This thing has been out for an entire console generation, 5 years. It is slowing down significantly but that is to be expected. Doubt it'll reach 75m.That growth rate doesn't seem that impressive then...though I suppose we don't know exactly how far beyond 60 million they really are
Poor sales of Yokai Watch don't devalue Level-5's efforts
There are trends within a generation as well. Even disregarding the actual level of sales, we can see that 3DS peaked much earlier in its lifespan than either GBA (2.5 years) or DS (4 years) did.
This thing has been out for an entire console generation, 5 years. It is slowing down significantly but that is to be expected. Doubt it'll reach 75m.
I don't know how reliable this site is but 3ds peaked in 2013 right? So 3 years?
Yokai Watch should have had stayed in Japan. The design of the Yokai are hideous and quite lazy I may add. A good percentage of them were just color swapped when browsing though strategy guide. However, I yet to play the game. Despite, Level-5 efforts, they need Nintendo to published their own game in the West.
...
DS sales peaked in Q4 2008 at around 30M/year, over four years into its lifespan (17 quarters) and in its fifth holiday season.
...
That is HORRIBLE.
The smartphone industry has decimated portable consoles. The 3DS also came out as smartphones have started growing in sales, so next Nintendo console will struggle to even reach 60 million. It's okay, a console with 30 million can still have a good selling ecosystem.
I don't see how you can call the lowest/slowest sales in the entire Nintendo handheld line excellent. That said, they aren't horrible. Especially compared to the only other handheld this past generation.
Literally any conceivable dedicated handheld is overpriced, compared to the prospect of free games on hardware everyone already owns. That's the problem.
Yokai Watch did not sell poorly. It's not exploding out the gate, like Pokemon, but it is doing well in the US and Europe.Poor sales of Yokai Watch don't devalue Level-5's efforts
Yo, I totally want a New 2DS, I'd totally rebuy the 2DS for those enhancements in that form.
Even with the NX on the way.
Oh.... so that is why the 3ds's least successful market is Japan, a market where smartphones and smartphone games have been a thing for not only longer than anywhere else, but are also generating way more revenue. Poor 3ds never had a chance... it was pretty much doomed there from the get go.
oh... wait
Oh.... so that is why the 3ds's least successful market is Japan, a market where smartphones and smartphone games have been a thing for not only longer than anywhere else, but are also generating way more revenue. Poor 3ds never had a chance... it was pretty much doomed there from the get go.
oh... wait
I'm actually surprised it's done this well. I thought for a long time 60m was its ceiling for lifetime sales, so I'm pleased to be wrong, even if it's still unlikely to ever match even the PSP.
Still, it's a great system, and I'd personally argue better then the DS, so I'm bummed it's seen such a dramatic fall in fortunes in comparison to its predecessor.
I just hope the NX portable can stem the bleeding.
Oh.... so that is why the 3ds's least successful market is Japan, a market where smartphones and smartphone games have been a thing for not only longer than anywhere else, but are also generating way more revenue. Poor 3ds never had a chance... it was pretty much doomed there from the get go.
oh... wait
Congrats on the 60mil, but you'd better have a plan to replace this fucking thing that isn't 'portable version of the NX in late 2017 / early 2018'
NX has even more of a disadvantage, it's releasing smack in the middle of a developed smart phone age. At least the 3DS was early on. Not to mention that Nintendo is obviously not prepared as evidenced by the NX date being pushed back and still not revealed less than a year from release.Talent always wins.
3DS did a great job at surviving the mobile boom, mostly thanks to the great exclusives that you can't find anywhere else.
NX is coming AFTER the explosive growth of mobile games, and that's one big advantage it has over the 3DS. Nintendo is more prepared now (or at least they should be).
Not really understanding how this is supposed to contradict his point. The handheld market, and the traditional market as a whole, in Japan, is a shadow of its former self.
The 3DS has been selling very poorly for a while now as well, so there's no signs that the next handheld will blow the lid off.
That is HORRIBLE.
The smartphone industry has decimated portable consoles. The 3DS also came out as smartphones have started growing in sales, so next Nintendo console will struggle to even reach 60 million. It's okay, a console with 30 million can still have a good selling ecosystem.
You're crazy if you think 3DS is going to sell 10 or more million units. There aren't any major releases after Pokemon and the NX is coming out next year.So we can expect something about 70-80m (maybe a lot closer to 70m) lifetime sales when all is said and done?
That's kind of okay actually. For a system that feels like it was launched out of touch and out of time to come close to GBA and somewhat to PSP sales is pretty much okay in todays market. Even if it was coming from the DS high.
3DS:
21.32 million from Japan
19.77 million from Americas
17.77 million from Other
For comparison, DS was:
32.99 million from Japan
59.93 million from Americas
61.10 million from Other
The decline outside of Japan every FY except the 3DS' first (ending 31st March, 2011) for the 3DS has been particularly poignant outside Japan.
The Japanese market has helped carry the 3DS to an extent. To put this into perspective, the N64:
5.54 from Japan
20.63 from Americas
6.75 million from Other
I note this console because I want to point out that the N64 sold more than the 3DS has in the Americas after 5 years, and nobody deludes themselves into thinking the N64 was a huge success. Call the 3DS a success all you want, it is, but it's a disappointment too outside Japan in particular.
Source: https://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e1603.pdf
I hope the next Nintendo handheld succeeds, I really do, but 3DS does not instill confidence that it can sell, say 70-90 million lifetime. I'd like to be proven wrong.
That growth rate doesn't seem that impressive then...though I suppose we don't know exactly how far beyond 60 million they really are
The reason to own a 3ds is hardly portability, it is exclusivity. The main difference is rather simple: In the smart phone space, I buy games for my phone, in the hand held/console space I buy hardware for the games. It's more or less the exact opposite. If somebody wants to buy some casual puzzle game, he probably already owns the means to play it. If he wants to play monster hunter, he'll have to get the hardware for it.
No you, an adult gamer buys it for games you can't get elsewhere. The average 3ds owner, a child, has it bought for them as a portable entertainment device.Exactly. You buy a 3DS to access its games library, not because of the general idea that you're in the market for a portable gaming device.
You're crazy if you think 3DS is going to sell 10 or more million units. There aren't any major releases after Pokemon and the NX is coming out next year.
Why do you think that 60m will halve again? Smartphones and app stores were around years before the 3DS launched, and have now pretty much saturated their market. It's now a decade after the launch of the iPhone, the damage has been done. The reason the 3DS was only severely damaged rather than collapse is that Nintendo still makes games children can play, and they don't carry smartphones in the same way that adults do, and also a good chunk of that collapse was similar to the Wii>WiiU: the DS was a good idea at the right time, and the expanded audience disappeared for the 3DS.Unfortunately smartphones have killed sales of dedicated portable gaming consoles.
The 3DS is still far from PSP numbers let alone the DS massive mainstream success.
And this 60m market will probably halve with a 3DS successor unless they have a really brilliant idea that becomes a hit among casuals.
It's a shame though because a console with traditional+touch controls can offer a much better gaming experience than a touch only device.
There is little growth to be had at this point in time.That growth rate doesn't seem that impressive then...though I suppose we don't know exactly how far beyond 60 million they really are
Why do you think that 60m will halve again? Smartphones and app stores were around years before the 3DS launched, and have now pretty much saturated their market. It's now a decade after the launch of the iPhone, the damage has been done. The reason the 3DS was only severely damaged rather than collapse is that Nintendo still makes games children can play, and they don't carry smartphones in the same way that adults do, and also a good chunk of that collapse was similar to the Wii>WiiU: the DS was a good idea at the right time, and the expanded audience disappeared for the 3DS.
Different times, different budgets, different mobile competition and thus very different third-party support.I don't think the third party support is much worse than what the GBA received.
Different times, different budgets, different mobile competition and thus very different third-party support.
Third-party game releases divided by region
America:
GBA: 950
3DS: 344
Other (Europe etc.):
GBA: 848
3DS: 384
Japan:
GBA: 679
3DS: 472
It's especially telling that in Japan, 3DS is already many million over GBA final LTD but it's unlikely 3DS is going to receive the same quantity of games from third-party (the cause is not just a matter of HW userbase !).
Again very different situation.