It's still by id and it is a reboot, but at least the franchise is back after a long time. The same will happen to Half-Life if there is enough interest in the franchise.
Out of place, yes. But it's probably my favorite area in the game. No idea why they decided to put in a total tonal shift to horror and then drop it right after but it worked out really well for the short time you were there. An entire game with that atmosphere would have been amazing.
Yeah me too. Everything is pretty polygonal, but Hammer was something pretty much anyone could pick up and create something cool. Hard to master good performance (leaving minute gaps was better than having geometry touch/intersect, for example) but generally it was an easy tool.