bee
Member
xemumanic said:
:O reboots into vista
xemumanic said:
Danj said:Does anyone else have problems with games that have FMVs? For example when I tried FF12, it seemed OK in-game but slowed way down when there were FMV sequences.
xemumanic said:Gabest made a new DX10 version of his plugin (GSDx10), and the results are incredible. It runs a bit faster and looks better. Someone by the name of kidling on the forums posted a few screenshots I thought you'd like to see. He set the internal res to 1920x1080, but his monitor seems to be 1680x1050.
*Final Fantasy X and XII pics*
RiZ III said:...Why doesn't the ps3 make ps2 games look like this.. >_>
adg1034 said:I don't know how you guys are getting FFXII to work smoothly- I've got an E6400 (still on stock speed), 2GB RAM, and an X1950 Pro, and I get major problems with the opening movie. The one with the SE logo and clouds and things. It plays for ~ 2 seconds, lags for 2 seconds, and continues like this ad infinitum. I've changed settings, changed graphics plugins, set it to no AA, and even turned off sound emulation, and I still have problems. Ideas, anyone?
Thunderbear said:It's also a testament to the quality of SE artists. The textures, as low res as they are, are really flawless.
MedievalManIII said:Are you using GSDx10?
Eiji said:Have you tried the newer public beta version of PCSX2?
http://www.pcsx2.net/downloads.php?p=publicbeta
adg1034 said:I don't know how you guys are getting FFXII to work smoothly- I've got an E6400 (still on stock speed), 2GB RAM, and an X1950 Pro, and I get major problems with the opening movie. The one with the SE logo and clouds and things. It plays for ~ 2 seconds, lags for 2 seconds, and continues like this ad infinitum. I've changed settings, changed graphics plugins, set it to no AA, and even turned off sound emulation, and I still have problems. Ideas, anyone?
Koojay said:C2D E6700 3.2ghz
4 gigs of ram
8800gts 320mb
That good enough to run this exceptionally?
That depends on how SotC is written, but it's very likely that it will run at locked FPS with the right hardware and a mature emulator.Mamesj said:total noob question: theoretically, can it run SotC without slowdown? like, all the frames are in the game, but the PS2 just can't handle it? or will it just run smoothly but with the same frames of animation?
Yeah, that's what I said a page ago. Merely thinking about FF13 makes me tingly.painey said:its incredible how much detail is in these final fantasy characters, especially considering that without emulation no one would ever appreciate them
Mamesj said:What part of "Work in progress" do you not understand?
its made by people who dedicate their free time to it. "sloppy" is a word better suited for $60 retail releases that suck ass. and sound is an issue in most emulators from the nes and snes to the PS1, and now this.
Yeah, FFXII was really jagged and pixelated and that was because there was so much detail in the game, constrained by resolution. I mean, a flat surface would look OK in low resolution, but if you try to cram tons of little details there and then downscale it it will look like ass.painey said:its incredible how much detail is in these final fantasy characters, especially considering that without emulation no one would ever appreciate them
Catapult Beetle said:Hm. Performance with this emulator varies greatly from game to game. Shadow of the Colossus is so slow as to be unplayable.
Geezer said:Has anyone tried any of the following:
Dodonpachi Dai Ou Jou
Espgaluda
Ibara
Mushihime Sama
Do they run ok? What kind of GPU would I need to use with my 2.8GHz Pentium D to get good performance?
Mamesj said:I've tried all of those except Espgaluda. They are plagued by slowdown and graphical glitches. Mushihime is the closest to playable. I don't think you'll get very far with that processor-- I was using a 2.66ghz core 2 duo w/ a 8800GTS 640mb and was getting bad results with those games.
Oh! My Car! said:Gradius V, would ya kindly?
bee said:i think this must be the 1st time in history where dx10 is faster than dx9