edit: Yeah it was 5 out of 21 maps, but considering how short the introductory levels were I would hardly call it a quarter.Zenith said:the demo covers a quarter of the game (it was another attempt to combat piracy).
edit: Yeah it was 5 out of 21 maps, but considering how short the introductory levels were I would hardly call it a quarter.Zenith said:the demo covers a quarter of the game (it was another attempt to combat piracy).
Brink hasn't even been released.rezuth said:Use Brink as a better example![]()
DigiMish said:I don't even understand why they're using the Prey IP - the game sounds completely different. Prey sold under a million, so putting a 2 after it can't be for marketing reasons.
It can still be set in the Prey universe, but named something else. I would even argue it can hurt the game sales.
Spwn said:I'm also baffled by the decision to stick with the Prey franchise. Does it even have such a value as a brand? Does the mass market recognize it when they see it? But anyways, the namedropping surprisingly got me intrested.
WrikaWrek said:What tech is this using?
Muzzy said:the awesome
Imperial Hot said:It's astonishing how little Prey 2 has to do with anything established in Prey 1, story-wise, stylistically, and gameplay-wise.
Why even call it Prey 2? It's not like the Prey IP holds a lot of weight with consumers...
Manager said:See last page, Id Tech 5 is ruled out so possibly tech 4.
As I mentioned in the other threads, this one sounds in line with the original design concepts for the old 1998 version of the game, where Talon Brave was stranged on a futuristic alien planet. They obviously took some creative liberties to make things interesting.Commanche Raisin Toast said:this.
DISCLAIMER: not saying it doesn't sound like an awesome game concept, because it does. but what is Prey about this? nothing. and before someone says that it continues the story- that isn't enough to substantiate it as a sequel that deserves to be a direct sequel. i want to play this game but it's going to put a bad taste in my mouth if it feels nothing like a Prey game but keeps shoving it into my face that it's the sequel. (see: SH5)
luka said:As I mentioned in the other threads, this one sounds in line with the original design concepts for the old 1998 version of the game, where Talon Brave was stranged on a futuristic alien planet. They obviously took some creative liberties to make things interesting.
Considering there has only been one game I don't think we have a real ground for what is 'canon' or not.Commanche Raisin Toast said:i dunno, it seemed like the design process evolved quickly into what the original (released) Prey is. not to mention it wasn't a bounty hunter type of scenario (it seemed) either. this whole "aliens are just like us" kinda thing that the sequel's premise implies just seems ridiculous in light of how things transpired in the first game. sure, they had arms and legs and guns etc. but now he's taking jobs for alien munnies and it's just sounding like a GTA on an alien planet. i just don't see how that substantiates it being cannon. *shrug*
luka said:Considering there has only been one game I don't think we have a real ground for what is 'canon' or not.I mean the Prey universe is basically our own, so they pretty much have carte blanche to do whatever they want with it. They can't exactly bring back the sphere, and I wouldn't want to see another one, so they have to go somewhere. As long as Tommy and the original events remain relevant to some degree I don't have a problem.
And although they'll be fewer in number and have "different looks," there will, thankfully, be "vag portals."
Muzzy said:Received the french magazine Joystick, and it pretty much says the same as Game Reactor, but there's more:
Imperial Hot said:It's astonishing how little Prey 2 has to do with anything established in Prey 1, story-wise, stylistically, and gameplay-wise.
Why even call it Prey 2? It's not like the Prey IP holds a lot of weight with consumers...