Atraveller
Banned
You can't count copies sold with MMO and F2P titles.What I meant was if there are that many PC gaming machines out there then the top 10 game charts should always be PC-based if those PC gamers are buying games?
You can't count copies sold with MMO and F2P titles.What I meant was if there are that many PC gaming machines out there then the top 10 game charts should always be PC-based if those PC gamers are buying games?
You can't count copies sold with MMO and F2P titles.
It's funny really. I only recently bought a smart phone, and it has had me stumped many times. One app has gone into an infinite update loop, I've had trouble finding things etc. It really pisses me off because all I want the damn phone to do is send and receive text messages, take phone calls and occasionally go on the internet.My anecdotal evidence from being my entire family's go to man in matters of tech support has convinced me that over 90% of issues with PCs are due to user error or lack of knowledge.
We have Windows 7, and the last time I used Steam couldn't play anything without installing something. So no. And I don't want Windows 8 garbage. Thanks.All the negatives you mentioned have been proved wrong millions of times. Windows 7 and 8 comes with most of the drivers you need, updating to new drivers is mainly just for boosting performance in minor ways (most of the time). I think the only driver I keep up to date is my GPU and I only update that like every few months.
Also why did you say you prefer controllers and then go on to correct yourself? And since when is "popping it" in and playing it more convenient than clicking the Launch button? Games saved to the hard drive are more stable anyway.
You just silly.
What about the process on Steam just after you buy a game? You have to wait for the data to be downloaded to your machine. Same deal from disc. It takes just about as long as XB1. You can't just start playing immediately after buying a PC game.I don't think you understand what I said. There's a specific point after which the process of an installation starts being annoying. Noone , and I do mean no one, would classify a 2-3 minute installation time as annoying. The Xbox One's horrible installation times are an issue because they can make you wait for a long time before playing a game. A couple of minutes more or less is simply not an issue
It's kind of funny in this day people still putting down a PC because it needs "patches" as if the consoles never get them. I still remember back in the PS2 days when console owners would bad mouth PC players for needing patches for game fixes and now you hear console players begging for a patch fix a game.
Woah! Wall of text everywhere, bye
If that's the case why doesn't it equate to much higher PC game sales then? Piracy?
Sub 30 fps? I assume that's related to the connection problems. Bf4 is pretty buggy everywhere, unfortunately.and then you have threads like this one: http://www.neogaf.com/forum/showthread.php?t=717380 where the optimised plug-and-play console experience reveals itself to just as easily become a quagmire of network instability, hard crashes and sub 30FPS framerate drops.
s.
Buggy games happen on all platforms and it's the responsibility of the developer, not the user so he doesn't have to worry that it is a problem on his end.
Metro LL and Crysis 3 ran wonderfully out of the box, but you're right, a lot of new releases had issues.Dude are you really serious in this whole thread?
I'm a PC gamer as well, and it's clear fact that when it comes to optimization, developers don't give a shit about PC.
Almost all big releases this year have been total shit ports including exclusive PC games like COH II, Rome II
What about the process on Steam just after you buy a game? You have to wait for the data to be downloaded to your machine. Same deal from disc. It takes just about as long as XB1. You can't just start playing immediately after buying a PC game.
That's a strange way of thinking. I can't recall an eight character dos name for "delivery method". I usually used "install.exe" or "setup.exe". Who the hell calls it a "delivery method"? When did you start PC gaming anyways? I can't imagine someone who's been into PCs for a long time trying to argue that installation doesn't include copying data to local storage from another source. When I "install" an OS, am I going through the OS "delivery method" process rather than the installation?Again, that's the delivery method. It's the way the game's bits arrive in your house. Including that in the installation time is like including the time Amazon takes to deliver your physical copy. Compare physical to physical or download to download if you really want to compare the two.
It has nothing to do with hardware, speed, or whatever else you want to compare. I still think PC is the best place to game, really, but let's not distort the truth with this concept of "15 second" installs. That's just madness.
Right, and you can do the same on the new consoles as well. Installation is no longer a real issue as you're not locked into just looking at a loading bar on any platform.You can browse the net while Steam is downloading the game.
No, it's clear to me, we're just arguing over semantics. To me, when you click "Install" on a Steam title, the entire process is part of the installation. Looks like Valve agrees with me on the terminology as well!I'll try and clear it up. In order to play a game you have to somehow obtain it, have it in your possession, either in the form of a retail disc or a digital download. Then you have to install it, get the game to be playable on your device. In the case of retail you obtain the data by buying a physical disc and inserting it in your machine. In the case of a digital download you obtain the data by downloading it.
Then comes the installation. In retail games the process includes the transfer of files from the disc to a hard drive. With downloaded ga!es the process only includes the few steps required to make the game playable. I don't see why it's so hard to understand. The PS4's ability to play the game during an install is a great feature.
Nvidia = salty responses in almost every announcement these days.
It's ironic though that they suggest you shouldn't buy consoles when they have one in the market.
What I meant was if there are that many PC gaming machines out there then the top 10 game charts should always be PC-based if those PC gamers are buying games?
PCGA report said:The global PC gaming software market continues to show strong growth in 2012, reaching a record US$20 billion. This represented overall growth of 8% over 2011 and 90% growth since the PCGA’s first report in 2008. Surprisingly, no geographical segments tracked showed a decline in 2012 in overall PC game revenue.
“DFC was surprised the industry still showed growth in 2012 with the decline of large subscription MMOs, heavy attention being paid to the impact of mobile games, and the struggle of many social network games,” said DFC analyst David Cole. “However, 2012 saw significantly increased distribution of successful titles that positively impacted the market, including Diablo III, Guild Wars 2, Minecraft and the Mist expansion to World of Warcraft.”
China continues to be the largest and fastest growing market for PC games with record 2012 revenue of US$6.8 billion, a growth of 9%. Additionally, mature game markets in Korea, Japan, U.S., U.K. and Germany all showed growth in 2012. Together these markets also increased revenue by 9% in 2012, to $8.4 billion.
The report notes that overall there are over 1 billion PC gamers worldwide and that number is continuing to grow as more PCs are connected online. Even more impressive is that over 250 million of those gamers play what are defined as “core games;” sophisticated strategy, action and role-playing games that have been the heart of the video game business for many years. In many markets the PC is the leading platform for high-end games, as television-based console systems are too expensive for the average PC gaming consumer.
The report also notes that the growth of mobile is also helping the PC game business. The combination of mobile and PC as platforms is helping drive the growth of small self-funded teams that can develop more targeted products on a modest budget. Of course, originally created by a single developer in Sweden, Minecraft is the best example of the trend towards low cost projects that can have enormous market success.
The report concludes that the PC game business will continue to grow at a pace of 6% CAGR to $25.7 billion by 2016. This growth is driven by growing access to broadband connections and the increasing ease of digital distribution delivery solutions and payment methods on a global basis.
[...]http://pcgamingalliance.org/press/details/pc-gaming-alliance-releases-two-member-exclusive-reports#sthash.0ydG4pNX.dpuf
For what it's worth, I can download+install games faster than it takes to install games on XB1 (or full PS4 install). But then PC gaming setups vary considerably.No, it's clear to me, we're just arguing over semantics. To me, when you click "Install" on a Steam title, the entire process is part of the installation. Looks like Valve agrees with me on the terminology as well.
No, it's clear to me, we're just arguing over semantics. To me, when you click "Install" on a Steam title, the entire process is part of the installation. Looks like Valve agrees with me on the terminology as well!
Well, let's settle it in this way: if downloading should be counted as part of the installation, then so it should be driving to the store, buying the game from the shelf and then going back to your home.I agree we're arguing over semantics and I don't know why. Is there a point to this that is relevant to the discussion? Steam says "x downloading", not "x installing". I'never come across anyone before who believes that downloading is the same as installing, it's completelely bizarre to hear someone make that claim. For the record I've been gaming on PCs since 1991, it's the first time I've heard something like that. Especially on PC and with all software, games included, the procedure has always been a. Download the installer and b. Install. I really don't know what else to say in this matter, except that it's really not an issue worthy of such discussion.
Well, let's settle it in this way: if downloading should be counted as part of the installation, then so it should be driving to the store, buying the game from the shelf and then going back to your home.
Or ordering it on internet and waiting for the shipment.
There are also reasons why consoles may be superior
- No need to worry about upgrading your system
All games will produced for that machine alone, whereas you may get a bad PC port (e.g. Assassins Creed 3/4, GTA 4).Isn't that a negative?
or even dead platforms such as the Vita.
All games will produced for that machine alone, whereas you may get a bad PC port (e.g. Assassins Creed 3/4, GTA 4).
Mass Effect looks absurd at 60 fps.
All games will produced for that machine alone, whereas you may get a bad PC port (e.g. Assassins Creed 3/4, GTA 4).
Every single one of my GOTY-quality titles didnot release on the PC. Certain genres barely exist on the platform. It is too limited to be my primary gaming platform.
Every single one of my GOTY-quality titles didnot release on console. Certain genres barely exist on the platform. It is too limited to be my primary gaming platform.
This is why using exclusives or personal preferences doesn't work in a tech-oriented thread. This post can be applied to every platform and be no less valid. Observe:
Their "console" is more like a personal computing device, imo.
It's not a lie, the installs are often only 5-15 seconds.
Well, let's settle it in this way: if downloading should be counted as part of the installation, then so it should be driving to the store, buying the game from the shelf and then going back to your home.
Or ordering it on internet and waiting for the shipment.
I have a 200mbit fiber connection and multiple SSD drives. It still takes time to download and install a large game. Not a ton of time, but it's not like 2-3 minutes like some were suggesting.For what it's worth, I can download+install games faster than it takes to install games on XB1 (or full PS4 install). But then PC gaming setups vary considerably.
Wait, what? We were talking about disc vs disc and digital vs digital. I don't think anyone was comparing installing a console game from a disc vs installing a PC game from the internet.Well, let's settle it in this way: if downloading should be counted as part of the installation, then so it should be driving to the store, buying the game from the shelf and then going back to your home.
Or ordering it on internet and waiting for the shipment.
I wish it were possible to do this on the PC. Seriously.And that is just a very conservative number. I know people who switch discs quite often on their consoles of choice, exponentially increasing this seemingly innocuous time that doesn't really exist on the PC for the vast majority of games.
I... think you just pointed that they have every right to promote what they do?
It's incredible how rabid people can be in their brand-loyalism.
You have Sony and Microsoft constantly bullshitting people about how they are offering the ultimate gaming experience, the best hardware in the world and so on, and everyone is fine with it because they have to sell what they do and so on.
Then when you have Nvidia making a similar claim for the very same reason, and with far more legitimate right to it, the console warriors start foaming from their mouths and yelling hysterically "LOL, RIGHT, SO SALTY!!!" etc.
It's embarrassing, really.
lolDon't limit the Shield to just your GPUs ..
Yeah, normally I agree with ghst but that post doesn't make sense. BF4 is sadly the most broken game on all platforms.Sub 30 fps? I assume that's related to the connection problems. Bf4 is pretty buggy everywhere, unfortunately.
Yeeeah... I have no idea what you are talking about.Wait, what? We were talking about disc vs disc and digital vs digital. I don't think anyone was comparing installing a console game from a disc vs installing a PC game from the internet..
No, my original point was that normal size (or greater) PC games cannot be installed in 5-15 seconds.Yeeeah... I have no idea what you are talking about.
Seems to me like you are just continuously trying to draw arbitrary distinctions and define very specific scenarios in the desperate attempt to make a point that just doesn't hold well.
As expected, but you can accept other opinions I hope without looking down on them.I'm interested in consistent forward progress that I control the pace of with my purchasing decisions.
As expected, but you can accept other opinions I hope without looking down on them.
It's not even a matter of money, really, I just find closed platforms inherently more interesting than a platform without limits. You don't give a shit about that aspect of it and just want more power, which is probably more logical really.
Ultimately I ended up doing the same at the tail end of last gen simply because performance dropped too low on consoles, but I was still fascinated by what was being done even while playing on the PC.Getting the most out of a platform usually takes so long that standards move too far past it for me to really care. By the time the PS3 or 360 were "maxed out" I found it hard to care because I was cutting the resolution and framerate in half of what I was getting on the platform that stayed modern by my choosing.