Cow Mengde
Banned
wsippel said:
Would be very nice if the 3DS is capable of 106 million polygons a second.
wsippel said:
dr3upmushroom said:Those are entirely new types of games though, games that didn't even require the two screen (you could say that they require the touch screen, but everything has a touch screen now, and like 3D, touch screens were nothing new, so I would compare the 3DS' 3D more to the two screen feature of the DS than to the touch screen feature). I would guess that there's probably not going to be too many games that provide entirely new experiences based on 3D, you can turn the feature off.
Also, a lot of people are saying things like "Nintendo will probably make sure people buy it," but how exactly do you propose they do this? Marketing games to people who don't traditionally play games was a pretty obvious maneuver, and now Apple has that market. Do you think Nintendo will have an ad just saying "You want this" and people will forget that there's another device that does all the gaming they want and much more for the same price?
cw_sasuke said:
:lol
That would be pretty much a large amount of overkill for a platform with tiny screens.Cow Mengde said:Would be very nice if the 3DS is capable of 106 million polygons a second.
dr3upmushroom said:I understand all that, in fact it's one of the main points in my posts in this thread; I don't see why people would want to blow money on a 3DS when there's other things at similar price points that play the games they want to play and way more.
I would assume that many of the people buying an HDTV because of the analog/ digital conversion or to play the Wii are people who don't a new TV very often and who won't buy a new one that they have 3D, just like they won't buy a 3DS when they just bought one recently and there's other more attractive devices out there now.
Just to clarify again, I'm not saying it will sell poorly by any means, just that they'll lose a lot of the "casual" market.
What games do you associate with casual gamers and the DS? Nintendogs, Layton, Brain Age, all can be done on anything with a touch screen, and people who are into them are going to be more attracted to the other stuff an iTouch can do. Maybe someone who considers themselves a gamer the Apple devices are limited in gaming ability (I'm not sure what you mean by calling them limited in functionality, they do far more than the 3DS will be capable of) but to people who just want to pop in a time waster now and again, there's no need for a dedicated gaming machine.ksamedi said:Why do you keep assuming Apple has that market? From what we know, the DS has sold and is still selling pretty well and all kinds of people buy it, not only non gamers. For Apple to be able to directly compete with the 3DS I believe that Apple needs a specialized gaming device. The iphone is too limited in functionality to be able to compete. Why would you think it can compete with a specialized gaming hardware that has a lot of functionality built into it and something completely new like 3D?
Thunder Monkey said:That would be pretty much a large amount of overkill for a platform with tiny screens.
Thunder Monkey said:That would be pretty much a large amount of overkill for a platform with tiny screens.
Ehh. Of course not official yet but it seems very very likely it will be pushing quite more than SD amounts of pixels.Thunder Monkey said:That would be pretty much a large amount of overkill for a platform with tiny screens.
No, because that wasn't your response to Father Brain. Whatever, I'm done arguing about it. I do get what your overall point was, and I agree.Chris1964 said:Better now?
Sure they'll be done on anything with a touchscreen now that Nintendo (and Level 5 with Layton) has made them into a big deal. But what's important is where the next Brain Age and Nintendogs will be exploding first.dr3upmushroom said:What games do you associate with casual gamers and the DS? Nintendogs, Layton, Brain Age, all can be done on anything with a touch screen, and people who are into them are going to be more attracted to the other stuff an iTouch can do.
Durante said:Great find! From what little information is available in that pdf it seems perfectly suited. Of course, with a scalability of 1-16 fragment and 1-8 vertex processors even if we had confirmation that this is it it wouldn't tell us much about the performance that can be expected.
JoshuaJSlone said:Sure they'll be done on anything with a touchscreen now that Nintendo (and Level 5 with Layton) has made them into a big deal. But what's important is where the next Brain Age and Nintendogs will be exploding first.
Not really, it seems like a bog-standard OpenGL ES 2.0 device. Which should be just perfect for DS as long as performance/watt is good.Snakeyes said:Are the features in the box at the right anything special?
Durante said:Not really, it seems like a bog-standard OpenGL ES 2.0 device. Which should be just perfect for DS as long as performance/watt is good.
Durante said:Not really, it seems like a bog-standard OpenGL ES 2.0 device. Which should be just perfect for DS as long as performance/watt is good.
that's why all my responses has a wait and see attitude..dr3upmushroom said:Those are entirely new types of games though, games that didn't even require the two screen (you could say that they require the touch screen, but everything has a touch screen now, and like 3D, touch screens were nothing new, so I would compare the 3DS' 3D more to the two screen feature of the DS than to the touch screen feature). I would guess that there's probably not going to be too many games that provide entirely new experiences based on 3D, you can turn the feature off.
Also, a lot of people are saying things like "Nintendo will probably make sure people buy it," but how exactly do you propose they do this? Marketing games to people who don't traditionally play games was a pretty obvious maneuver, and now Apple has that market. Do you think Nintendo will have an ad just saying "You want this" and people will forget that there's another device that does all the gaming they want and much more for the same price?
you know, I've always wondered how different things would be today if Nintendo gave the N64 a 4x CD-ROM drive, 8MB of RAM from the start and at least a 16 kilobyte texture cache.Thunder Monkey said:All Nintendo hardware is significantly bottlenecked seemingly by design. From piss poor CPU's(SNES), to anemic texture memory(N64), low system ram and small disc media (GCN), and just purely dated hardware (Wii).
This is a company that will severely bottleneck their hardware to squeeze out a buck.
I don't expect the 3DS to be any different. I'm going to go into E3 with this as my 3DS archetype. GCN-lite on the hardware side. If they do more I'll be shocked.
dr3upmushroom said:It's impossible to say before seeing what the 3DS is. If it keeps the <$200 price point, I'll agree with you, but especially if this IGN rumor turns out to be accurate, it's seeming like the 3DS will be a more expensive, enthusiast thing, in which case Nintendo could tailor game like Zelda to the enthusiast machine and casual games could be tailored to the casual machine, with added stuff if played on the enthusiast machine.
I can't believe that Nintendo will just say "See ya!" to all of the people who own a DS but don't buy games too regularly
Somnid said:The thing is Kindle exists so why people think it's beyond possibility to do any of this even on a global scale is beyond me.
Deku said:What I don't like is the 'Death Star' mentality in technology products of 'OMG LOOK AT ALL THAT SHADERZ AND RAMZ'.
dr3upmushroom said:Why exactly are people upgrading to HDTV's if they can't tell the difference between a high and low resolution image?
BowieZ said:... could 3DSWare/Play be the name given to backwards compatibility?
I haven't said that Nintendo is run by idiots, in fact I'm calling the people I'm arguing with idiots and explaining why the way I'm predicting they will act makes much more sense.charlequin said:I don't think the assumption that Nintendo is run entirely by idiots is a great place to start this discussion.
Do you not, like, understand how console transitions work?
Stores are not going to phase out their DS sections, the hardware is not going to stop being manufactured -- but there is absolutely no reason for Nintendo to continue releasing new DS software beyond the 4-ish titles they already have in the pipeline.
Expensive enthusiast systems will sell on brand name alone and HDTVs are being adopted for their superior resolution. Are you by any chance posting from mid-2006?
HDTVs sell because they are a) big, b) wide, and c) flat. That is the sum total of why 99% of consumers buy them. In fact, you'll find that far more people use the terms "widescreen," "flatscreen," or "plasma" to refer to their TVs than say HDTVs, outside of narrow enthusiast circles.
a tiler does not automatically mean opaque overdraw elimination. and AFAIK, the yamatos are not trying to eliminate opaque overdraw - they just do early-z*wsippel said:
you're correct to be skeptical there - handheld SoCs are just approaching the true .5GPix/s mark (no depth discard, etc).They are more flexible, no doubt about it. But really, don't believe the Nvidia marketing bullshit. That kind of performance might be achievable in netbooks, but when Tegra is used in handheld devices, it's clocked much, much slower.
OK, I agree, but why do you think that they will appear on the 3DS? Not literally the sequels to Brain Age and Nintendogs, obviously, but the next games that bring in a huge audience like they did?JoshuaJSlone said:Sure they'll be done on anything with a touchscreen now that Nintendo (and Level 5 with Layton) has made them into a big deal. But what's important is where the next Brain Age and Nintendogs will be exploding first.
In terms of architecture/programmability it would be most like Xbox 1 if you wan to make a console comparison (or maybe even the PS3's RSX). For performance there is a large range depending on how many units are used.Snakeyes said:Is this ≈GC, ≈Wii, ≈360 level tech?
Durante said:In terms of architecture/programmability it would be most like Xbox 1 if you wan to make a console comparison. For performance there is a large range depending on how many units are used.
wsippel said:
Yeah, but that's like asking what if the PS2 had a real GPU?DonMigs85 said:you know, I've always wondered how different things would be today if Nintendo gave the N64 a 4x CD-ROM drive, 8MB of RAM from the start and at least a 16 kilobyte texture cache.
today's ES 2.0 is notably more advanced architecturally than xbox's nv2a.Durante said:In terms of architecture/programmability it would be most like Xbox 1 if you wan to make a console comparison (or maybe even the PS3's RSX). For performance there is a large range depending on how many units are used.
Twig said:how sad
Not entirely different system - remember the N64 already had the Expansion Pak that increased memory to 8MB RAM as an optional peripheral, and had a disk drive peripheral that would have allowed larger-than-cartridge storage at cheaper prices (though not quite at CD size/cheapness). And the Expansion Pak was even supposed to ship bundled with the disk drive. I imagine that if Nintendo had managed to ship the N64 with the 64DD and Expansion Pak built-in, without changing the system price much, the console war of the time would have had a wildly different conclusion. But alas, Nintendo likes to make a big mistake every generation. Keeps their marketing people on their toes.Thunder Monkey said:Yeah, but that's like asking what if the PS2 had a real GPU?
It'd be an entirely different system.:lol
dr3upmushroom said:At least I think that's why you claim HDTV's are being sold, first you say they're being purchased for their increased resolution, then in the same post you go on to say that 99% of consumers buy them because they're big, wide, and flat. Do you not, like, understand how formulating an argument works?
hey, at least it wasn't gaf who came up with the 'performance well beyond wii, closer to hd twins' clusterfuck.Twig said:how sad
Keyouta said:Hurry up! We should be getting at least a low res image on the hardware. . .
I wish.
Granted, but some of GAF seems to think it might be possible.blu said:hey, at least it wasn't gaf who came up with the 'performance well beyond wii, closer to hd twins' clusterfuck.
but what if it isTwig said:Granted, but some of GAF seems to think it might be possible.
blu said:hey, at least it wasn't gaf who came up with the 'performance well beyond wii, closer to hd twins' clusterfuck.
good pointEmCeeGramr said:but what if it is
I'm actually glad this didn't happen, and I'm sure Evilore is as well. We couldn't take it, and neither could the gaf servers.chuckddd said:Nintendo only leaks when it has to. For example, we know of the 3DS because some other company, presumably long since fired, was going to leak the fact that the 3DS existed, so Nintendo issued a press release. Just how epic would it have been if the leak never occurred and we were all shocked by a 3D DS at E3?
Extremely fucking epic, that's how epic!
If it can do normal mapping that will make a very large difference.Eteric Rice said:To be fair, didn't they say abilities closer to the PS3/360?
It probably just means it can do some shaders and stuff, that's all.
perfectchaos007 said:OMG almost 12000 posts on rumors and speculation. I <3 GAF
Yeah, how differently things could've turned out. Though this far out I wonder if I'd like to be in an "N64 wins!" universe as much. Like, without feeling burned by the N64 experience perhaps they don't put the emphasis on trying to make GCN development as friendly and cheap as possible. Perhaps without finding themselves in a shrinking console niche they don't feel the need to branch off into the weirdness DS and Wii introduced.DonMigs85 said:you know, I've always wondered how different things would be today if Nintendo gave the N64 a 4x CD-ROM drive, 8MB of RAM from the start and at least a 16 kilobyte texture cache.
Nintendo has shown it to be a strength of theirs. Certainly they're not the only ones, but I'm not familiar with similarly influential games that have been Apple exclusive.dr3upmushroom said:OK, I agree, but why do you think that they will appear on the 3DS? Not literally the sequels to Brain Age and Nintendogs, obviously, but the next games that bring in a huge audience like they did?
Only 350 more posts in ten days? That's 35 posts a day - the IGN feature alone generated more than 300 posts in 24 hours.GDGF said:A few weeks ago I half jokingly said we'd make it to post 12345 before E3, and now it looks like we just might get there :lol
EmCeeGramr said:but what if it is
fair enough. i guess that 'it has processing capabilities that far exceed the Nintendo Wii' could be interpreted in any way one sees fit. anything of the sort of 'it can do raytracing at 100Pix/s, compared to ~1GPix/s of dumb scanconversion done by the wii' would fly when it comes to ign wii bashing.Eteric Rice said:To be fair, didn't they say abilities closer to the PS3/360?
It probably just means it can do some shaders and stuff, that's all.
I know I've talked about this before, but just to clarify...Nirolak said:If it can do normal mapping that will make a very large difference.
GDGF said:A few weeks ago I half jokingly said we'd make it to post 12345 before E3, and now it looks like we just might get there :lol