It worked for Star Wars.GABDEG said::/ That screen man..
Am I the only one who thinks that aliens in bars and shit doesn't really work?
This and the concept art are good. The actual screenshot not so much.no MP, MEdge/Riddick/KZ/ME/AC2/Vanquish inspired
Neuromancer said:It worked for Star Wars.
Anyway I'm not going to dismiss it just yet. I think it could be pretty interesting. I can't think of a whole lot of games that have tried something like this.
fizzelopeguss said:Kingpin in space?
fizzelopeguss said:Kingpin in space?
Super Mario Brothers 2 was also a fairly big departure from Super Mario Bros 1. Just saying. Maybe we should get past the whole "Why is it called this, when it's so different from the last one?" Maybe we shouldn't hold devs to making the same games over and over and let them do their own thing.plagiarize said:it sounds promising... but i can't get past the name.
'we took all this cool stuff from all these other games and put it in Prey 2!'
oh, awesome. so like it has all the cool stuff from Prey and all the cool stuff from those other games?
'er. no. we took out all the cool stuff from Prey and put the cool stuff from the other games in instead!'
why?
'hey look! a sexy alien!'
Neuromancer said:Super Mario Brothers 2 was also a fairly big departure from Super Mario Bros 1. Just saying. Maybe we should get past the whole "Why is it called this, when it's so different from the last one?" Maybe we shouldn't hold devs to making the same games over and over and let them do their own thing.
Neuromancer said:Super Mario Brothers 2 was also a fairly big departure from Super Mario Bros 1. Just saying. Maybe we should get past the whole "Why is it called this, when it's so different from the last one?" Maybe we shouldn't hold devs to making the same games over and over and let them do their own thing.
Gravijah said:is that...?
Gravijah said:is that...?
Gravijah said:is that...?
Did you not see the stuff from e3?User33 said:As great as this sounds, I'll really need to see some gameplay footage. Hopefully there will be a huge blowout at E3.
zoner said:Did you not see the stuff from e3?
Yeah.Gravijah said:psst, read date of post.
The unique sprint/cover mechanic is presented here, allowing the player to dash, grab, vault or slide based on a context sensitive control system. Said to be inspired by Mirrors Edge, the sprint/cover mechanic in Prey 2 doesnt require any specific signposts, simply based on the understanding of player recognition; working in much the same fashion as Brink, the difference is simply a case of superior visual delivery in terms of animation.
Life is active in every corner, and the player can reportedly interact with any of it. One example shown was that of a beggar being mugged: the player can just choose to ignore it, but wading in and taking out the aggessors may hold a reward. A third option is to wait until the crime has been comitted and then use your visor to track down the hostiles. In a similar fashion to Batman: Arkham Asylum, the player can switch their visor to a tracking mode and hunt down the bad guys in question.
The visor is just one of the twenty five upgradable gadgets, which includes the anti-gravity grenade and hoverboots. The anti-gravity grenade works like a telekinectic power, pulling enemies out of cover, while the hoverboots allow the player to descend to ground level quickly and safely, a real benefit when scaling many floors in quick succession.
I'm with you.thetrin said:I'm sure I'm in the minority, but I'm glad there's no MP. They get to tailor the gameplay entirely around the single player experience, and we won't get multiplayer maps repurposed as segments of the single player campaign.
I'm a sucker for questing, so I hope there's plenty to do and explore.
- No multiplayer, 3D, Kinect or Move
It's a shotgun method of name dropping at least one title you've played/enjoyed so that you'll play/enjoy this one.Samoora said:looks interesting but why is every line out of the dev's mouths a comparison to another game?
Because they're being honest.Samoora said:looks interesting but why is every line out of the dev's mouths a comparison to another game?
Zuhzuhzombie!! said:Amen.