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No More Heroes: Desperate Struggle screenshots

pakkit

Banned
JoeFu said:
The girl at the end... does she say "if you get me preggers, promise you won't ditch me 'kay" ???
Yeah...and then she turns on her beam katana.

Okay, so in this game you start out ranked 51, which is a not-so-hidden reference to SUDA. I think it'd be awesome if you fought 50 different boss levels and they just forwent the open-areas. At the same time, the tech seems to be beefier and they might be able to do open-world a lot more justice now.
 
Made my own.
eug1gk.gif


I put a lot of effort into it.
 

vertopci

Member
skinnyrattler said:
How good was the first game? I need some good Wii games and the reactions from the first page got me all hot and bothered.

Bazillion times better than all the other shit on the console
 
vertopci said:
Bazillion times better than all the other shit on the console
QFT, It seriously rocks your socks off. Just focusing outside of battles, The jobs you do as minigames are seriously fun, not one ever felt repetitive. Looking for lovikov gave a good idea of just how many nooks and crannies there are in the city, and the powerups you got from Randall for them gave you a sense of power while not breaking the game. There are side missions within the game with unique objectives like batting a baseball through opponents. The Wii motions of working out Travis in the gym feel accurate to what he is doing and what working out really feels like and is. You can buy new glasses, belts, pants, shirts and jackets. or search around in dumpsters for shirts or dig in the ground for some more cash. Buy videos from Beef Head to learn new wrestling moves and upgrade your beam sword at Naomi's. The sheer amount of things to DO in the game has always shocked me, especially for a Wii game.

In some Next-gen open world games it is very overwhelming the things you can do, so much so that emphasis is sometimes lost on the player itself. But with NMH when you do something you feel like you're positively moving forward and improving, combined with a sense of accomplishment for doing it.

And I haven't even gotten to the characters.
 

grandjedi6

Master of the Google Search
wsippel said:
It is, it will be shown at their press conference. It's one of four games mentioned on Ubisoft's E3 teaser.
I just saw that. Huh, I though Xseed had stolen it from them but I guess Ubisoft just stole it back. Oh well, Ubisoft did a good job with No More Heroes so its fine with me.
 

Haunted

Member
Speaking of Ubisoft, where is their official Ubisoft announced E3 lineup thread? Can't see it anywhere. :(

octopusman said:
Made my own.
eug1gk.gif


I put a lot of effort into it.
Should've freeze-framed the last frame for half a second or so before starting the loop again. Otherwise, good job. :D


edit: and what is up with the 500's. Time to close down the OT.
 
I'm almost positive that Marvelous claimed they were publishing it themselves, and by themselves I assumed they meant XSeed, in America.

Wonder if it's another situation like Oboro, but happening much earlier.
 

Ramenman

Member
HAGHGAGGHAAGHGHHAAAAAAAGGH they've done it again ! Badass trailer ! I'm going to diiiiiyeyeyeyeiyeyieie.

ninj4junpei said:
I was just thinking. If Sir Henry Motherfucker comes back as a cyber ninja or cyborg, this game will be the greatest ever.

I first thought it was him we hear in the beginning, but really I'm not sure. Anyway we still need to know
how Travis came back. Wanna bet he just bends his head to avoid the katana at the very last moment like "haha, got you good Henry ! ... Henry ?"

Yes I need to spoiler tag that because some stupid people are browsing this thread even though they haven't finished the first game.

D:

By the way guys, the end is what makes the game awesome. It has a fucking awesome ending and I can guarrantee you'll stare at the screen during the whole credits sequence too.
So play it.
 

bdouble

Member
Anyone else beside me really irked when people call NMH an open world game? Its no more open world than something like Zelda or Metroid. Or are those open world too? Its just an over world with "other" things to do.
Oni Link 666 said:
Looks like they're keeping the same canned wrestling waggle moves. I wish they would let you control what move you want to do.
Got to disagree there. It has a finality to it. If it was like you said it would be like any other action game. This combat system works really well imo and I think they can open it up a ton.

\//\/ Ya guess your right. Idk I think that is stemming from people calling it a sandbox because someone likened it to GTA and it as never supposed to be like that.
 

jeremy1456

Junior Member
bdouble said:
Anyone else beside me really irked when people call NMH an open world game? Its no more open world than something like Zelda or Metroid. Or are those open world too? Its just an overworld with "other" things to do.

Uhhh... Zelda is considered open-world, as is Metroid.
 

grandjedi6

Master of the Google Search
bdouble said:
Anyone else beside me really irked when people call NMH an open world game? Its no more open world than something like Zelda or Metroid. Or are those open world too? Its just an over world with "other" things to do.
It's an open-world alright, just a really shitty one.

jeremy1456 said:
Uhhh... Zelda is considered open-world, as is Metroid.
No they aren't. Both Zelda and Metroid are linear games with numerous barriers throughout the game.
 

Ramenman

Member

Awesome :lol

EatChildren said:
I think the contrast between the monotonous jobs and outrageous characters/missions/plot is pretty damn obviously intentional.

I mean, come on. If Suda really wanted to he could have made insanely bizarre minigames that were no more time consuming or expensive to make than the ones we got. He deliberately chose to make them 'chores'.

I don't think it's looking too far into it. Travis is clearly someone who escapes his bland life through fantasy, and thus embarks on an outlandish quest. The jobs bring it back down to Earth; you still need to work to get to where you want to be.

And even from a gameplay standpoint. In any kind of story or media, be it books or movies or games, to have some intense sequences really stand out, it's always useful to have some lesser, slower moments.
Imagine if you just chained those bosses one after the other. I think taking a break is mandatory to enjoy properly each one of the battles, even though you may think the jobs suck.

And actually I'd rather have those uninteresting but cool and not pain-inducing jobs than, say, the "missions" in Assassin's Creed where they desperately tried to make "challenging" some uninteresting gameplay bits, making them actually frustrating and despicable. Or just have nothing at all, like in Shadow Of The Colossus (before you jump on your high horses (HAR HAR ! horses !) I'm talking strictly game structure here, not a jab at SoTC).

I think in the "what the hell could this player do between all those boss battles" department, No More Heroes is actually doing quite well.
 
I don't think I've seen anyone else mention it...but at least from this trailer the engine looks a LOT smoother. The only complaints I had about the first game were all technical, and I got over them. But if this game plays as silky smooth as it looks in that trailer, then this is shaping up to be one of the best looking games on the Wii.

Also, the music is fucking awesome, just as I've come to expect from Jun Fukuda.
 

Vinci

Danish
jaundicejuice said:
I cannot wait for this. The screens are alright but the trailer was just fucking amazing.

Which is why it's kind of sad that 'trailer' isn't mentioned in the thread title. Of course that would be solved if the title were *ahem* adjusted into the Official NMH: Desperate Struggle Media Thread. [Does it really need 'Discussion' in the title? Doesn't the fact that it's a thread imply there will be discussion?]
 

Haruspex

Banned
justchris said:
What are you talking about? The beauty of No More Heroes is that is is a product whose primary purpose is to actively make fun of its target market. It is, in all ways, a parody. A parody of other games, a parody of gamers, a parody of selling out. No More Heroes is brilliantly shallow. I consider it in all ways equal to Killer 7, just a different philosophical direction.

If you read my other posts I essentially said that is a big part of NMH, the sad fact is most gamers think Travis is awesome, fly and generally badass. When in reality he is a complete loser, he lives in a crusty motel with his cat, he has a blow-up doll, he rents porn movies, he's obsessed with trivial stuff like games and anime... he is most gamers but they didn't even realise it as they were exclaiming how awesome and great he was. But the game also is a bit of an elegy to people like Travis at the same time, Suda represented himself a lot in his character.

And if you play the game it becomes clearer and clearer he is a guy trapped in the dead-end town (reminds me of El Paso) who has to do monotonous jobs so he can escape into his fantasy land (and ultimately violence) for a short while before coming back down to paucity of reality. Its quite a common theme, especially in manga and no doubt in a lot of the films Suda has seen and takes inspiration from. In a way it is a parody of gaming culture but also an nod of respect for people who create their own sub-cultures in these kind of settings.

The game understands why young men like Travis exist and it satirises the kind of moralists who harp on about getting a job and being responsible and all the rest, just read the intros to each job given by the dude in black with the shades and this becomes really clear, especially on the last job where you have to launch your bike into the sea. He says 'nothing but dropouts' in Santa Destroy and 'the biggest drop-outs of all... they jump'... seems pretty clear to me in its message about young people with no direction or prospects in life.

There isn't one meaning, its multifacted, you can play and just treat it like you would a cheap manga- all fights, odd characters and over the top language- or you can see it as a parody of gaming and gamers, or you can go further still and pick up the few signals here and there about it essentially being a social commentary (which is what Suda said it was, with Killer 7 being the political commentary) about young people.
 
Haunted said:
Speaking of Ubisoft, where is their official Ubisoft announced E3 lineup thread? Can't see it anywhere. :(


Should've freeze-framed the last frame for half a second or so before starting the loop again. Otherwise, good job. :D


edit: and what is up with the 500's. Time to close down the OT.
hmm.. Think I should use this one instead? added a bit to the end.
2cy2qty.gif

EDIT: I decided that I didn't like the screwing head back on motions, examined the portion in the trailer and noticed she moves a bit more slowly than the gif is set to, so I've slowed down my own. went with the second one, edited to 15 cs frame delay.

Xeke said:
If I just saw the title I'd be sure it was a DS game.
Every goddamn time.
EDIT: it confuses me too.
 

jeremy1456

Junior Member
octopusman said:
Every goddamn time.

I think he's merely referring to the fact that it's called No More Heroes: Desperate Struggle.

As per the old naming scheme for DS games this would make sense.
 
jeremy1456 said:
I think he's merely referring to the fact that it's called No More Heroes: Desperate Struggle.

As per the old naming scheme for DS games this would make sense.
I meant that it confuses me too.
 
jeremy1456 said:
I think he's merely referring to the fact that it's called No More Heroes: Desperate Struggle.

As per the old naming scheme for DS games this would make sense.


I fucking hate when people abbreviate it as No More Heroes DS.

"What? a No More Heroes DS game? clicks link Oh sonofa-"

It would be more amusing except I've fallen for that shit like 8 times now.
 
By far my most anticipated game, sunk over 20 hours into NMH, still have to beat bitter mode.

For some reason that trailer made me think Suda was going to put himself in the game. The whole luchador thing maybe.
 

Fuu

Formerly Alaluef (not Aladuf)
I remember in the reveal thread when we were actually clueless for a while about the game being on DS or not. Good times.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Fuu said:
I remember in the reveal thread when we were actually clueless for a while about the game being on DS or not. Good times.
it's not on the ds? sonofa..
 

GaimeGuy

Volunteer Deputy Campaign Director, Obama for America '16
So, what, Travis is out for revenge because someone murdered Bishop? (His friend who ran the video store)

also: trailer was awesome.
 

Christine

Member
Haruspex said:
If you read my other posts I essentially said that is a big part of NMH, the sad fact is most gamers think Travis is awesome, fly and generally badass. When in reality he is a complete loser, he lives in a crusty motel with his cat, he has a blow-up doll, he rents porn movies, he's obsessed with trivial stuff like games and anime... he is most gamers but they didn't even realise it as they were exclaiming how awesome and great he was. But the game also is a bit of an elegy to people like Travis at the same time, Suda represented himself a lot in his character.

The dichotomy doesn't really work unless you perceive Travis as being awesome, fly and generally badass. If you don't experience the idol worship then much of the impact of its deconstruction and eventual iconoclasm will be lost. In order to make the subversion of Travis as a role model have personal impact, he needs to be desirable as a role model on some surface "cool" level. Identifying with Travis isn't sad in and of itself - it only becomes sad if one ignores all of the subtext and never examines the questions the game raises about those feelings of identity.

You've got to pass through the shallow waters on your way to anything deeper.
 

MoogPaul

Member
GaimeGuy said:
So, what, Travis is out for revenge because someone murdered Bishop? (His friend who ran the video store)

also: trailer was awesome.

The only people that Travis could possible care enough to seek revenge for would be: Bishop, Jeane (either the cat or
his niece?
), Shinobu, Naomi, or possibly Henry
out of weird blood thicker than water type deal
.
 
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