Supposedly from the previous Edge magazine:hype hype hype"It's still too early to tell you everything about the game," says Suda, "but firstly we're going to have more than one playable character - as the scenario unfolds, Shinobu and Henry will become playable and will bring their own styles and cool factor".
I read the article and don't remember two other playable characters.Dascu said:For the new page:
They're going to improve the overworld and make it more interesting. I'm not sure how they're going to deal with the jobs though. Suda hasn't mentioned them yet. I wouldn't be surprised if they dropped it (or at least for the other playable characters).Clandestine said:does this sequel dispense with the awful overworld, shitty jobs, and money grind to reach the next job?
Dascu said:They're going to improve the overworld and make it more interesting. I'm not sure how they're going to deal with the jobs though. Suda hasn't mentioned them yet. I wouldn't be surprised if they dropped it (or at least for the other playable characters).
EatChildren said:Yeah, Suda seemed pretty keen on the side jobs so I expect them to return. But I'm one of the few who didn't mind them, mostly because it only took a first try to get gold and then you never have to play them again.
The news about Henry is so crazy awesome. Knowing Suda there will be a level where we play as Jean .
so is Raiden...AceBandage said:Jeane? His kitten? That would be awesome.
Edit:
Also how can Henry be playable? He's just a handsome foil.
donkey show said:First playable Shinobu... now motherfucking Henry motherfucker? :O
http://i43.tinypic.com/dz801s.gif[IMG][/QUOTE]
that's SIR Henry Motherfucker to you mister.
AceBandage said:Also, no sure if this has been posted:
http://www.escapistmagazine.com/news/view/93004-Suda-51-Wants-No-More-Heroes-Travis-in-Smash-Bros
If only...
ultim8p00 said:That's such an awesome idea that Nintendo won't do it
and considering only SAKURAI!!! makes smash bros games, and he has common sense, it'll totally make it inAceBandage said:Well, you never know.
By the time the next Smash Bros game is out, NMH could very well be a fairly well established franchise.
AceBandage said:Also, no sure if this has been posted:
http://www.escapistmagazine.com/news/view/93004-Suda-51-Wants-No-More-Heroes-Travis-in-Smash-Bros
If only...
Travis Touchdown in Brawl
Chozo said:
Looks like I get to add another "image I got from 4chan that I never thought I'd be able to use in a relevant conversation" to the list.
Ahem...that's MR. Sir Henry Motherfucker, to you mister!doomed1 said:so is Raiden...OH GAWD i hope Suda has a Naked Raiden parody sequence. that would be SOOOOOO awesome
that's SIR Henry Motherfucker to you mister.
1. What makes Travis' Schpeletiger new is that it is now twice as long (in addition to the better controls).
2. This has already been verified, but there have been doubts and concerns as to how Grasshopper is going to have 50 unique bosses, from their appearance to actual fighting capabilities. Suda explains to EDGE that basically there is nothing to worry about as they incorporated both the original NMH development team and the NMH2 team (many members being of both teams including the character creator) to brainstorm and according to Suda they had no problems shooting out several ideas and characters from that.
3. The name of the "schoolgirl assassin" we all know about is Kimmy. How appropriate. Suda also mentions that Kimmy wants to keep Travis "all to her self." Possible Misery references?
4. At the end of every boss fight, a 2D image of Travis will walk from one end of the screen to the other to hop onto the Schpeletiger and drive off, accompanied by some new piece of midi music.
5. The idea of Travis using other weapons, even projectiles, was considered by Suda, but ultimately canned as Suda says that the sword/beam katana is what Travis should always use. Suda calls Travis the "modern samurai."
6. It was implied that Bishop actually does not die or get killed off, as the article explains that Bishop will have a bigger role to play in the game. At the same time, Suda says that "Travis is fighting for himself" not for anyone else. Travis is fighting for revenge, but perhaps for someone else other than Bishop?
7. Speaking more specifically on the city, Suda explains that Travis had actually left Santa Destroy for those three years, and it wasn't until he came back that he had seen how much it had changed. Where Travis had gone is not said. Only a portion of the original city will be traveled, based on fan responses on the first game. The streets and sidewalks will be much more busier and cars will "get out of the way" of Travis' bike. There are construction signs and lights everywhere. One of the fighting grounds will be a "new school", "construction yard", and a graveyard. Not sure if the school is new in the sense that it is an additional one to the Santa Destroy High School or if it is just a remodeled SDHS.
8. There are still side jobs such as coconut collecting and a new one involving plumbing. Suda explains that he still wants the player to feel like he has to work hard to play the game as that is what it means to be a punk. Otherwise, he says, there is a disconnect between the videogame world and reality. Still, the side jobs are still improved and provide humor as well as entertainment.
9. It is confirmed that Destroyman comes back as a cyborg as wanting revenge against, who else, Travis.
10. Finally, the bosses themselves: it will not be as difficult, time consuming, and at times boring to collect enough money to advance to the next boss fight. In fact, Suda purposely wanted to mix things up to keep it from getting repetitive by having Shinobu and Henry as playable characters and, at times, fighting more than one boss fight, sometimes one right after the other, and sometimes simultaneously.
That.Jaded Alyx said:9. It is confirmed that Destroyman comes back as a cyborg as wanting revenge against, who else, Travis.
Ukraine.iamaustrian said:woah awesome new shots.
Silvia is from east europe,right? from where exactly?
Japanese Ukrainian.Surgeon Isa said:She's half Japanese too, if I remember correctly.
G.O.O. said:That.
Is.
Fucking.
AWESOME.
10. Finally, the bosses themselves: it will not be as difficult, time consuming, and at times boring to collect enough money to advance to the next boss fight. In fact, Suda purposely wanted to mix things up to keep it from getting repetitive by having Shinobu and Henry as playable characters and, at times, fighting more than one boss fight, sometimes one right after the other, and sometimes simultaneously.
You're correct. The game needs much more advertising and previews, it's the sequel to the single best game on the Wii after all.G.O.O. said:Is it just me, or is the game less hyped than NMH1 ? It's supposed to be out early next year, and it didn't even make this year's E3... plus the fact that this official magazine had planned to talk about it in its latest issue, then apologized for not doing it...
G.O.O. said:Is it just me, or is the game less hyped than NMH1 ? It's supposed to be out early next year, and it didn't even make this year's E3... plus the fact that this official magazine had planned to talk about it in its latest issue, then apologized for not doing it...
I'd agree, but coming from a hardcore grasshopper fan it wouldn't sound objective.Jocchan said:You're correct. The game needs much more advertising and previews, it's the sequel to the single best game on the Wii after all.Yes, it is.