Calibos
Member
New Digital Foundry video testing the Mirimar map on the test server.
Digital Foundry XB1 PubG Test Server
I still think its kind silly to test a Game preview game as much as they have...let alone a test server version of it. In my opinion, the game is playing much better now than it was at launch, although on the standard Boxes, the "Play-doh" effect is a real issue.
They also constantly compare the game to PC release 1.0 and beyond on Ultra and Medium settings. Two issues with this are that the XB version is only at 0.6.4 compared to the PC 1.+ and nobody plays this game at Ultra settings. Its a competitive disadvantage to do so.
Side note, H1Z1 beta is soon on PS4 and I will be curious how it looks/runs in the real world. It appears to be running at 60fps in this video, but looks very dated at times and something about the movement looks "off". Either way, when it drops, someone should start a thread.
H1Z1 PS4 Gameplay
If the solution to getting great performance is decimating all the textures, geometry and foliage and adding fog from the N64 era, I would accept that in PubG for 60fps.
Digital Foundry XB1 PubG Test Server
I still think its kind silly to test a Game preview game as much as they have...let alone a test server version of it. In my opinion, the game is playing much better now than it was at launch, although on the standard Boxes, the "Play-doh" effect is a real issue.
They also constantly compare the game to PC release 1.0 and beyond on Ultra and Medium settings. Two issues with this are that the XB version is only at 0.6.4 compared to the PC 1.+ and nobody plays this game at Ultra settings. Its a competitive disadvantage to do so.
Side note, H1Z1 beta is soon on PS4 and I will be curious how it looks/runs in the real world. It appears to be running at 60fps in this video, but looks very dated at times and something about the movement looks "off". Either way, when it drops, someone should start a thread.
H1Z1 PS4 Gameplay
If the solution to getting great performance is decimating all the textures, geometry and foliage and adding fog from the N64 era, I would accept that in PubG for 60fps.