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Project Natal - controller free gaming on 360

adama-rama

Neo Member
Let's think about this. Natal will be great for things like menus and simple gestures, ones where sudden and constant active movement aren't required. But you step outside that magical box it interacts with, then you lose control.

And if you're jumping about and kicking your legs up, you'll move outside that box, and then the game will have to either go to predetermined game play (lol canned waggle) or it'll pause to break the action.

I reckon it looks cool in a sci-fi way, like turning my console on with my voice, navigating around with a flick of a finger and then getting ready to play.

But when it comes to the actual game, you need a controller. Something in your hand that lets you know what the limitations of the game are.

I hope I'm wrong, but something tells me not to get too excited. :(
 

PSGames

Junior Member
Metaphoreus said:
I don't. Again, you're talking about something that costs ~$400 or more to get into. And who would want to get into it? Those who are already interested in a 360, primarily. This adds functionality to what is already there, and if what's there doesn't interest the "stupid" "mainstream," then it won't matter how cool the interface is. Assuming a price of $200, I see this selling to a relatively small group.

3DV has already stated the price for this technology is well under $100.
 
Interestingly enough, it seems like the big main stream news out of this conference was the two remaining Beatles showing up. Search E3 on google news and that's what you get.
 

DreD

Member
Mr. Durden said:
That stuff with Milo was some of the most impressive tech I have ever seen in my life. I never even thought this was possible this generation.

How can some of you not acknowledge this :lol
It just saddens me how pessimistic some of you people are.

Knowing Molyneux track record, I would not call that "pessimism" but rather scepticism.
 

Lord Error

Insane For Sony
$200 may sound like a lot for this, but the IR depth cameras right now are still very expensive. The PC system I mentioned earlier had some camera with bunch of IR receptors/emitters and was I think priced at around $1000. But that camera may have been some heavy duty high end stuff for all I know.
 

chriskun

Member
avatar299 said:
Yeah I'm just not feeling this. I love motion control and this just screams stupid. The thing about the wii was despite the obvious minigames and the like, you could clearly see how the motion control and the IR could improve traditional games, and we did see it happen in games like mario galaxy and Pro Evolution Soccer.
wow, 2 games

avatar299 said:
Natal doesn't invoke that same " I can't wait to play FPS, RTS, sports games, etc etc" feel that the wiimote did.
theres definitely lots of great FPS and RTS's on Wii

avatar299 said:
It doesn't help that the applications they used to showcase natal are strange. Throwing paint? Elephants? Mylo=Seaman? MS couldn't convince one of their studios to make a more traditional game to showcase the Natal abilities in general gameplay. Zelda:TP was a big hit at the Wii unveiling.
They stated several times that its pretty early. Zelda is Zelda, it will be a big hit no matter what.
 
Gilgamesh said:
Milo is just... there's something wrong with it. There's no way it works as advertised and if it does, the whole concept is rife of child pornography. If he can recognize whatever is being shown, what would Milo do when presented with something vile like that? Or does he only work when presented with a certain group of commands and responses that he is supposed to receive, as I suspect?
yeah, imho it's just an hugely enhanced version of Little Computer People
http://www.youtube.com/watch?v=d8JaHD16lPI
 

Sloane

Banned
Looks interesting but I doubt we'll see something like Milo really working before 2015 or even 2020 due to the lack of decent AI. Remember Facade?
 

markatisu

Member
Insertia said:
F**KING IMPRESSIVE.

Like I said in the conference thread, Nintendo has to be shitting their pants.
This really puts the functionality of Wii to shame. It's what I expected from Wii 2.

Yeah I am sure a console maker who Microsoft said they do not even consider competition is quaking in its boots because Microsoft just said there are too many buttons and motion is the way to go....something Nintendo said almost 3 years ago :lol

The tech is impressive as hell, but much like the Wii lets see it actually get used before exclaiming it the greatest thing to ever come to gaming
 

Antagon

Member
HoTHiTTeR said:
2ylljrs.gif

:lol
loldrums-1.gif


fight!
 

Wizpig

Member
Costanza said:
Thoughts?
Card #3 – The Magician
Microsoft is not hiding the fact that they are fooling people ... but people are fine with being fooled. According to the psychic, this is not a good card to have here.
 
DreD said:
Knowing Molyneux track record, I would not call that "pessimism" but rather scepticism.
Before Fable 2 I might've agreed... but after Fable 2 I believe. Also, if this was real, there's no need to believe his words, just my eyes, and what they saw was simply amazing. Since he's also showing it behind closed doors I'm excited.
 
well... nintendo expected this last year... so they had a year to get ready for tomorrow...


as i remember wiimote was introduced with absolute no software... and months later they showed tons of games... including zelda and wiisports


i feel that ms should have done the same... navigating through the dashboard as a showcase?!?!
 

plank

Member
The tech is impressive but

1) Is it too late?

2) How much of a multi-player is the camera?

3) will it be standard?
 

doicare

Member
VAIL said:
Knock over a magazine rack on your way out...this tech is neat in "demo" from but it'll be at least a year or two before anything meaningful will come from it, and by that point, we are gearing up for the next batch of consoles...they should have held off.

1 year, 2 years, 10 years down the line, whenever, it doesn't matter, if this replaces traditional controllers i quit gaming, and no this isn't some 'rage rant' it's the honest truth from a personal fun point of view and more importantly from a it would be physically impossible for me to use point of view.
 

LJ11

Member
Whatever, stop quoting me, that's what I thought I heard. I don't really care about this thing, but there's no way they're going to price it that high. I'm pretty sure Mattrick even threw in a line, to paraphrase, why release a new console when you can pack in a new controller. Maybe I misheard.
 

ice cream

Banned
Why does every single think have to be about fucking price and economics? Can't we just appreciate gaming for once? This is like 1up yours "looks but won't sell!"
 

Cygnus X-1

Member
Hero said:
Oh GAF, you never cease to amaze me.

Natal is still a ways off, that much is clear. No release window, no price, no third party games shown off? At least a year away for any developer who wants to jump in on this. Even so, why would you try when the install base for the Natal is starting at zero and is unproven?

I admire Microsoft for trying to improve upon technology but nothing they showed made me go "wow, that really does seem like an awesome game to play with Natal." No actual games that "core" gamers want, nothing to differentiate it from what "casuals" want who probably already bought a Wii.

And the shit with Peter at the end, while a cool premise, is still years and years and years away. That kind of AI and programming will not see the light of day for a while.

So ultimately this accessory is coming in the ending part of the Xbox 360 cycle and what will it do? I sincerely doubt this will be supported well enough outside of Microsoft. In the end, Nintendo has shown time and time again that games sell consoles/accessories, not the other way around. I am remaining highly skeptical.

This post is full of good sense.
 

avatar299

Banned
skinnyrattler said:
Although, that clip of them playing soccer has me intruiged. Imagine Football with a few people playing oline? Could have some party potential. Or at least, get the guys interested. But I'm still worried about movement. Wii included the nunchuck, what will MS do?
But that's the thing. How do you put that into a full game? A lot of minigames on the wii are FPesque soccer games and the like. They are fun, but not $50 fun.

PES is great on the wii because the controller added this completely unique way of gaming that isn't obvious at first. Natal, to me right now doesn't seem to do that.

Honestly if this was what the wii was, I wouldn't have bought it.
Mr. Durden said:
How can some of you not acknowledge this :lol
It just saddens me how pessimistic some of you people are.
Mylo=Seaman
jvalioli said:
Someone clarify for me:

They are planning on bundling this in the future correct? But if that article is correct and Natal is expensive, are they planning raising the price for this bundle?
Naw, they will take the hit. People aren't going to buy a more expensive 360 just to copy what they can do on the wii, something they probably already own.
 

Dandy

Member
This looks awesome!
It's basically what I wanted the Wii to be from the beginning, I've been looking for a grooming simulator for ages as well.
 

Dever

Banned
Gilgamesh said:
Milo is just... there's something wrong with it. There's no way it works as advertised and if it does, the whole concept is rife of child pornography. If he can recognize whatever is being shown, what would Milo do when presented with something vile like that? Or does he only work when presented with a certain group of commands and responses that he is supposed to receive, as I suspect?

It has to be only a certain group of commands, they can't program a goddam human brain. Or at least I hope they can't. D:

Natal seems to be the best use of motion control I've seen... Although a somewhat limited one. If I understood this thing correctly, you won't see any games where you need to move around on Natal. Move around as in more than one or two steps in any direction. You won't see acion games on Natal, no platformers, no FPS's... But then again did those games ever really need motion control to begin with(FPS's maybe)? Motion control is probably at it's best when it is used for games like Wii Sports and the stuff MS has shown so far.
 

bottles

Member
plank said:
The tech is impressive but

1) Is it too late?

2) How much of a multi-player is the camera?

3) will it be standard?

If anything, it’s too early. Add-ons rarely become a success.

chriskun said:
They stated several times that its pretty early. Zelda is Zelda, it will be a big hit no matter what.

The point is that the Wii controller can do traditional games, while Natal looks like it would only work with casual games.
 
It's cool technology but nothing more at this stage. If its only being given out to devs now, its not gonna gather much traction.

I don't really see it as a competitor to the Wii in terms of sales potential or gameplay usage potential. There are some things that you can do with this, that couldn't be done with Motionplus, but there are a lot more things that Motionplus can do that Natal cannot. Taking out the tactile feel of a physical device as well as buttons and the all important IR control and you'll find that Natal is quite limited in comparison to what a full Wiimote setup can do.

I reckon we won't see any real support for Natal until next gen.
 

laserbeam

Banned
ice cream said:
Why does every single think have to be about fucking price and economics? Can't we just appreciate gaming for once? This is like 1up yours "looks but won't sell!"

Maybe if they showed you know some games the topic would be games. Instead we learned we can now waggle our arms to go through movie selections etc and paint horrible pictures.
Dever said:
It has to be only a certain group of commands, they can't program a goddam human brain. Or at least I hope they can't. D:

Natal seems to be the best use of motion control I've seen... Although a somewhat limited one. If I understood this thing correctly, you won't see any games where you need to move around on Natal. Move around as in more than one or two steps in any direction. You won't see acion games on Natal, no platformers, no FPS's... But then again did those games ever really need motion control to begin with(FPS's maybe)? Motion control is probably at it's best when it is used for games like Wii Sports and the stuff MS has shown so far.

On-Rails seems to be the only way we could really see games with heavy character movement unless they want us all to learn Military marching in place
 
I don't think Microsoft will have it cost 200 bucks.

Infact I think it will just be 50 dollars. Maybe even a deal where you can get a discount on it for a while if you have an existing 360.

All 360's after the Natal is released will come as a pack in at no additional charge.
 
I also found funny about the waggle remark....

Motion plus is coming and nintendo had a year to polish any game they had in mind for last year
 

DrGAKMAN

Banned
SecretBonusPoint said:
16mc5e.gif


This conference's second half almost made me quit gaming permanently it was so bad.

"You ever wonder what the bottom of an avatar's shoe looks like?"
(Not really...)
*WAGGLES LIKE A TARD, AVATAR DOESN'T WORK RIGHT*
"This is so much more accurate than stupid waggle AMIRITE?"
(Not really...)
 
+Aliken+ said:
That just proves that it isn't precise enough for gaming.

It's a demo.

It seems precise based on the game show stuff in the video reel. It was all voice and image recognition and it picked up on small movements like buzzing in with your palm.
 

w3stfa11

Member
Shadow780 said:
This is the one that ships with every future 360s?

No, it won't be shipping with the Xbox 360.

The technology is very impressive but it was odd they didn't mention a release target. Late 2010 is my best guess and probably a $100 pricepoint (anything more would be suicide), but imo, it may be too late to be bringing out a major peripheral.
 

Davey Cakes

Member
Standard, standard, standard.

The Wiimote was set as a standard. That's one of the many reasons that the Wii was able to reach it's current point.

While the Natal tech is pretty damn cool, we're probably not going to see it even remotely take off until the next generation of consoles, and even then, just like the Wii, the possibilities are all up the the imaginations of developers.
 

avatar299

Banned
Tiktaalik said:
It's too early to say whether it'll be all that good for games or not, but it's an incredible piece of technology.
It's the video game industry. When is the technology not incredible?
Wizpig said:
Card #3 – The Magician
Microsoft is not hiding the fact that they are fooling people ... but people are fine with being fooled. According to the psychic, this is not a good card to have here.
:lol So good
chriskun said:
They stated several times that its pretty early. Zelda is Zelda, it will be a big hit no matter what.
The wii was early and it got 5 hour long lines just to play wiisports and trauma center. Natal is behind closed doors.
 

Eteric Rice

Member
I can't really see this working for any bigger games like first person shooters, etc. How would you move around? If you get shot in the back and turn... You're facing away from the camera.

This will be neat for smaller games, but I think the Wii-mote and WM+ will be more practical for normal games.

The voice recognition is cool, though.
 

Yoschi

Member
I find it funny how he said this is better than waggle because realistically you're just replacing waggle the controller with waggling your arms without a controller. :lol

i mean, it is impressive to watch but i don't want to judge any of this until they show how well it integrates into actual hardcore games like bionic commando, metal gear solids, platformers etc. And using just your hands instead of a wheel for racing games i think is going to get tiresome very fast.

all this bunch of hardware is getting annoying in some way.. the good thing is you can actually build a controller yourself and use that! that's cool :)
 
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