Dogenzaka said:Reposting my quick concept
I think the analog sticks will be the same height so both right and left hand people can play it
Edit: also who else think nintendo might get rid of the d-pad and buttons and just go with analog sticks.
Dogenzaka said:Reposting my quick concept
Dogenzaka said:Reposting my quick concept
http://i40.tinypic.com/hti7wh.jpg
upandaway said:I... I guess, that's a possible route, but that's if they want to market it as another DS iteration. If it's really a whole new handheld, and not just a graphical upgrade (accelerometer/rumble and, in a way, the 3D), why would they want to do that? People who already got one DS, and there are 125 million of them, might look at the new design and immediately write it off because they "already have one of those".
Kulock said:You have three different-yet-similar card slots on there, having two on the DSi probably already bugs Nintendo. Unless the 3DS media format is significantly different, it'll probably have a combo slot for both 3DS and DS cards, but with some physical difference to the former that won't let them plug into original DS slots.
I think the analog sticks will be the same height so both right and left hand people can play it
Edit: also who else think nintendo might get rid of the d-pad and buttons and just go with analog sticks.
That's how I'd do the analog sticks.Vinci said:
bmf said:That's how I'd do the analog sticks.
zigg said:The solution is actually pretty simplethe top screen's bottom edge would extend into the hinge itself, and the bottom's right up flush against the edge of the hinge. It's not enough to eliminate it, but make it "negligible"? Sure.Fourth Storm said:I'd like to see a mockup that reduces the screen gap while keeping a clamshell design. I've been racking my brain trying to figure out how this would be done without using one of those folding OLEDs.
EDIT: Coupled with a reduction in hinge diameter, I should add.
handofg0d said:Terrible mock up using existing mock of DSLite + cut and paste to visualize idea.
Its a neat idea but would attract dirt like nobodies business.Vinci said:Yeah, I liked the idea of having them pass through the shell and be flush on the other side for some reason. No clue why though.
Vinterbird said:Couldn't they just do away with the d-pad and go analog only? It would open up the design more, and don't give the feel og cramming everything single way of input into a tiny space.
I'm not going out on a limb to say that the 3DS cartridges will be mechanically and electrically similar to DS cartridges. They'll probably support a higher data rate using the same or double the number of pins - change the interface to double inline. The cartridges will have a little physical nub that will prevent them from being inserted fully into an original DS, but the opposite will not be true. There will be one cartridge slot on the 3DS that supports both cartridge types.Dogenzaka said:I realize that, but the cartridge patent Nintendo passed actually looks quite different from either SD cards or DS cards. And I was lazy and didn't want to create 3 totally different cartridges for the concept, especially when we're not sure exactly what DS3 cartridges would look like.
GBA cartridges looked different from GBC cartridges.
Unless the DS uses a high-end SD card, I'm sure it'll look different too.
But regardless, all speculation.]
I see the mock-ups are already making the leap from Wind Waker up to Twilight Princess. Nintendo's next DS is getting more and more powerful AS WE SPEAK!handofg0d said:Terrible mock up using existing mock of DSLite + cut and paste to visualize idea.
bmf said:That's how I'd do the analog sticks.
PSGames said:I would really love this design but they need to make the hinge more like the HP Mini's where the top screen's bezel drops behind the bottom half of the device. Bringing the screens closer together.
timetokill said:Maybe, but since they own the D-Pad I think they might feel compelled to use it
Twilight Princess can't be run on the gamecube?Doorman said:I see the mock-ups are already making the leap from Wind Waker up to Twilight Princess. Nintendo's next DS is getting more and more powerful AS WE SPEAK!
As for some actual constructive comment, that idea of the lowered top-screen isn't bad, but for some reason I doubt that they'd do that for the risk of the bottom of the screen not being easily visible when you're not looking at the system completely flat. I'm not sure how it goes with the lite or i, but the default angle for the original DS actually has the screens offset at a bit of an angle, so that's something to keep in mind.
civilstrife said:If this thing is going to be playable at E3 in less than three months... there WILL be a leak.
Can't wait to see what this thing looks like.
Overthinking the joke takes all the fun out of it.silverbullet1080 said:Twilight Princess can't be run on the gamecube?
We're talking about Nintendo here. They managed to keep both DS and Wii under wraps (though I think DS's specs were leaked via Nintendo's official developer site).civilstrife said:If this thing is going to be playable at E3 in less than three months... there WILL be a leak.
Can't wait to see what this thing looks like.
What's this "3D Hidden Picture" game? Vid please.Y2Kev said:I played this game today called 3D Hidden Picture. Do you think the 3d could be like that?!?!
Oh god please yes.Spwn said:I just began wanting a Square-Enix 3D game with a visual style similar to The World Ends With You. I really gotta play that game through again.
Y2Kev said:I played this game today called 3D Hidden Picture. Do you think the 3d could be like that?!?!
well.. he had a point...Doorman said:Overthinking the joke takes all the fun out of it.
EatChildren said:As I said earlier, with ~GCN level power I cant wait to see Capcom's excuse to re-release Resident Evil 4 in 3D.
Doorman said:I see the mock-ups are already making the leap from Wind Waker up to Twilight Princess. Nintendo's next DS is getting more and more powerful AS WE SPEAK!
Same engine too.klier said:Ehm, if it can do Wind Waker, it can do Twilight Princess. Both are GCN games.
Doorman said:I see the mock-ups are already making the leap from Wind Waker up to Twilight Princess. Nintendo's next DS is getting more and more powerful AS WE SPEAK!
did you miss the official PR from Nintendo in the OP?Flying_Phoenix said:My internet has been out for the past 2 days.
All can say for this is HOLY SHIT!!!!
This is so typical of Nintendo. They're so weird.
In one way they are by far and wide the most conservative company in the industry. But in another way they are by far and wide the most progressive.
Anyway Day 1 if this is true.
Varjet said:What's this "3D Hidden Picture" game? Vid please.
Cep said:Is this a bad thing?
klier said:Ehm, if it can do Wind Waker, it can do Twilight Princess. Both are GCN games.
silverbullet1080 said:Same engine too.
Doorman said:Overthinking the joke takes all the fun out of it.
silverbullet1080 said:Twilight Princess can't be run on the gamecube?
EatChildren said:As I said earlier, with ~GCN level power I cant wait to see Capcom's excuse to re-release Resident Evil 4 in 3D.
Why post the old and outdated DSi trailer? The 3DS trailer is much better.handofg0d said:
EatChildren said:As I said earlier, with ~GCN level power I cant wait to see Capcom's excuse to re-release Resident Evil 4 in 3D.
Haunted said:Why post the old and outdated DSi trailer? The 3DS trailer is much better.
Over thinking the joke isn't the problem.Doorman said:
handofg0d said:Also, I think the headtracking form of 3D will not be the case. Thats a software trick, no real need for a hardware revision, and this is an all new platform after all. Think more in the lines of dual-layered LCD or the parallax filters forms of 3D.
Empty said:I'm probably very late to this discussion but it is going to be very hard to make the system work with real analogue sticks while still keeping the clam-shell design that they need for it to be back-compat. I'm quite fond of Vinci's hole based method, with the sticks poking through, and would rather take that hit to the aesthetic design than have them resort to the PSP style nub solution, but i'm not sure if Nintendo would as it could look very clunky.