plagiarize said:ah yes, this old chestnut.
the 'point' of some notes in an artbook. was it even printed in English?
there is no reason that the town cannot use different archetypes to represent different elements of different character's personal demons, and i think it's readily apparent from the games that this occurs with variations on different monsters.
pyramid head meaning one thing to James and something else to other people is no different to the numerous (and varying) appearances of nurses, which represent different things to different people.
he isn't identical in his appearances either across the games, so you can absolutely believe that James' pyramid head is different to the other we saw in homecoming.
the fact is that whatever the developers intended pyramid head to be, they also blatantly intended things to be left open to interpretation, pyramid head included. there isn't meant to be one absolute version of events that cannot be argued.
they wanted it to be DEBATED about what he meant and who he was, so to say that any developer using him 'has missed the point' is missing the point in and of itself.
This is right.
badcrumble said:yeah except their point is generally LOOK! PYRAMID HEAD! WE TOTALLY 'GET' SILENT HILL, PLEASE BUY OUR GAME!
No that's just most people's reactionary response to seeing him.
Pyramid Head is a strong symbol and icon for the franchise. It's something they probably don't feel like throwing away. That said, they should try very hard to make new symbols and powerful characters for each chapter as well. But they have left it open enough in the background contexts that most open minded people don't jump off a bridge at the slightest suggestion that Pyramid Head may creep into a new game installment.