mr_nothin said:
Did you optimize your map?
Even the smallest simplest things can slow down a map considerably...
No, actually I was enabling self shadowing for everything.
Like I said, it looked awesome, but it didn't run good.
The point is you can have excellent looking graphics and push the envelope more and more but if it runs like crap...it doesn't mean much.
Just look at the demoscene. Anyone of those guys can do jaw dropping amazing stuff on unlimited hardware. But they want it to run decent on most machines and won't ever have scenes with 3 trillion polys along with crazy multitexturing and self shadowing, etc.
Heh, I liked both versions of Battlefield 2. PC and Xbox. Both were pretty unique, though I agree the PC version is a better game overall, because I'm a sucker for online games. But I do agree that the PC version should have made its way to the Xbox and that the unique Xbox version should have been called something else. It's funny, I bought the PC version, rented the Xbox version...and put more time into the Xbox version. My motherboard died and I have a different one where I can't use my AGP video card...so I won't be able to play it really