Metalic Sand
who is Emo-Beas?
The games also don't show in the "All games" section on the community page to see what people own.
GoldenHelmet said:Errr... isn't that surely the standard? left stick is move character, and right stick is camera move?
GoldenHelmet said:We actually sent the icon files for both Munch and Stranger to Valve.
As for the black dots, we actually found a bug today in the original XBox ShadowBuffer code which is causing issues elsewhere in the game, hence the black dots...
We also discovered a piece of code in the original engine that was written to be 100% software based for drawing, however in OpenGL there's a hardware blit command, so we're going to replace that, and that will give some extra performance boost
Given the issues to port the shaders from the original Xbox version I doubt the fixed function shaders on the 3DS would make it possible without a complete engine rewrite.wwm0nkey said:You know I was just thinking about this, but what about a Munch's Odyssey and Strangers Wrath for the 3DS as well
I think its possible, would take a bit of work but I think it would be worth it to put more oddworld titles on as much things as possible.Easy_D said:Given the issues to port the shaders from the original Xbox version I doubt the fixed function shaders on the 3DS would make it possible without a complete engine rewrite.
I'm pretending to sound smarther than I am.
Let's get a version that works correctly before we get ahead of ourselves.wwm0nkey said:You know I was just thinking about this, but what about a Munch's Odyssey and Strangers Wrath for the 3DS as well
If the brainstew is to be believed, apparently the NV2A's shaders aren't any more programable then the Pica200's. They both use fixed Pixel Pipelines coupled with programmable Vertex pipelines.Easy_D said:Given the issues to port the shaders from the original Xbox version I doubt the fixed function shaders on the 3DS would make it possible without a complete engine rewrite.
I'm pretending to sound smarther than I am.
threenote said:I really wish this was for Mac. Playing games on my Air has made me realize how good it is with older games.
Sinatar said:If they can't get this running on modern mega PC's I wouldn't hold my breath for Mac support of any kind.
boutrosinit said:Don't be too sure. It *could* happen. Just a matter of resources measured against practicality. I'd love a Mac version too. It's a viable platform.
I'm not downgrading my drivers for this game.wwm0nkey said:For nvidia users apparently any Driver 257.xx and below will work.
Fuck I didn't even downgrade my drivers for nhancer. Definitely not going through hoops for this game.Htown said:I'm not downgrading my drivers for this game.
tahrikmili said:Still hoping I get a refund for this.. If not, well, I'll play it like this and replay once the PS3 asset and engine patch hits (but at this point I'm thinking that patch is vapourware..)
brain_stew said:Its about a 1/10th as viable as the PC is and that didn't even receive merely a quarter of the resources it so clearly needed for a satisfactory product. I'm not seeing how these numbers quite add up, if the PC can't justify the outlay for something better than the worst port of the decade (literally) then how the hell can the tiny Mac gaming market justify something that is going to actually work correctly on launch day ( imagine that! :lol )?
Lothars said:I understand wanting a refund on it but you have no evidence to say it's vapourware? the games been out a week and the PS3 version will probably be out in a couple months once than we can say either way but it's way to early to say it is or not.
tahrikmili said:Seriously?
Two weeks after release this game still has no Steam or Desktop icon.
And you want me to believe there will actually be a PS3 update patch?
Not on your life.
wwm0nkey said:The bump made me hope there was a surprise update out
NinjaTehFish said:EDIT: ok so SW doesnt have the tiny tiny icon in list view. all the big icons are there though, dont really care either way for desktop icons....
The PS3 port is coming out in April.tahrikmili said:Happy for you. It's still incredible laziness on the developers' part. And there is still ni update to this game despite all the aggravating fuckups. Sorry, I see no reason to have any hopes for a grand future support one year down the line.
wwm0nkey said:For nvidia users apparently any Driver 257.xx and below will work.
Yeah I would just wait for the patch then. We should get info on that starting Monday.Zaraki_Kenpachi said:I had reinstall windows after my mobo crapped out and I installed 257.21 for my 8800GTs and it keeps crashing on me after like 30secs.
wwm0nkey said:Yeah I would just wait for the patch then. We should get info on that starting Monday.
Source?wwm0nkey said:They are aiming to release the update by the end of the week.
Stewart just posted that on the Steam forums.poweld said:Source?
Right on, thanks.wwm0nkey said:Stewart just posted that on the Steam forums.
Apparently one of the tweaks they made caused the game (on low res) to go from 18fps to 60fps on a pretty old machine. There are more tweaks being made but at least we know the FPS will be getting a good boost/poweld said:Right on, thanks.
Update January 6th 2010
Just has a general update to All...
1. We have fixed the nvidia issue in first person mode.
2. We have HUGELY increased performance, a tester who had the game running at only 20fps in 800x600 mode is now running at around 60fps in 1920x1050 res.
3. We have also moved/altered the way saved games work. We forgot about the "permissions" issues with the "Program Files" folder in Vista/Win7, as a result we have moved saved games to "C:\users\USERNAME\appdata\Roaming\Oddworld\Strang er's Wrath\".
Other alterations that are WIP ...
a) Native resolutions available to the player will be made available (IE what can your card do)
b) Removing the joypad auto-detect from the game itself, and allowing players to chose which control system via the launcher.
c) Updated Keyboard UI screen.
d) Audio glitch in opening moving, being looked at. (Actual movie is glitched).
e) Fix achievements.
f) Customisable controls.
wwm0nkey said:From the Steam forums
Update should happen within 7 more days.
What the fuck?! This is such a basic thing. :lolWe forgot about the "permissions" issues with the "Program Files" folder in Vista/Win7..."
I agree, that's mostly what I (and I imagine everybody else) cares about. I've been waiting to play it for this, and I would hate to be disappointed. Again.Darklord said:In 7 days I might finally play. They better not be dicking with us about the performance.
Holepunch said:Damn it now I gotta reality check this. The tester he mentioned with the huge performance boost? Was me. Steve emailed me a new version of the exec to try out, and I told him how I found it but I didn't expect a solitary test on one machine to be enough for a PR statement boasting massive FPS boosts. Although maybe it was just a little forum post, it's still not entirely true.
For one, the 20 fps to 60 fps is numbers I pulled out of my ass. I had no program running to tell me what the actual frames per second were, they were only my best estimate. But it was definitely a huge noticeable difference from unplayable to no complaints. Honestly, the new frames might've been in the hundreds, I can't really tell past 60.
Second, the resolutions are stated wrong, partially my fault, partially his. The new resolution I ran at was actually 1680 x 1050, not 1920 x 1050. That was him reporting it wrong. The "before" resolution of 800 x 600 was me reporting that wrong. It was actually 1280 x 720. So it's not as big of a jump, but it was a pretty big one. 1680 x 1050 is the best my monitor can do, and it ran fine.
Thirdly, probably the most important part is I didn't really get a chance to do a strong test. See, in the save file I was using I'm saved in the bounty store, and this test version GoldenHelmet sent me has a bug where you cannot move off the spot. You can only spin stranger around in place. This is a TEMPORARY bug probably caused by removing joypad auto-detect, so don't worry about that. The point is I wasn't actually in a big open environment full of other characters when I was getting a good framerate. I was in the tiny little bounty store, spinning in place, swinging the camera around and watching the moving fan to see how my framerate was. That said, it did look really good, and running the steam version in the same bounty store still looks unplayable.
So I do still have high hopes for this patch, just want to be straight about it.
Edit: Forgot to mention. Should probably give you guys my specs
Windows 7 64 bit
Nvidea 9800GT
4 GB Ram
Intel i5 quadcore processer @ 2.67 GHz
I probably wasn't suppose to mention any of this. Or he doesn't care. He might go for it.scitek said:Tell him to email it to me, too. I'll help test this stuff out. The more results they get the better, right?
Holepunch said:Well I kind of feel bad for deflating that entire thing. For the sake of effort, I loaded up the slow steam version, exited the bounty store, made a new save, got the beta version and tried that.
By sheer luck I was able to get stranger moving forward so I didn't let go and took a jog around town.
Holepunch said:I probably wasn't suppose to mention any of this. Or he doesn't care. He might go for it.
We still cool GoldenHelmet?