Of course you can.You cannot play local mp on ONE SCREEN in handheld mode, which was what I said.
lol, It was in the reveal video.
Of course you can.You cannot play local mp on ONE SCREEN in handheld mode, which was what I said.
Yes, you can. Out of the box with no additional accessories even. This is a first for both home consoles and handhelds.You cannot play local mp on ONE SCREEN in handheld mode, which was what I said.
This is like how you can't access the settings on the Wii U without the game pad. It's a restriction, not an addition.Well, you probably can't do TV out without the dock.
The dock has USB 2.0 and a 3.0. It doesn't allow external HDD. Perhaps there is something else that will put them to use one day.
What's a scaler?It has a scaler, apparently, and acts as an ir bar a la the Wii.
Did you miss the Mario Kart or the girls on the roof segments of the Switch reveal trailer?
Well... Yes, portability is a feature of handhelds, not home consoles. I'm not sure what you are getting at.Did you miss the part where neither of those involved handheld mode?
Edit: ITT people equate "not at home" with "handheld."
Well... Yes, portability is a feature of handhelds, not home consoles. I'm not sure what you are getting at.
Well... Yes, portability is a feature of handhelds, not home consoles. I'm not sure what you are getting at.
It has a scaler, apparently, and acts as an ir bar a la the Wii.
I fail to see a difference.
Positioning it as a home console that you can take with you gives off the idea of taking your home console games on the go. Your Zelda BotW, Splatoons, Skyrims, etc.
Positioning it as just another mobile devices gives off the idea of more mobile/handheld oriented games ala 3DS.
You are inventing a distinction that doesn't really exist. When people say handheld mode, they mean "not in the dock."A handheld is held in one's hands. The examples of play in question (Mario Kart guys and Roof Girls) were not handheld examples.
When it's much less powerful and probably won't have 90% of Xbox one games it's a pretty bad home console.The marketing approaches are entirely different.
A handheld is held in one's hands. The examples of play in question (Mario Kart guys and Roof Girls) were not handheld examples.
People can place value in other things than power.When it's much less powerful and probably won't have 90% of Xbox one games it's a pretty bad home console.
If that's what you are getting at then local Multiplayer existed in handhelds since the DS.A handheld is held in one's hands. The examples of play in question (Mario Kart guys and Roof Girls) were not handheld examples.
This system is not a portable replacement for PS4 or xbone. If that's what it's marketed as, it could backfire.People can place value in other things than power.
What you said applies to the Wii, and yet...
You are inventing a distinction that doesn't really exist. When people say handheld mode, they mean "not in the dock."
And as a point of fact, you can (as of now, as far as I know) play single screen multiplayer in "handheld mode" (as you define it).
So good news! Nintendo is not marketing it as such.This system is not a portable replacement for PS4 or xbone. If that's what it's marketed as, it could backfire.
I 100% agree calling it "a portable with TV out" is, well, stupid.What people mean is, in this sense, creating a distinction that is inaccurate in and of itself, based on existing terminology. As far as what has been shown, you cannot play a local multiplayer game on one screen while holding the console in your hands, yet you can play that way when playing as one would normally play a home console (but anywhere.) That's what I feel that people are overlooking when they say that it's just a "handheld with a TV out."
They are ignoring the new kind of portable functionality it likely offers because anything not based in the home is a "handheld."
That just doesn't fit logically, to me.
I 100% agree calling it "a portable with TV out" is, well, stupid.
In terms of how the system works, it knows when it is docked, and when it isn't. There is no third mode (again, as of now).
Regardless of such terminology. The point still stands that the dock provides no additional features other than an upscaler (whatever that is). The system is very much just aWhat people mean is, in this sense, creating a distinction that is inaccurate in and of itself, based on existing terminology. As far as what has been shown, you cannot play a local multiplayer game on one screen while holding the console in your hands, yet you can play that way when playing as one would normally play a home console (but anywhere.) That's what I feel that people are overlooking when they say that it's just a "handheld with a TV out."
They are ignoring the new kind of portable functionality it likely offers because anything not based in the home is a "handheld."
That just doesn't fit logically, to me.
OK honest question, no snark: how would these specs theoretically compare with the performance of the iPhone 7?
I 100% agree calling it "a portable with TV out" is, well, stupid.
In terms of how the system works, it knows when it is docked, and when it isn't. There is no third mode (again, as of now).
Regardless of such terminology. The point still stands that the dock provides no additional features other than an upscaler (whatever that is). The system is very much just ahandheldportable device without any gains from being a home console.
well Nintendo said as much that the main feature of the dock is charging and providing power to the system so it's not a groundless assertion. Most, if not all insiders claim that docked mode increase the clock but again that is attributed to charging and not docking.You are pretty confident stating some things as fact here that are not established as such at this time.
I fail to see a difference.
well Nintendo said as much that the main feature of the dock is charging and providing power to the system so it's not a groundless assertion. Most, if not all insiders claim that docked mode increase the clock but again that is attributed to charging and not docking.
I'm more than happy to be wrong, I wish I am wrong, but my claims are not as groundless as you make them seem.
It has a scaler, apparently.
I won't have time to worry about the dock in January as I'll be gushing about the new BoTW trailer anywayWell I am not in the business of trying to hate, bud. I don't think your misgivings are without merit whatsoever. I suppose I just land on the side that is a bit more optimistic. Guess we'll find out in January.
The marketing approaches are entirely different.
Isn't something we would already find in any TV? Honest question, I'm not a tech guy...
No...they will show it. It's part of the basic design of the system. It's one of its major selling points.? Are they going to hide the fact it is portable in the marketing? It seemed that they were emphasising it.
No...they will show it. It's part of the basic design of the system. It's one of its major selling points.
I'm having trouble figuring out where your confusion is coming from. Can you explain?
So, according to you, your phone stops being a "handheld" as soon as you use the handsfree features it has.Edit: ITT people equate "not at home" with "handheld."
Yesterday somebody (maybe Vern? can't remember) said it would also have a scaler in the dock... to upscale the graphics. Obviously this won't look as good as native resolution, but it should look better than letting your TV do the upscaling. It supported FHD and 4K IIRC. So, the question is, will it upscale every game from 720p by default, or only the games that have trouble reaching 1080p in docked mode? It also matters in the quest for memory bandwidth.What's a scaler?
? Are they going to hide the fact it is portable in the marketing? It seemed that they were emphasising it.
I think it's logical for Switch to be marketed as a console that you can also take it with you and play.
What I have an issue with is the insistence of saying that Switch is a home console first and foremost. I don't think this double down was necessary and switches the discussion into comparison with the other home consoles on the market. Also diminishes the unique value of Switch.
@ marketing discussion
"A Handheld you can play on your TV" sound far less interesting and exciting than "A Home Console you can play wherever you want"
same device, but those two different descriptions make them seem like they couldn't be any more different
I'm just wondering how many people actually want to play huge open world games on a mobile device that needs to be charged every two to three hours...sounds like a textbook example of a niche market they are aiming for here...
FYI, "stigma" would mean it's a bad quality.Saying it's a console also gives the stigma that it's powerful...at least moreso than a handheld.
No...they will show it. It's part of the basic design of the system. It's one of its major selling points.
I'm having trouble figuring out where your confusion is coming from. Can you explain?
Read my previous post, but no. That video summed up the idea incredibly well. No one will be confused.The new home console from Nintendo is shown as a portable/mobile device. You don't see how this will be a hard, confusing sell to non-enthusiasts?
As someone already said, Switch games won't be as big as XB1/Ps4 ones, resolution will be 720p at best, also texture and assets won't have the same quality and therefore weight. There is indeed a report of Switch cartridges being 16GB max, so it means most games won't even be larger than 10GB.32GB seems small when you consider how large PATCHES are today, let alone full games.
good luck to anyone going digital only. start stocking up on those SD cards.
Thanks guys for the clarification. That's good news at least. But doesn't the overclocking thing make it reach higher resolution anyway? Is a scaler necessary?
say Matt, any chance that bandwidth from the leak would be a problem to output games in FHD natively?
As someone already said, Switch games won't be as big as XB1/Ps4 ones, resolution will be 720p at best, also texture and assets won't have the same quality and therefore weight. There is indeed a report of Switch cartridges being 16GB max, so it means most games won't even be larger than 10GB, yes 32GB is indeed too litle even in that case, but i'm sure Nintendo did that to keep the price under 300$, we'll be abke to use micro SD up to 128GB or hopefully even more to store digital games