levyjl1988
Banned
Playing the new modern Pokemon games and they really suck.
A lot of Pokemon are stuck after the end game, so when you beat the Elite Four there's not much in replay value. Pokemon that you want to grow in the journey with you are available to you after being champion and in the post-game. Why the fuck can't they be before that and accessible to you early on?
The game isn't open world where you can take on gyms in any order and the gym leaders would adjust their difficulty based on your current badges, everything seems pretty standard routine, it's giving me Final Fantasy 13 vibes where dungeons are just one linear path.
The side quests in the game suck and aren't enough.
Legendary Pokemon are just handed to you like a person in the street handing out flyers, there isn't any effort made to obtain it, it's just some random NPC just giving you a legendary Pokemon. There wasn't any unique quest behind it to aid in the myth or make it memorable.
Pokemon EVs are broken, you just feed it vitamins and rare candies and you're done. There is no journeying, accumulating EXP, etc.
The Pokemon games lack secrets and mystery. In Dark Souls you have an entire subreddit hitting walls to see if it's an illusory wall. I remember in the original Pokemon games I would check trash to see hidden switches, posters, etc. But almost anything hidden has always been part of the story. There aren't secret and hidden side quests.
Pokemon is a fucking mess and needs to be given to some Western developer to fix it. I don't think the Japanese Game Developers can progress this franchise anymore. The game design is so archaic and shit.
How do you feel about Pokemon's current game design GAF? It needs a lot of work personally. It just feels like shit. At least when I watch the anime I get a sense of travel and discovery, I see none of that in the modern current Pokemon games.
When will Pokemon games actually evolve?
A lot of Pokemon are stuck after the end game, so when you beat the Elite Four there's not much in replay value. Pokemon that you want to grow in the journey with you are available to you after being champion and in the post-game. Why the fuck can't they be before that and accessible to you early on?
The game isn't open world where you can take on gyms in any order and the gym leaders would adjust their difficulty based on your current badges, everything seems pretty standard routine, it's giving me Final Fantasy 13 vibes where dungeons are just one linear path.
The side quests in the game suck and aren't enough.
Legendary Pokemon are just handed to you like a person in the street handing out flyers, there isn't any effort made to obtain it, it's just some random NPC just giving you a legendary Pokemon. There wasn't any unique quest behind it to aid in the myth or make it memorable.
Pokemon EVs are broken, you just feed it vitamins and rare candies and you're done. There is no journeying, accumulating EXP, etc.
The Pokemon games lack secrets and mystery. In Dark Souls you have an entire subreddit hitting walls to see if it's an illusory wall. I remember in the original Pokemon games I would check trash to see hidden switches, posters, etc. But almost anything hidden has always been part of the story. There aren't secret and hidden side quests.
Pokemon is a fucking mess and needs to be given to some Western developer to fix it. I don't think the Japanese Game Developers can progress this franchise anymore. The game design is so archaic and shit.
How do you feel about Pokemon's current game design GAF? It needs a lot of work personally. It just feels like shit. At least when I watch the anime I get a sense of travel and discovery, I see none of that in the modern current Pokemon games.
When will Pokemon games actually evolve?