stuminus3
Member
Mock if old... I was reading this Rock Paper Shotgun post recently, I haven't seen anyone here mention it but I think it brings up points that are worth highlighting...
RPS article - "Thanks For Screwing The PC Over, Genuinely"
The article explains it better than I could, but I completely agree with the post. I've been through it all as far as "desktop" gaming goes, being from the UK I was always more familiar with home computers than consoles in the 80s, the Vic-20, the Speccy, the Atari ST. Those were some pretty damn exciting times. Then came the 90s, which went from us seeing some great examples of what could be done on the old IBM-compatible, I mean, Id and Epic are mentioned in the post, these guys were nothing but bedroom coders at the time. Then came Nvidia and ATI, and while I love a pretty picture as much as the next guy, it all somehow went to shit. Let's just say, I probably spend more on GPU upgrades between 2000 and 2006 than I've spend on every other piece of gaming hardware I've bought in my life combined.
That all changed in recent years, thanks largely to the fact that a) the 360 and PS3 offer "HD" (lol) visuals, b) this console generation isn't going away, so the bar has been lowered, and c) digital distribution has come full force at a time when it's most needed. "Hardcore" PC gaming no longer means you own the best video card out there, thankfully. Mid-range hardware can offer a console-smashing victory at a low cost, it's getting less relevant. It now means you can go from Call of Duty Black Ops at 1080p then go straight into frickin' Minecraft, without missing a beat. It means you can pick up Recettear, a completely unknown Japanese game that would never in a million years have seen Western release in any other environment, and use your leftover change to buy the best looking rally game you'll ever see with your leftover change. It's a far cry (pun very much intended) from spending 50 bucks on a game back in the early-mid 2000s and spending more time worrying that your GPU can't handle it properly than actually playing the game. Now I'm reminded of earlier days, when things were more exciting for reasons a screenshot will never show. PC gaming has been saved by the things that were killing it!
Anyway I know it's good form to quote more of the linked article but I think this post is big enough with my own ramblings, so I'll just leave this unrelated post here:
RPS article - "Thanks For Screwing The PC Over, Genuinely"
Essentially, the topic at hand is the realisation that the so-called "death" of PC gaming has actually been it's savior in recent years. I've discussed this with people in other PC gaming threads but the discussion is usually buried under pages and pages of the usual "look at my screenshots!" and "lol comfy couch" arguments that I don't think are particularly relevant to the cause either way in this day and age. Our illustrious leader's "high end PC gaming" thread recently was great for what it was intending to show, but I feel there's something more to PC gaming, something bigger.RPS said:To crudely paraphrase: the big publishers pissing off to console because they thought the PC wasnt as lucrative as platform as theyd like actually turned out to be a good thing.
With all the sound and fury of big, PC-specific, graphically intensive games gone, there was space for something new something better, Id argue to come through. Leading on from that, Id like to thank the graphics card companies for making such a right royal mess of the PC. Im not being sarcastic. They did us a favour.
The article explains it better than I could, but I completely agree with the post. I've been through it all as far as "desktop" gaming goes, being from the UK I was always more familiar with home computers than consoles in the 80s, the Vic-20, the Speccy, the Atari ST. Those were some pretty damn exciting times. Then came the 90s, which went from us seeing some great examples of what could be done on the old IBM-compatible, I mean, Id and Epic are mentioned in the post, these guys were nothing but bedroom coders at the time. Then came Nvidia and ATI, and while I love a pretty picture as much as the next guy, it all somehow went to shit. Let's just say, I probably spend more on GPU upgrades between 2000 and 2006 than I've spend on every other piece of gaming hardware I've bought in my life combined.
That all changed in recent years, thanks largely to the fact that a) the 360 and PS3 offer "HD" (lol) visuals, b) this console generation isn't going away, so the bar has been lowered, and c) digital distribution has come full force at a time when it's most needed. "Hardcore" PC gaming no longer means you own the best video card out there, thankfully. Mid-range hardware can offer a console-smashing victory at a low cost, it's getting less relevant. It now means you can go from Call of Duty Black Ops at 1080p then go straight into frickin' Minecraft, without missing a beat. It means you can pick up Recettear, a completely unknown Japanese game that would never in a million years have seen Western release in any other environment, and use your leftover change to buy the best looking rally game you'll ever see with your leftover change. It's a far cry (pun very much intended) from spending 50 bucks on a game back in the early-mid 2000s and spending more time worrying that your GPU can't handle it properly than actually playing the game. Now I'm reminded of earlier days, when things were more exciting for reasons a screenshot will never show. PC gaming has been saved by the things that were killing it!
Anyway I know it's good form to quote more of the linked article but I think this post is big enough with my own ramblings, so I'll just leave this unrelated post here:
ghst said:steam* is the true blue ocean strategy. with the fiscal barrier to entry at ankle height, and all the weird and wonderful gaming delicacies of the globe brought right to your dinner plate, there's an entire generation of gamers whose tastes have had a nuclear bomb of eclecticism dropped on them.
when you see a collection of dirty no-name upstarts flying high above 3-month old aaa blockbusters in the steam charts, you can almost feel the heat from the perspiring brow of those who wish to condense the industry into a boy's-own-club of publishing juggernauts.
this sort of eclectic growth is a one way street, broadening and heightening your expectations, honing the critical faculties. there's nothing inherently masterful about dropping a grand on an i7 powered dragster, filling it with cheap steam games and photobombing threads with upscaled console ports. but to step out of your immediate comfort zone and embrace the daunting diversity, diving head first into games you have no prior facilities to master or even maneuver your way through, to become -- in essence -- a well traveled gamer, the plane tickets have never been cheaper or easier to come by. and if you come across a little elitist while debating the finer points of this world with people who refuse to drive their pickup past the borders of their deerfuck nowhere town, so be it.
*using steam as shorthand for the broader digitial-downloadscape.