Air Zombie Meat
Member
What happened? Title is readable for me on desktop but in a weird font.
Same. Honestly, I don't really know much about this game at all, and for the first time in a long time I think I'm going to keep it that way. Got it preordered from Best Buy for 35 bucks (thanks Visa Checkout!) so I'm just going to let it rock. I've been wanting to play a PC game for a while too.It's awesome they're putting out a demo but I wouldn't want to play the first hour before it comes out
What happened? Title is readable for me on desktop but in a weird font.
Still a day until the demo? Lets past the time:
Is something 15 minutes into the game really a spoiler?
Can you continue your save from the demo into the real game?
Anyway to download this yet from NA?
Make an AU account?
Anyway to download this yet from NA?
Make an AU account?
Doesnt look like its up in NA yet
It's awesome they're putting out a demo but I wouldn't want to play the first hour before it comes out
thread title changed, this thread sucks now. everyone post in the true thread here:
http://www.neogaf.com/forum/showthread.php?t=1364395
Being an Aussie gamer can suck at times but being from the future does have its benefits, I suppose.
Uggghhh... must... resist...
Want to ... go in... blind...
noooooooo
if it's the opening hour I don't see how going in blind changes anything, it's not like you're playing a random segment from the middle of the game
Playing it now. It's quite pretty on a regular PS4. Framerate early on seems ok too.
Initial load times around 30 seconds on the original PS4 hdd.
Is it locked to 30fps?
should i make an australian PSN account
It gives out a twist 15 minutes into the game, so if you wanna go blind, you're better off not playing the demo
Which reminds me, if you guys wanna discuss anything about the plot, I highly suggest putting it in spoiler tags.
What I'd like to know is if there's options to turn off the mimic warning sound and visual aides.... they seem completely counter to the mimic's gameplay loop.
I'll give this a miss and go in blind I think.
This is essentially a playable version of the 1 hour footage they've already released, right?
From what I remember, it's a slow start. The crazy things shown in the trailers likely won't be there in the demo.
What I'd like to know is if there's options to turn off the mimic warning sound and visual aides.... they seem completely counter to the mimic's gameplay loop.
When does it go up every where else?
MidnightWhen does it go up every where else?
Yeah, but I'm going to guess there's a fair amount you can do in that opening section considering the non-linear design of the game.
I'm definitely eager to check out the options as well, might be a lot more limited as a demo though.
Man, this game is quite tough. My suit got permanently damaged and now I'm taking 50% more damage until I can repair it. I wasted my shotgun shells on a Phantom, so I only have a wrench and a few stun gun rounds.
There are also several status effects that affect your character, such as boosts from eating food, fear (can be cured by alcohol), exhaustion etc.
The environments are quite large, even early on. Lots of ways to explore and experiment, and the GLOO cannon almost feels like cheating when it comes to building your own stairways to out-of-reach areas.
I'm also happy to confirm that the mimics aren't as scripted as seen in the preview videos. A lot of stuff in the early footage didn't trigger for me, and now I'm constantly on alert for these things. It's hard to avoid taking damage, could be a control issue. Something feels a little off (not used to playing first person games with thePS4 controller @ 30 fps).
I hope there are toggles for item highlights, objective markers, and FOV in the PC version.
How did it feel fighting a Phantom? That's my main concern with this game, how the combat against the Typhon is.Man, this game is quite tough. My suit got permanently damaged and now I'm taking 50% more damage until I can repair it. I wasted my shotgun shells on a Phantom, so I only have a wrench and a few stun gun rounds