Sorcerer
Member
Wii U2
I hope so, maybe if Bono gets behind it, he can force the new Nintendo console on me for free against my will.
Totally my will
Wii U2
Please make the GPU and CPU high end. I want to play Mario and Zelda with global illumination and real time ray tracing.
Certainly seems that way, he has quite an impressive CV. Director of Engineering at Nvidia, Principal Architect at LSI Logic, Senior Manager at Sun Microsystems and Principal Engineer at Digital Equipment Corporation.That's quite a grab, actually
Wii u is an mcm, and bc relies entirely of which direction they take their chips. Soc doesn't necessarily mean x86
Guys... Have you seen how Nintendo is using the "New" in its products? Well the new Nintendo console will be called "New Nintendo Entertainment System". You can quote me on that.
ES was really highly experimental. I don't think they really make their own operating systems. The Wii U OS is based on OpenBSD or something I believe. It's certainly a UNIX or UNIX-like system.I...didn't know that.
We know Nintendo is making their own OS now, so maybe they will borrow from Android. I'm a little worried about the potential for a million hardware SKU's like Android.
Guys... Have you seen how Nintendo is using the "New" in its products? Well the new Nintendo console will be called "New Nintendo Entertainment System". You can quote me on that.
Their research operating system was called Nintendo Experimental System, or NES. After Google took over the project, the name was changed to just ES.
I'm not making this up, by the way. ES is a real thing. It's open source, and the lead engineer left Nintendo to join Google at some point, and took the project with him. I believe parts of ES were integrated in Android. If true, Nintendo essentially co-created one of their biggest competitors.
Anyways, while I do love the idea of a high powered Nintendo console, not even Sony and Microsoft can make anything decent looking at runs at perfect 1080p and 60fps, so I prefer their scaled back approach. The games may not be as "technically" good looking, but they are vastly more appealing looking.
Perhaps you can play it on a render farm then
Is it safe to assume that he had little to no involvement in the Wii U's development since the system was basically revealed a month after his hiring?Certainly seems that way, he has quite an impressive CV. Director of Engineering at Nvidia, Principal Architect at LSI Logic, Senior Manager at Sun Microsystems and Principal Engineer at Digital Equipment Corporation.
Their research operating system was called Nintendo Experimental System, or NES. After Google took over the project, the name was changed to just ES.
I'm not making this up, by the way. ES is a real thing. It's open source, and the lead engineer left Nintendo to join Google at some point, and took the project with him. I believe parts of ES were integrated in Android. If true, Nintendo essentially co-created one of their biggest competitors.
Whoa, hiring someone in the US? Neat.
Is it too much a stretch to think hiring someone in the US is a way of adding that western appeal to their Next-tendo?
They do, but as I said, that's not the problem with Nintendo and 3rd parties.
But the point is, nintendo should have zero interest in an one-off x86 design. Aside from the fact it does nothing to homogenize their ecosystem, one should look beyond 2014. Two years from now everybody and their cats will be doing A57s as the bare minimum, and the big SoC players will be doing custom v8s. Going for a x86 this next gen will be the most questionable decision a console vendor like nintendo could make. Basically, a last-resort 'Halp, our A, B, and C plans fell through, scramble for an x86!' sort of move.
I think you're a generation out-of-date on ARM capabilities.
Those are custom ARM cores you refer to. SoC are more often custom than not, and are assembled of different standard parts (ARM cores just being one of them) that for itself are usually not customized further. It's also were Intel is highly lacking as they prefer to offer as SoC parts on their own, resulting in packages that are substandard to other available SoC solutions (e.g. LTE support in mobile SoCs).
Any company with an architectural license can do custom designs. Apple is obviously out of the question, but quite a few companies including the two you mentioned, AMD, Marvell, AMCC, Samsung and even Intel have architectural licenses and design custom ARM cores. Well, Intel doesn't, they just got a license because they could.
And the thing is: Nintendo is absolutely willing to contract unknown or unexpected companies. I mean, look at their GPU suppliers:
Silicon Graphics (N64)
ArtX (Gamecube, Wii)
Alchemy (DS)
Digital Media Professionals (3DS)
AMD (Wii U)
Of the five different vendors Nintendo worked with, only one was actually on anyone's radar. ArtX, Alchemy and DMP were startups, Silicon Graphics used to do high-end workstations and big iron exclusively. And they're not alone. Apple's impressive custom ARM cores? Designed by what used to be PA Semi, a pretty much completely unknown company with zero experience when it came to ARM chips (they developed PowerPC cores).
ARM makes this easier than ever. Any startup can apply for a license, and manufacturing would be outsourced, anyway. Nintendo's next SoC could be developed by some tiny startup nobody has ever heard of.
Their research operating system was called Nintendo Experimental System, or NES. After Google took over the project, the name was changed to just ES.
I'm not making this up, by the way. ES is a real thing. It's open source, and the lead engineer left Nintendo to join Google at some point, and took the project with him. I believe parts of ES were integrated in Android. If true, Nintendo essentially co-created one of their biggest competitors.
Rösti;135334834 said:I do not believe anything too major will come from it, but Nintendo's Second Quarter Financial Results Briefing for FY 2014 happens on October 30, tentatively at least, perhaps some meager details about the next stationary console will surface there. I'm expecting Mr. Iwata to talk about QOL then, a few words about other upcoming systems as well wouldn't hurt.
Pretty much, yes. Suresh Devalapalli, another hardware engineer who joined NTD in 2011, did work on the Wii U in limited capacity. He designed the audio API. Now he's the engineering manager for Nintendo's next SoC.Is it safe to assume that he had little to no involvement in the Wii U's development since the system was basically revealed a month after his hiring?
Prior experience working on game-play systems for AAA video games required
Rösti;135334834 said:I do not believe anything too major will come from it, but Nintendo's Second Quarter Financial Results Briefing for FY 2014 happens on October 30, tentatively at least, perhaps some meager details about the next stationary console will surface there. I'm expecting Mr. Iwata to talk about QOL then, a few words about other upcoming systems as well wouldn't hurt.
Nintendo Technology Development Inc based out in Washington, has been the lead 3D chip-set research group since 1996 for Nintendo's hardware.
Correct. This is what he said at the Corporate Management Policy Briefing/Third Quarter Financial Results Briefing in January this year:I don't think we'll hear anything about the next console (at least anything new), but we're sure to have one or two question about the next handheld, and why they chose to make the n3DS before that.
I think to remember (may be wrong on this one), that Iwata would talk a lot more about QOL before unveiling it at the January meeting.
Source: http://www.nintendo.co.jp/ir/en/library/events/140130/05.htmlToday I would like to limit my presentation to the general direction of our new business, but I plan to announce more details within 2014. I then plan to talk about its specific features and a clearer vision of what we really mean by the term non-wearable.
This new business will be launched during the fiscal year ending March 2016, which begins in April 2015. As this is a completely new field of business, our plan is to make it contribute to our overall business and position it for growth from following fiscal year.
Source: http://www.nintendo.co.jp/ir/en/library/events/140508/02.htmlAt the Corporate Management Policy Briefing in January, we referred to our new efforts to adapt to the changing business environment. Some of these efforts will yield results during this fiscal year; others need to be addressed over the medium term. Anyway, we would like to steadily advance each of them this year.
Today, please let me touch on the progress of some of these projects. However, regarding the medium-term goals, including the challenge of expanding into a new business area to improve people's QOL in enjoyable ways to be launched during the next fiscal year, I would like to disclose more specific information later this year.
Should have put it in quotation marks. Of course they didn't really co-create Android, they created something that would later become a small part of Android. Supposedly.Co-creating Android 1.0? Depending on who you ask it is either an insult or quite an exaggeration . Seriously, I think you might give it too much credit .
Wsippel posted that like on the first page. You're slower than slow azure!Man just when I thought I've seen all of Ninja's gems of knowledge already.
I feel like Nintendo, at this point, should just stray far away from the whole "Wii" branding with their next console and start fresh whenever the successor of the Wii U is announced. Either that, or just keep it simple and call it the "Wii 3" or something to keep their message clear from any ambiguous labelings.
But hey, I'm no business expert, so who knows whether this would be a good call or not.
It's Nintendo's history, prior form and the buying habits of their userbase that have the publishing houses feeling sketchy. Despite a wealth of evidence and sales successes, it's like they don't know how to sell to Nintendo's audience. When Nintendo gave them a casual audience with the Wii, there were some publishers who 'got it' and jumped on board with the likes of Just Dance etc. But in a normal gaming environment - they just don't know how to do it. Personally? I think its partly Nintendo's fault but also partly the publishers' fault. Again and again, they fail to recognise what the Nintendo audience finds interesting and fun. In my opinion, they should start by listening to what Nintendo say themselves. They say it in all of their investor relations material, and in every interview: they want to surprise and please people.
Go the Mario Kart route and abandon the stupid names and just add a number. NES 7.
I think using the Nintendo Entertainment System name in general would be beneficial, especially when you consider that they are unifying their platforms, using the NES name makes sense.
Pretty much, yes. Suresh Devalapalli, another hardware engineer who joined NTD in 2011, did work on the Wii U in limited capacity. He designed the audio API. Now he's the engineering manager for Nintendo's next SoC.