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Now that the dust is settled, Quiet's probably the most embarrassing gaming character

Amneisac

Member
It's interesting that nobody feels embarrassed about the objectification of strangling, stabbing, shooting or blowing up video game characters, but the moment there's something sexually objectified in a game, people lose the plot.

FWIW, I found some of Quiet's scenes a bit laughable for their cheesiness, but I don't feel embarrassed by them, any more than I would feel embarrassed to be watching a film where someone is sexually objectified.

I think it is difficult to find a movie that isn't some kind of Porky's comedy or softcore porn, that has a character anywhere near as ridiculous as Quiet.
 

Daemul

Member
Going off topic for a bit, but did someone here post the OP on /v/? Because I found a discussion with this threads exact same OP posted there.
 
I agree. I felt embarrassed when my wife came down and I was in some cut scene where she was like showering in her cell. It was just kind of absurd
 

Gurrry

Member
I didnt finish the game, got to about chapter 23 so maybe theres something I havent seen yet.

But although she was a little provocative at times, I dont see an issue with it. Its not like its DOA or something. Ive been much more disgusted by violence in say a GTA game than I have with quiet laying down without a top on.
 
It's a bit sad about Quiet.

Haven't played MGS 5 yet, but she seems to come off as the character who supposedly lifts spirits from the the doom and gloom. She suppose to have a fun and playful personality outside of battle.

But the first half of that rain scene just makes me think she's actually the fanservice waifu girl, and the "fun and playful" personality in the second half is just a part of the waifuness to make otakus fall for her more.
 

Etnos

Banned
No shit..

It was embarrassing even when the dust was up

IMO if you are going to create a digital pin up, at least be honest about it

yeah, male teens like to see boobs, hence Quiet

The pseudo scientific BS to justify her outfit just make it more lame
 

Sblargh

Banned

Kojima always had a... Weird relationship to female characters in his games. Quiet and the B&B are some of his low points in this regard.
What happens is that he usually offsets this with good writing, interesting points of view about both the topics of the game and the topic of gaming itself, and a lot of qualities Michael Bay proudly lacks.

But the "pornographic sensibility" is definetly there, and it is a sign of his devolution in a way. You start with MGS that has Meryl naturalistic in panties and some bikini shots here and there as visual gags, then you go on to Fortune and Vamp as more sexualized characters, to Eva as a bond girl whose cleavage is almost a character trait, to the B&B and sex toys with a backstory tackled on to, finally, Quiet who is a sex toy with a scifi justification tackled on.

There are other women in the series, but that is how I see the progress of "Kojima and sex" anyway. It starts with Meryl doing pantless exercises in bed on a kind of voyeuristic scene (that can be easily missed) that is barely sexual to a Quiet in a bikini on literally pornographic shots.

These days, I see most of metal gear through the lense of the (admitedly cliché) point of view of an artist trapped by an industry, almost forced to relive his one really succesful work because that's where the money is. His treatment of sex feels like detachment. He used to care about these female characters enough to, well, treat them like actual characters. As time goes by and his fatigue with this series increases, he just doesn't care anymore. Female characters are thrown in there like the visual gag of the poster of a Model on the locker door, like nanomachines and MGS3 characters were thrown in there to give answers about everything, like he apparently couldn't be bothered to create a story about men becoming demons and the descent of a war hero into a war lord.

It's funny that those games have so much detail and big part of them oozes with love, but then there are parts, like Quiet, that feels like a ceeator just giving up.
 

Platy

Member
It's interesting that nobody feels embarrassed about the objectification of strangling, stabbing, shooting or blowing up video game characters, but the moment there's something sexually objectified in a game, people lose the plot.

FWIW, I found some of Quiet's scenes a bit laughable for their cheesiness, but I don't feel embarrassed by them, any more than I would feel embarrassed to be watching a film where someone is sexually objectified.

What games objectify and try to make violence a good thing ?

Games like Hatred, that ARE shamed and complained about.
 

BadAss2961

Member
What games objectify and try to make violence a good thing ?

Games like Hatred, that ARE shamed and complained about.
Every other shooter, action, or GTA-like game?

The only difference with Hatred is it puts you in the context of a mass murderer.
 
Saw the spoiler before it was removed. That's enough internet for me today :(

I don't understand that shit at all, you would think on GAF at least people wouldn't be willing to throw away their accounts just to be dicks.

I'm going to hope it was a joke. And even if it is, what a waste of humanity. Christ.
 
Quiet is embarrassing?

LOL
nUYelmz.gif
 

psylah

Member
I liked Quiet better when I applied my theory that they had transplanted a cat's brain into a human body.

It at least explained why she was presenting on the helicopter like she was in heat.
 

Platy

Member
Every other shooter, action, or GTA-like game?

The only difference with Hatred is it puts you in the context of a mass murderer.

The game never makes you shoot because the protagonist thinks it is fun ... it has reasons like killing a bad guy or punishment like rising your wanted level when you break those rules.

I am talking about game logic, not "why you buy it"
 

kavanf1

Member
What games objectify and try to make violence a good thing ?

Games like Hatred, that ARE shamed and complained about.
I don't know about making it a good thing, but the majority of "big" games going back to Doom objectify inflicting brutal violence on others. The difference is, objectification of violence is more ingrained as acceptable in Western culture than objectification of sexuality.
 

kavanf1

Member
The whole point of the game IS the killing and violence.
No one is bothered that a porno is showing skin or whatever,
people however would be outraged if you put a gonzo scene in Transformers for example.
I always thought the point of MGS was to avoid violence as much as possible. It's what you get the biggest rewards for, after all.
 

Platy

Member
I don't know about making it a good thing, but the majority of "big" games going back to Doom objectify inflicting brutal violence on others. The difference is, objectification of violence is more ingrained as acceptable in Western culture than objectification of sexuality.

And even when I meant other things, people DID complained about both GTA and Doom when they were released because of the violence
 

Mael

Member
I always thought the point of MGS was to avoid violence as much as possible. It's what you get the biggest rewards for, after all.

Yes but it still glorifies violence and conflict.
There's no discussing or even avoiding boss fights in the games, cutscenes with cool violence taking place and all.
And more importantly, it's not treated as badly as this
 

Chinner

Banned
Fairly shit and derogatory character, even if Quiet is the most competent character in MGSV. Will likely be forgotten outside or MGS fans or examples of sexism.
 
I thought she was pretty badass...
Some scenes, especially one, were pretty embarrassing, yes.

But what can you expect from a guy obsessed with fart-jokes?
 

Matush

Member
Haven't played the game yet, but if someone saw me playing this game while Quiet was doing some shit from the gifs in this thread, I would be downright embarrassed.
 

kavanf1

Member
And even when I meant other things, people DID complained about both GTA and Doom when they were released because of the violence
People did, but not generally the people who played the games. Generally the response to histrionics over gratuitous violence in video games by the people who play those games is meh, get over it, they're only games. Yet gratuitous sexual objectification gets a harder time of it from those same players.

My view is that games should contain whatever the creator wants them to contain, and let the consumer decide whether it suits them or not. If it doesn't, that's perfectly fine. There are other games out there that will.

What I don't agree with is people claiming offence and attempting to alter the way games are created just because they take offence or - worse - because they are worried that others might take offence. By all means boycott products that you don't like, but don't try to deprive others of a product just because you don't like it. Let market forces take care of that. The game is rated M for grown ups, and grown ups can make up their minds for themselves.

Taking films as a reference again, shit like Transformers gets produced. Stuff like Amelie also gets produced, and one existing doesn't mean the other shouldn't, or can't.

I quite like gratuitous violence in video games, and I'm ambivalent about sexual objectification (of any gender). I'm willing to play games containing both, or one, or neither of those things. However I don't think it's my right to tell the creator of something they're wrong and shouldn't have done it that way. That would just be, like, my opinion, man.
 
I meant Quiet isn't a portrayal of your average woman in the real world, nor is she meant to be. The character is way off the wall like many things in the series.

The rain scene was over the top, but not out of line for her character. Someone earlier compared her to Eva and how Eva's behavior makes sense because she wants to bone Snake. Well, I thought it was obvious that Quiet develops a crush for Snake as you bond with her. The higher the bond, the more flirty she is in the chopper. By the end I actually credited this part of the story since they just become bros instead of the usual romance.

CcOoTML.gif

Isn't that exactly what this topic is about. The fact that her character is so bad, that if you replace her with a dog it wouldn't change the narrative that much except that it would be less ridiculous.

Her character is already terrible, using the justification that it isn't out of character is not strengthening your argument.
 
So would you say that the sexualisation of the DoAX characters are less of an issue than Quiet's?

I'd say so. DOAX doesn't make an excuses for what it is. It's a niche product that is blatant fanservice. It's like criticizing adult magazines for the portrayal of women versus criticizing a blockbuster movie or TV show.

edit: Spoilers are filtering though? I guess I'm done with forums today.
 

Georome

Member
There is nothing embarrassing about a ridiculous, over-the-top character appearing in a ridiculous, over-the-top game. If Quiet was a character in All the President's Men, then it would be jarring.
 

BadAss2961

Member
Isn't that exactly what this topic is about. The fact that her character is so bad, that if you replace her with a dog it wouldn't change the narrative that much except that it would be less ridiculous.

Her character is already terrible, using the justification that it isn't out of character is not strengthening your argument.
It's funny you'd say that since there just happens to be a fully featured dog (or wolf) in the game that's very important but doesn't get the arc Quiet does.

Quiet's strange and she loves the rain. The horror... I got the hint in the first meeting. Watching her dance and glow in water during the sniper duel was a standard lolwtf 'MGS' moment.
 
What is your point?

That it's irrelevant to the current discussion, and almost undermines the very real struggle of a country that's in the bottom 50 or so regarding gender equality in the developed world.

What games objectify and try to make violence a good thing ?

Games like Hatred, that ARE shamed and complained about.

Violence is TOTALLY fetishized. They can give context, but it doesn't change the fact that camera angles, unnecessary focus, slow motion, and other factors are clearly meant to illicit excitement rather than disgust. It's called "gorn" for a reason. The only difference between that and Hatred is it puts you in the shoes of someone that is inarguably a villain, and so the illusion of context is unnecessary.

Hell, I'd say that mirrors this Quiet discussion pretty well.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Criticism is a product, and people respond to it, just as critics respond to the piece of work in question. There seems to be some breakdown in the logic of how conversation and debate work. If the critic can be held up as infallible and beyond reproach, than so can the initial content creator.
No one has said that critics are infallible, the implication that creators are keeps coming up whenever someone states yet again "He can do what he wants."

There is no major problem proven. All I could find is that sexual objectification in video games is as problematic as violence in video games. Does it really influence people in their everyday life? No one knows.

Also Quite's portrayal does not demean a gender, it demeans Quite, which has no consequences outside of your ability to engage with her character in MGS.

Please don't think you have anything more than a opinion, objectively it is hard to argue that it is proven that sexual objectification in video games causes any harm.
Structural sexism is a very real thing, and Quiet in many ways reinforces it.

I was rather thinking about things like Old Snake's sneaking-butt-suit.
Raiden's section wasn't entirely for humor. It's not like he's not fit or attractive-looking.
One of the jokes of Raiden's character, a common joke, is that he is very feminine in appearance. So moments like this aren't meant for titillation. Not to mention just how short the segment is, the two are incomparable.
raiden-running-around-naked-o.gif


Yes Solid Snake is perfect even when as an old man, BB however, isn't constantly advertised in the sneaking suit outside of GZ.
 

SomTervo

Member
Which religion? All of them? We're talking about a game made in Japan. Japan isn't very Christian. So if it's "all of them" then you're just talking about human nature.

1. You're right, and yes, feminism argues that sexism is "human nature" (something we've been moving away from for millenia). It's a biological imperative that women are under thumb, even if inadvertently, basically.

2. Are there any religions/religious practices that don't originate with problematic rules about male/female relations?
 

SomTervo

Member
Thank you, I will follow your advise, but please don't put words into my mouth. I haven't even used the words 'culture' and 'bad'.

the bolded part: is that even possible??? How so? Isn't 'culture' already the sum of all individual outputs of a cohabitation/society. For example you can say: the European culture had a deep impact (language) on the indigenous cultures of South America through colonialization, which makes 'deep impact on...' and 'colonialization' a part of European culture for good or for worse.

I wasn't saying that man - you were saying that. You were saying 'sexual objecification/sexy women in games doesnt mean anything about bigger, wider issues surrounding sexism' and i was saying that is just not true. YOU were separating the cultural output from the culture.
 

Johndoey

Banned
Some ass hat posted a star wars spoiler. Thankfully the mods have been on the ball today removing those posts and users.

Too late for me though.

Oh shit sorry man, glad I dodged that mess.


I disagree. The perversion is it's own separate thing from the narrative justifications. You could apply those perversions to a fully dressed character like Meryl and it would still be that creepy porno stuff. It's the way they convey the character.

The Boss giving birth on the battlefield and needing to be cut up so they could remove the child from her body is justification for her showing her scar to snake at the end of MGS3, but because of the way they presented her, it wasn't perverted. She has her tits out the entire fight and it is not played for sex appeal one bit.

Quiet's burnt up lungs are why minimal clothing on her upper torso makes sense, but it's not why she's played for sex appeal in so much of that game. That's a 4th wall decision, not a conceptual one. They could have done SO much better without rewriting any of that, but they treated her unfairly in their depiction and the character suffers for it. What should be a way to better understand her ends up as cheesecake because of the execution. It's fucked. They fucked it.

I of course disagree with you, I think Quiet is a failure in concept and execution. But I do understand your perspective.


I'm all for the equal opportunity side of the argument. The problem seems to be that women aren't necessarily turned on by the mirror-image of what excites men. I remember reading that Playgirl, at it's height, was subscribed to by more gay men than straight women. OTOH, I'm not aware of that many men reading romance novels though I don't have any numbers on it.

I'm not for censorship though.
It's OK to abort one's own babies, but leave those of creators alone!

What? I haven't seen anyone actually advocate for censorship here.
 

Diffense

Member
I'm all for the equal opportunity side of the argument. The problem seems to be that women aren't necessarily turned on by the mirror-image of what excites men. I remember reading that Playgirl, at it's height, was subscribed to by more gay men than straight women. OTOH, I'm not aware of that many men reading romance novels though I don't have any numbers on it.

I'm not for censorship though.
It's OK to abort one's own babies, but leave those of creators alone!
 

Three

Member
If you read the thread before posting and make your post in good faith, you will probably not get dogpiled in threads like these.

I've seen it happen several times in threads like this. Even for those who read the thread and post in good faith.
 

SomTervo

Member
There is nothing embarrassing about a ridiculous, over-the-top character appearing in a ridiculous, over-the-top game. If Quiet was a character in All the President's Men, then it would be jarring.


...But she is!!! How do you not see this?

Every man in the game is stern, unobjectified, dressed realistically, and physically restrained (unless exhibiting anger - so 'manly') while the only woman in the game routinely lounges around near-naked, rolls in rain, wiggles butt for the player.

She is a professional soldier standing naked next to lots of professional soldiers who are fully clothed. And the only difference is the clothed soldiers are men.

Are people blind? I just can't believe what I'm reading ITT. Especially people who are one-and-done-ing the issue with horrid, ignorant drive-bys.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
mortal kombat?
people fucking love mortal kombat
The thing that makes the "b-b-but gais we need to talk about violence too" deflection is that violence is often contextualized down to a in video games and is the main interaction. Snake shooting a gun while wearing a military outfit doesn't look out of place, assassins don't look out of place, Drake shooting mercenaries doesn't look out of place, they're all explained and feel right. Quiet however, has such a flimsy explanation that has more holes than a a slice of cheese that it's incredibly out of place, which is common for sexual objectification in serious narratives.
 
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