall when compared to how it was originally revealed, and they changed the lighting. Sure the trees look like ass, but they changed them to more expensive 3D models for the final game, they just happen to look worse.