Black/White sold the most copies FW in pokemon history...Probably offset by the age of the console minimizing the WOW 3D factor of the game.
Think Diamond/Pearl --> Black/White
To be honest the 'Pokémon Go factor' wouldn't show during the first week anyways, if you're coming back to Pokémon or if this is your first mainline game after Go, you're still probably not part of the people who buy the games on day one. The Go crowd is more likely to grab it for the holidays imo
Aren't digital sales about 10% in Japan?
I find these numbers somewhat disappointing. There were so many indicators that Pokemon was primed for some growth, and that may still happen over the long term, but these launch sales are lower than I expected.
November is supposed to be a bigger period for sales than October (when XY launched) and September (when BW launched). This is probably why ORAS enjoyed a bigger launch than HGSS.
At the same time, virtually nothing else in the Japanese market is meeting its historical highs these days, and this could be a reflection of that continuing trend.
People are focusing on FW sales when the reason why the japanese sales of X/Y were disappointing was the lack of legs.
That was two and three years ago though. Digital has grown a lot since then
X/Y has the second best first week sales among the mainline Pokémon games despite that it's the only mainline Pokémon to have sold less than 5 million units in Japan.That very well might be but I don't really understand that on what basis people expect Sun and Moon have better legs than X/Y considering the age of 3DS. Black and White had about million higher first week than Diamond and Pearl and yet didn't match the LTD sales of D/P. Would be first time ever that second mainline Pokemon game on same platform outsells the first. I mean if you count the Switch version then maybe but do people count Platinium to the totals of D/P and Crystal to the totals of Gold and Silver?
Hard to say. Its been only three days. I know that this is all we can go by for now, and its also a fair comparision to other Pokemon games (which first weeks only were like a few days as well), but we need to see the long term effect for a game like this.Bigger install base, pokemon go, 20th anniversary hype, and the most units ever shipped for a pokemon game (150% more than X/Y). Was it wrong to expect this game to do better than just the same numbers or a little less? I guess we already hit the pokemon hype ceiling years ago.
Well damn. Does the Pokémon Company ever have release patches for these games?
This is the real question.I wonder what it adds to with digital sales.
X/Y has the second best first week sales among the mainline Pokémon games despite that it's the only mainline Pokémon to have sold less than 5 million units in Japan.
Now I'm not saying S/M will surely outsell X/Y in Japan but X/Y legs weren't good and it's overall LTD was unimpressive for the series standard.
EDIT:
Basically beaten by Chris.
Good. While these are still good numbers, I feel like X&Y deserves the crown. The transition to 3d was a huge undertaking, and the most important element of it (pokemon models and animations) they absolutely nailed. The game seemed fresh as hell as a result.
Sun and Moon seems so very low-effort by comparison. There's no feature anywhere near as big as seeing all the pokemon animated in 3d for the first time in a mainline game. It feels like gen 6.5 at best. The engine is worse than X&Y (if you're on o3ds) and 3d is disabled despite all the time they had to fix it.
X&Y set a foundation for the future of the franchise and was rewarded accordingly with massive sales. I'll never understand why people are so down on them.
I'm gonna be very interested to see how they make 'Stars' operate for the Switch, because I don't feel like it's really good enough to be a home console RPG (comparisons to other RPGs in the home console sphere that probably cost the same amount like FFXV, Witcher 3 etc will not be flattering), and I'm wondering what kind of sales it will be as a port people will already have put 100+ hours into.
Its a joke I dont think theres any average download numbers for games, it will variate from game to game. Pokemon also has download cards that are tracked, so less direct eShop sales will be done because of that. But what the total amout is, thats anyones guess.Oh wow, that number has certainly improved in the past few years, huh? I remember digital was really low at first.
Hard to say. Its been only three days. I know that this is all we can go by for now, and its also a fair comparision to other Pokemon games (which first weeks only were like a few days as well), but we need to see the long term effect for a game like this.
Bigger install base, pokemon go, 20th anniversary hype, and the most units ever shipped for a pokemon game (150% more than X/Y). Was it wrong to expect this game to do better than just the same numbers or a little less? I guess we already hit the pokemon hype ceiling years ago.
Understood. In that case, i think its fair to have expected a bit more based on the things that you mentioned.I talking more about the launch sales. I would have expected this game to have good legs. At least before the Pokemon Stars rumor.
No, it's just Japan.Bigger install base, pokemon go, 20th anniversary hype, and the most units ever shipped for a pokemon game (150% more than X/Y). Was it wrong to expect this game to do better than just the same numbers or a little less? I guess we already hit the pokemon hype ceiling years ago.
The dedicated market in Japan is on its last legs in some ways.Bigger install base, pokemon go, 20th anniversary hype, and the most units ever shipped for a pokemon game (150% more than X/Y). Was it wrong to expect this game to do better than just the same numbers or a little less? I guess we already hit the pokemon hype ceiling years ago.
Even if Sun and Moon legs are only ok, it should be enough to beat XY terrible legsI'm guessing it has better word of mouth than X/Y through this holiday season in Japan. It may not have the multiple year legs that many Pokemon games get due to the imminent release of the Switch and the potential of Stars.
First Point, I would encourage to read a bit more about the game. I was thinking the same thing about Sun and Moon due to it only being four islands, the islands on the surface seem to be very sparse and very rural very little new Pokemon no gyms. However, the QOL improvements seem massive. The game seem to be a bit more challenging as well (i.e. wild Pokemon can call for back up). It seem to have a more of emphases on interactivity with Pokemon than Generation 6. XY get flacks due to it's bland side characters and very little post game content.
I'ms suspecting that the Stars pricing will be the same as Sum and Moon pricing. Also, I'm staring to suspect Nintendo released a cheaper standard alone handheld version of the Switch with it.
No, it's just Japan.
It will sell significantly more (initially at least) everywhere else. Pre-order numbers straight from Nintendo showed this months ago with Japan being the only anomaly. It just goes to show that the biggest social phenomenon that made Pokemon more relevant than it ever has been is not enough to improve its sales in the dying waste pit that is the dedicated Japanese video game market.
If Pokemon Go couldn't (or doesn't) boosts the sales of Pokemon Sun/Moon over that of X/Y, just what chance does any other big/mid-range Japanese franchise going forward have of improving sales over other entries in their own respective franchises?
The dedicated market in Japan is on its last legs in many ways.
Almost every game this year has been down from its predecessor and it's like the eighth year of notable overall market decline in a row (we're now back in 1990s grade sales for dedicated hardware/software).
Just wait until you see how much FFXV is down from FFXIII.
Seeing these articles lately has become disheartening, because we are getting to the point where digital sales numbers are not insignificant anymore. As such, these articles could just be wrong (usually in their headlines) when updated with digital sales.
It seems almost impossible that Sun/Moon didn't sell more digitally than X/Y. The headline would have you believe that Pokémon is in trouble, when clearly... it's not. Blah. I guess after seeing what has happened in my home country (on a much larger scale, and aided heavily by the media), I'm wishing media outlets would be a little more responsible, especially with headlines.
Yadayadayada...
At any rate, Sun and Moon are *crushing* it, and that's awesome to see!
It's not pokemon that's in trouble, it's the japanese market for handhelds and consoles as a whole that is.
In that light i don't see how pokemon selling roughly the same as the previous entry is a sign of the franchise being in trouble.
I don't know why people thought Pokémon GO would have a big effect.
I don't know why people thought Pokémon GO would have a big effect. All the people around me who play it are persons who played like one mainline game (if not zero) and stopped caring about Pokémon when they turned 8. I don't expect them to get a new gaming system they don't own just for Pokémon SM.