if they were just going mobile all day every day, yeah then they would have gone fourth party like sega. but they're doing something more like what valve is doing with steam and steam machines, except more control on the dedicated hardware front, and less on the digital front. i said it in other threads, but i think these kinds of digital libraries are the gaming platforms of tomorrow. the wild west of the 70s and 80s will be replicated in the coming years as the once traditional market fades into something just for collectors and hobbyists.
They are waiting and seeing on that train.
So basically, those who prefer physical copies are fucked? Well, that sucks...
in the long term, options will be reduced yesSo basically, those who prefer physical copies are fucked? Well, that sucks...
Systems built for gaming first and foremost.What the bloody hell are "real games" and "real game systems"??
iPad/mobile in general is a real gaming system. When I can play great games like Monument Valley, Dark Echo, Jet Car Stunts, and Wayward Souls and ports like FTL, Papers Please, KOTOR, XCOM, etc., that's a real gaming system. It's a thriving platform with cool indie releases every week and more ports coming all the time. This War of Mine, Rex Rocket, Lumino City, Prison ArchitectFor me, this means less resources put into good games on a real game system. Yes I own an iPad and an android tablet, but never have I felt the experience of a game benefited from being on it over a real gaming system.
This was done purely to shut up investors and I bet Nintendo's heart isn't really in it. Just being honest. I could be more optimistic but nah.
Is PC a "real gaming system"?Systems built for gaming first and foremost.
F2p Nintendo titles that advertise their home systems and games to the millions who will download is a great idea.
I want to see an endless Mario runner that ends(when you die) with a setup to the story of the new Mario game. So...you're running and jumping and when you lose it shows how bowser nabs peach and then advertises the new NX Mario game where you set out to save her.
I hope they use mobile games as adjunct advertising opportunities
Their mobile games would need to prove more profitable than Nintendo's entire hardware business, though. I can't see that happening, I doubt they'll ever launch a system again that is not profitable from day one.You know the minute NX starts to fail, they will leave the console market and go full mobile.
Systems built for gaming first and foremost.
You know the minute NX starts to fail, they will leave the console market and go full mobile.
So basically, those who prefer physical copies are flipped? Well, that sucks...
You need to jailbreak, but yeah, you use a Dualshock with an iPad. And there are iDevice controllers alreadyCan't see this ever happening. It means we'd never get another mario or zelda game, unless you can pair a controller with your phone.
Can't see this ever happening. It means we'd never get another mario or zelda game, unless you can pair a controller with your phone.
I thought licensing it to DeNA to make the games would actually free up Nintendo's development teams to focus on a single upcoming console of their own (Project NX ?). They may serve as the publisher of those DeNA games and do some quality checks, but I don't think their own internal development team would be working on those mobile games, no ?
I would be surprised if any of these apps wasn't f2p, at which point your data can just transfer through the back end.So I have an iPad and a Galaxy phone. I'm guessing that even if everything is purchased through some kind of Nintendo app, I'm still going to have to buy two separate copies of a game, right?
Nintendo is making the games, DeNA is providing the back-end systems that Nintendo has no experience with. There will be overlaps for sure, but that's the basic arrangement.
You know the minute NX starts to fail, they will leave the console market and go full mobile.
I would be surprised if any of these apps wasn't f2p, at which point your data can just transfer through the back end.
Ah I see. Well, Nintendo already has split developments between 3DS and Wii U now anyways. If they unify their consoles to a singular one (Project NX) and also develop for smart phones, then I guess it's not really that different from the current state of things.
Needing a dedicated controller to play a mobile game is kind of bad. Not everyone has one of those, not everyone that has one of those is willing to buy your game, basically limits the market.
Might as well keep types of games on consoles/portables.
Iwata said as much. No direct ports, expect games built for the platform instead.
Seriously? No really?yes, there are several slides stressing that purchases are going to be tied to hardware.
Ah I see. Well, Nintendo already has split developments between 3DS and Wii U now anyways. If they unify their consoles to a singular one (Project NX) and also develop for smart phones, then I guess it's not really that different from the current state of things.
You think apple, google, and ouya will be fighting for exclusives?.
You know the minute NX starts to fail, they will leave the console market and go full mobile.
OUYA will start the kickstarter for that.Maybe they'll be fighting to buy Nintendo.
I wouldn't say it's automatically Supercell numbers (the Supercell numbers are something extraordinary), but I'd say it certainly has great potential to make a lot of money. Well known brands on mobile tend to do that.Excite Truck, though
Investors are in for a reality check. I'm still not sure why so many people think Nintendo + mobile = automatically Supercell numbers.
Phones are more powerful than 3DS.One thing I'm especially concerned about is performance.
Nintendo is known for the rock-solid technical performance of their games. From my experience, mobile games run wildly differently based on what device you're running them on, with 3D games rarely running properly smoothly on any device.
How will Nintendo get around this? Will they be strict in terms of the minimum requirements a device must meet in order to download one of their games? Will they make games with very few technical demands? This isn't really something they've ever had to deal with before (optimising for multiple devices). I'd hate for a bunch of people to get a shitty Nintendo experience because they're on the iPhone 5 or Galaxy S3 instead of the iPhone 6s or Galaxy S6 or wherever we are at this stage.
Personally, I hope my iPod Touch 5th gen can run most of their games, but I'm not totally confident in that. I really don't want to have to buy a proper smartphone and contract, but Nintendo may finally force my hand. My boss would be happy, I guess.
Is PC a "real gaming system"?
I don't think the potential success of mobile games for Nintendo is really going to affect Nintendo making hardware. I mean... Think about this... companies like Amazon and Valve are focused on having hardware out there despite having successful digital platforms themselves. Despite everyone going multiplatform, Apple themselves have been successful enough to have much of their software continue to be tied to their hardware. Despite how bad Nintendo is doing at the moment, Nintendo fortunately already has a hardware business that they can leverage as they modernize their company. Nintendo's talk about their next platform here is reimagining what the meaning of a Nintendo platform means, and prior talks about dedicated hardware had Nintendo call them sisters and hint that games might be cross-compatible,
What if Nintendo and DeNA's partnership is really just a lead up to it and that the NX is exactly that... The software platform which all of Nintendo's future hardware efforts will now use. I mean it is codenamed the NX with the N logically meaning Nintendo but using the letter X afterwards which could have many meanings. X can be used to represent 'cross,' as in cross-platform. X represents something unknown or an unknown variable, which can serve to represent all hardware that plays Nintendo's games. It could be that we will get an NX Portable and an NX Console as replacements for the 3DS and the Wii U which share the same general platform and many of the games, but could also expand to having an NX Stick like a Chromecast or a Fire TV Stick, an NX TV as a microconsole, and an NX Tablet which is like a tablet or a replacement for the 3DS XL which would share the same NX platform and many of the games as well. In essence, by Nintendo partnering with DeNA and gaining experience on how to make games for a variety of different hardware through simply making mobile games could lead to Nintendo not just reaffirming their hardware business but expanding upon it while allowing themselves not to be stretched too thin in regards to software support since all their hardware could support the same software. I mean, it would be a Nintendo that has modernized and took the better aspects of mobile gaming like cross compatibility among a variety of hardware, but also would still keep their core values intact.
It is exciting to see how Nintendo will change, and Nintendo will change, but hopefully, Nintendo's change will be for the betterment of video games as a medium of entertainment.
I would be super surprised if the NX didn't play all the games Nintendo and DeNA are making with Nintendo's IPs. It doesn't make any sense for it not to as the only needed input would be a touch screen and the rest is just making sure the system can run those simple mobile games.
I doubt it will either.I don't think the potential success of mobile games for Nintendo is really going to affect Nintendo making hardware.
I doubt it will either.
External shifts are what threaten the current model, not just of Nintendo, but of all three vendors.
Won't this mean that Nintendo's resources will be further spread thin, and that this new deal will cannibalize their handheld sales?
E3 is gonna be fascinating.
Impossible to tell if Nintendo will spread themselves thinner before we know how many and what kind of platforms Nintendo plans to release in the future (and how much resources they'll need).I'm not sure how I should feel about this.
Won't this mean that Nintendo's resources will be further spread thin, and that this new deal will cannibalize their handheld sales?
http://www.nintendo.co.jp/ir/en/library/events/140130qa/02.htmlIwata said:Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform.
To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples.
Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future.