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But on the surface, it looked calm and ready
to drop bombs
butit keeps on forgettingmom's spaghetti
what it wrote down
the whole crowd goes so loud
FTFY
But on the surface, it looked calm and ready
to drop bombs
butit keeps on forgettingmom's spaghetti
what it wrote down
the whole crowd goes so loud
So, Dishonored 2 was fine on consoles and runs like shit on PC, and now Prey is amazing on PC and horrible on consoles?
Or Crytek don't care.Jeez Bethesda just don't care.
have resulted in a massive own goal.
He moves his mouse, but the smoothness won't come out
He's tearing how, everybody's jeering now
The patch's come out, time's up, over, blaow!
Yeah, the Pro implementation is fine and not the problem here. The issues with this patch impact the game on all PS4 systems.It's a shame that PS4 Pro takes the heat instead of the the QA team at the studio behind, that gave the patch a go!
This is very tangential, but is "own goal" a term that is commonly understood by American audience? Does it happen often enough in sports other than soccer?
The Polish equivalent is closer to "suicide shot", typically abbreviated by typical Polish word manipulation on "suicide" word itself (never seen it used for actual suicides), which is, well, somewhat more obviously negative at price of being somewhat overdramatic... Anyway, modern Polish has quite a few soccer references, but it's weird for me to see one in non-soccer game article in English, even with Eurogamer obviously being closer to British take on the language than American one.
mom's covfefeBut on the surface, it looked calm and ready
to drop bombs
but it keeps on forgetting
what it wrote down
the whole crowd goes so loud
Clarification for people that didn't watch the video, the frame pacing problems were introduced in a patch prior to the Pro patch. The frame pacing is a result of some solution they took to resolve input lag. The Pro patch hasn't had a negative effect on performance; the problem is it's hard to appreciate those improvements when a previous patch introduced so much judder into the experience. They need to scale back their input lag fixes (unfortunately), not their Pro improvements, to fix the frame pacing.
Bethesda sucks in technical.
News at 11.
Can a developer explain how something like this happens? I can see how it could happen on an open platform with various configurations like PC. How do you release such a patch for a platform running on fixed hardware?
Bethesda sucks in technical.
News at 11.
Maybe they should drop the PS4 and Pro version to 900p too, lol.
Underpowered consoles and a market that keeps demanding "great graphics in a small cheap box"
Something gets compromised
So, Dishonored 2 was fine on consoles and runs like shit on PC, and now Prey is amazing on PC and horrible on consoles?
DH2 wasn't fine on consoles. It's capped at 30fps so it was less obvious the performance issues it had.
Hell, it was actually still very obvious, but a game not hitting 30 in many situations on a console seems to be fine, while not getting 60 on ultra settings on a PC is the end of the world.
Own goal is not a common term used in the US.
Hell, it was actually still very obvious, but a game not hitting 30 in many situations on a console seems to be fine, while not getting 60 on ultra settings on a PC is the end of the world.
It's a shame that PS4 Pro takes the heat instead of the the QA team at the studio behind, that gave the patch a go!
It's probably already been speculated, but this seems like something that had to be one or the other:
3+ pre rendered frames = super consistent frame pace, crazy input lag
1 pre rendered frame = immediate responsiveness, stuttery mess
Seems that way. Hopefully they figure out a balance.
Maybe 2 prerendered frames? Some sort of... double... buffering perhaps?
Well, very good that poster you quoted replied to my post which was specifically asking about non-British usage then, don't you think?
Frame Pacing seems to be a difficult problem to get rid of, even really good studios have trouble fixing it.
It's easily my most hated issue this gen. That's why I'm so happy that Dark10x finds it so annoying. It at least gets exposure.