When we all hop into a time machine, go back to 2008, and actually buy it.
Sad but true. Everything I really liked this gen, very few people bought.
I bloody bought it. It's one of my favourite games this gen.
I really enjoyed it. I hate that it ended on a cliffhanger because we'll likely never know what happens next.
The epilogue kinda destroyed that game's story for me. The original ending is perfect the way it is.When do we get the sequel to this?:
That epilogue didn't answer shit. I need more.
How about we don't go back to PoP 2008 because it was a piece of shit and all style with no substance?
But how did it make you feel?
How about we don't go back to PoP 2008 because it was a piece of shit and all style with no substance?
At least Forbidden Sands played well.
How about you shut your face.
BTW, its Forgotten Sands
Put it in cryostasis and then give the series to Ninja Theory so they can give the series a rebirth next gen.
Yeah Im serious, fuck the haters =P
The solution is simple Ubisoft, just give the world what it wants - a sequel to Nolan North of Persia.
When do we get the sequel to this?:
That epilogue didn't answer shit. I need more.
I don't really see a place for it in Ubisoft's future.
The traversal and combat elements that made the PS2 series popular have been incorporated into and evolved by Assassin's Creed, leaving PoP to be a less important series. The story and setting remain unique, but there's no room to design a game around them.
PoP '08 style graphics and spiritual sequel on Wii U/PS4/720/PC please.
Someone spoil the ending to PoP '08 for me please.
Put it in cryostasis and then give the series to Ninja Theory so they can give the series a rebirth next gen.
Yeah Im serious, fuck the haters =P
I even got this just for the story and the game is damn near unplayable, and hideously ugly. What a joke.Throughout the game, you're trying to cleanse this kingdom of this spread evil darkness (sounds fucking generic when I say it...), but in the Okami-style of cleansing where everything is now super pretty and not grimy and dead.
But to finally put the bad guy away, Elika (your partner) has to sacrifice her own life. She does, and the Prince is super upset. But then you make the same decision her father made which started all of this - you release the villain and his plague for the sole purpose of saving her life. It ends with you carrying her revived body away from the kingdom, with her realizing what you did. She then asks why you saved her, saying "What is one grain of sand in a desert? What is one grain of sand in a storm?"
Throughout the game, you're trying to cleanse this kingdom of this spread evil darkness (sounds fucking generic when I say it...), but in the Okami-style of cleansing where everything is now super pretty and not grimy and dead.
But to finally put the bad guy away, Elika (your partner) has to sacrifice her own life. She does, and the Prince is super upset. But then you make the same decision her father made which started all of this - you release the villain and his plague for the sole purpose of saving her life. It ends with you carrying her revived body away from the kingdom, with her realizing what you did. She then asks why you saved her, saying "What is one grain of sand in a desert? What is one grain of sand in a storm?"
Prince of Persia '08 is a great game and haters are lame and dumb.
I'm part of the group that likes PoP '08.
Feels like that game was unfairly shit on just because Elika saves you from dying. Yes the platforming was easy and all, but I consider that a good thing. Really beautiful game and very relaxing to play.
It sells loads and it doesn't even need to be remotely good to achieve it, so why they should pause it?They should consider pausing Assassin's Creed, but too bad that won't happen. Makes them too much money.
PoP 2008 I believe only got so much flack because you can't die in the game.
It certainly was an easy game, but man the concept could have difinitely been built upon. The combat and traversal improved would have been great.
I've RTTP with this game and while it's really on the easy side and missing many things from the previous 3D PoP games I can't help but feel that they had something good going there and it's a bummer they couldn't improve on the formula with a sequel. These three things in particular I feel would be welcome additions to a new Prince of Persia game:
Open-world environment: It's difficult to pull off and the execution felt lacking in PoP2008 but in general I think a Metroidvania kind of world would work extremely well as long as they removed the collectathon gameplay and made it more challenging. In other words, traversing a huge interconnected Persian world would be awesome.
Elika/AI partner: Usually not a fan of gameplay-interrupting companions but I liked the chemistry between the Prince and Elika and they integrated her well into the game-mechanics (double-jump, combat). Barring some exceptions like waiting for her to help you with puzzles or her acting as a step-by-step checkpoint (which, to be fair, isn't inherent to AI partners) I enjoyed her inclusion.Take out the interrupting cutscenes to make her even less intrusive and you got a winner.
Few but memorable fights: I like it when games do this and they definitely had the right idea with it because I don't think many played the PoP for the combat. Sadly the execution is lacking here as well as the fights become formulaic pretty fast. I think 1on1 fights are the way to go but Ubisoft didn't try anything interesting with them. Maybe a Shadow of the Colossus approach where you have to "fight" an "environment" would have yielded better results.
She doesn't say that. Ahriman does.
Copying myself from a previous thread:
It's true that the game was insultingly easy at times but they went around that somewhat with those shiny thingamajigs. Sadly there was very little incentive to actually collect the remaining ~200.
They really messed that franchise up by first establishing a good series on Ps2/xbox and then completely rebooting the universe for ps3/360 and then backtracking and making a game that was a hybrid of the ps2 series + the movie.
Should have just continued the ps2 series in the first place.